mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
* stuff * Reverted HEP241 and americium fuels to their original value * Changed plutonium pile rod's output + radiation values The plutonium pile rod now outputs 2 RGP, 1 uranium billets instead of 3 RGP billets, with the change in radioactivity to reflect that. Considering the recent additions to the pile - and planned ones that allow for sophistication akin to Windscale and X-10 - it feels like a natural balancing change. * Added adjustable segment sizes to seven segment displays, made research reactor's control rod entry more noticeable and responsive * Gave higher plutonium production to NU and MEU Every other U-238 containing fuel has a fissile:fertile ratio of about 1:3, whilst NU and MEU have 1:12 and 1:6 respectively; as a result, there's going to be a higher chance of U-238 interacting with neutrons, meaning more plutonium. Since NU has a lower enrichment and therefore reactivity as well, its burnup will always be lower, leading to more weapons-grade Pu-239 overall compared to enriched fuels * Deuterium + Tritium * Added check to prevent constant power drain when a deuterium machine cannot produce more heavy water, but still has enough input water and energy to process * sorry, i'm clowning * Fixed shadowed fields for deuterium machines Deuterium towers did not consume the correct amount of energy, as a final called maxPower was used in the superclass instead of getMaxPower() directly * Update ChemplantRecipes.java