Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/tileentity/machine/TileEntityMachineAssemblyMachine.java
2025-07-14 16:42:54 +02:00

484 lines
15 KiB
Java

package com.hbm.tileentity.machine;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.interfaces.IControlReceiver;
import com.hbm.inventory.UpgradeManagerNT;
import com.hbm.inventory.container.ContainerMachineAssemblyMachine;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.inventory.gui.GUIMachineAssemblyMachine;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemMachineUpgrade;
import com.hbm.items.machine.ItemMachineUpgrade.UpgradeType;
import com.hbm.lib.Library;
import com.hbm.main.MainRegistry;
import com.hbm.module.machine.ModuleMachineAssembler;
import com.hbm.sound.AudioWrapper;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.IUpgradeInfoProvider;
import com.hbm.tileentity.TileEntityMachineBase;
import com.hbm.util.BobMathUtil;
import com.hbm.util.fauxpointtwelve.DirPos;
import com.hbm.util.i18n.I18nUtil;
import api.hbm.energymk2.IEnergyReceiverMK2;
import api.hbm.fluidmk2.IFluidStandardTransceiverMK2;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
public class TileEntityMachineAssemblyMachine extends TileEntityMachineBase implements IEnergyReceiverMK2, IFluidStandardTransceiverMK2, IUpgradeInfoProvider, IControlReceiver, IGUIProvider {
public FluidTank inputTank;
public FluidTank outputTank;
public long power;
public long maxPower = 1_000_000;
public boolean didProcess = false;
public boolean frame = false;
private AudioWrapper audio;
public ModuleMachineAssembler assemblerModule;
public AssemblerArm[] arms = new AssemblerArm[2];
public double prevRing;
public double ring;
public double ringSpeed;
public double ringTarget;
public int ringDelay;
public UpgradeManagerNT upgradeManager = new UpgradeManagerNT(this);
public TileEntityMachineAssemblyMachine() {
super(17);
this.inputTank = new FluidTank(Fluids.NONE, 32_000);
this.outputTank = new FluidTank(Fluids.NONE, 32_000);
for(int i = 0; i < this.arms.length; i++) this.arms[i] = new AssemblerArm();
this.assemblerModule = new ModuleMachineAssembler(0, this, slots)
.itemInput(4).itemOutput(16)
.fluidInput(inputTank).fluidOutput(outputTank);
}
@Override
public String getName() {
return "container.machineAssemblyMachine";
}
@Override
public void updateEntity() {
if(maxPower <= 0) this.maxPower = 1_000_000;
if(!worldObj.isRemote) {
this.power = Library.chargeTEFromItems(slots, 0, power, maxPower);
upgradeManager.checkSlots(slots, 2, 3);
for(DirPos pos : getConPos()) {
this.trySubscribe(worldObj, pos);
if(inputTank.getTankType() != Fluids.NONE) this.trySubscribe(inputTank.getTankType(), worldObj, pos);
if(outputTank.getFill() > 0) this.tryProvide(outputTank, worldObj, pos);
}
double speed = 1D;
double pow = 1D;
speed += Math.min(upgradeManager.getLevel(UpgradeType.SPEED), 3) / 3D;
speed += Math.min(upgradeManager.getLevel(UpgradeType.OVERDRIVE), 3);
pow -= Math.min(upgradeManager.getLevel(UpgradeType.POWER), 3) * 0.25D;
pow += Math.min(upgradeManager.getLevel(UpgradeType.SPEED), 3) * 1D;
pow += Math.min(upgradeManager.getLevel(UpgradeType.OVERDRIVE), 3) * 10D / 3D;
this.assemblerModule.update(speed, pow, true, slots[1]);
this.didProcess = this.assemblerModule.didProcess;
if(this.assemblerModule.markDirty) this.markDirty();
if(didProcess) {
if(slots[0] != null && slots[0].getItem() == ModItems.meteorite_sword_alloyed)
slots[0] = new ItemStack(ModItems.meteorite_sword_machined);
}
this.networkPackNT(100);
} else {
if(worldObj.getTotalWorldTime() % 20 == 0) {
frame = !worldObj.getBlock(xCoord, yCoord + 3, zCoord).isAir(worldObj, xCoord, yCoord + 3, zCoord);
}
if(this.didProcess && MainRegistry.proxy.me().getDistance(xCoord , yCoord, zCoord) < 50) {
if(audio == null) {
audio = createAudioLoop();
audio.startSound();
} else if(!audio.isPlaying()) {
audio = rebootAudio(audio);
}
audio.keepAlive();
audio.updatePitch(0.75F);
audio.updateVolume(this.getVolume(0.5F));
} else {
if(audio != null) {
audio.stopSound();
audio = null;
}
}
for(AssemblerArm arm : arms) {
arm.updateInterp();
if(didProcess) {
arm.updateArm();
} else{
arm.returnToNullPos();
}
if(!this.muffled && arm.prevAngles[3] != arm.angles[3] && arm.angles[3] == -0.75) {
MainRegistry.proxy.playSoundClient(xCoord, yCoord, zCoord, "hbm:block.assemblerStrike", this.getVolume(0.5F), 1F);
}
}
this.prevRing = this.ring;
if(didProcess) {
if(this.ring != this.ringTarget) {
double ringDelta = Math.abs(this.ringTarget - this.ring);
if(ringDelta <= this.ringSpeed) this.ring = this.ringTarget;
if(this.ringTarget > this.ring) this.ring += this.ringSpeed;
if(this.ringTarget < this.ring) this.ring -= this.ringSpeed;
if(this.ringTarget == this.ring) {
if(ringTarget >= 360) {
this.ringTarget -= 360D;
this.ring -= 360D;
this.prevRing -= 360D;
}
if(ringTarget <= -360) {
this.ringTarget += 360D;
this.ring += 360D;
this.prevRing += 360D;
}
this.ringDelay = 20 + worldObj.rand.nextInt(21);
//MainRegistry.proxy.playSoundClient(xCoord, yCoord, zCoord, "hbm:block.assemblerStop", this.getVolume(0.25F), 1.5F);
}
} else {
if(this.ringDelay > 0) this.ringDelay--;
if(this.ringDelay <= 0) {
this.ringTarget += (worldObj.rand.nextDouble() * 2 - 1) * 135;
this.ringSpeed = 10D + worldObj.rand.nextDouble() * 5D;
if(!this.muffled) MainRegistry.proxy.playSoundClient(xCoord, yCoord, zCoord, "hbm:block.assemblerStart", this.getVolume(0.25F), 1.25F + worldObj.rand.nextFloat() * 0.25F);
}
}
}
}
}
@Override public AudioWrapper createAudioLoop() {
return MainRegistry.proxy.getLoopedSound("hbm:block.motor", xCoord, yCoord, zCoord, 0.5F, 15F, 0.75F, 20);
}
@Override public void onChunkUnload() {
if(audio != null) { audio.stopSound(); audio = null; }
}
@Override public void invalidate() {
super.invalidate();
if(audio != null) { audio.stopSound(); audio = null; }
}
public DirPos[] getConPos() {
return new DirPos[] {
new DirPos(xCoord + 2, yCoord, zCoord - 1, Library.POS_X),
new DirPos(xCoord + 2, yCoord, zCoord + 0, Library.POS_X),
new DirPos(xCoord + 2, yCoord, zCoord + 1, Library.POS_X),
new DirPos(xCoord - 2, yCoord, zCoord - 1, Library.NEG_X),
new DirPos(xCoord - 2, yCoord, zCoord + 0, Library.NEG_X),
new DirPos(xCoord - 2, yCoord, zCoord + 1, Library.NEG_X),
new DirPos(xCoord - 1, yCoord, zCoord + 2, Library.POS_Z),
new DirPos(xCoord + 0, yCoord, zCoord + 2, Library.POS_Z),
new DirPos(xCoord + 1, yCoord, zCoord + 2, Library.POS_Z),
new DirPos(xCoord - 1, yCoord, zCoord - 2, Library.NEG_Z),
new DirPos(xCoord + 0, yCoord, zCoord - 2, Library.NEG_Z),
new DirPos(xCoord + 1, yCoord, zCoord - 2, Library.NEG_Z),
};
}
@Override
public void serialize(ByteBuf buf) {
super.serialize(buf);
this.inputTank.serialize(buf);
this.outputTank.serialize(buf);
buf.writeLong(power);
buf.writeLong(maxPower);
buf.writeBoolean(didProcess);
this.assemblerModule.serialize(buf);
}
@Override
public void deserialize(ByteBuf buf) {
super.deserialize(buf);
boolean wasProcessing = this.didProcess;
this.inputTank.deserialize(buf);
this.outputTank.deserialize(buf);
this.power = buf.readLong();
this.maxPower = buf.readLong();
this.didProcess = buf.readBoolean();
this.assemblerModule.deserialize(buf);
if(wasProcessing && !didProcess) {
MainRegistry.proxy.playSoundClient(xCoord, yCoord, zCoord, "hbm:block.assemblerStop", this.getVolume(0.25F), 1.5F);
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
this.inputTank.readFromNBT(nbt, "i");
this.outputTank.readFromNBT(nbt, "o");
this.power = nbt.getLong("power");
this.maxPower = nbt.getLong("maxPower");
this.assemblerModule.readFromNBT(nbt);
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
this.inputTank.writeToNBT(nbt, "i");
this.outputTank.writeToNBT(nbt, "o");
nbt.setLong("power", power);
nbt.setLong("maxPower", maxPower);
this.assemblerModule.writeToNBT(nbt);
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
if(slot == 0) return true; // battery
if(slot == 1 && stack.getItem() == ModItems.blueprints) return true;
if(slot >= 2 && slot <= 3 && stack.getItem() instanceof ItemMachineUpgrade) return true; // upgrades
if(this.assemblerModule.isItemValid(slot, stack)) return true; // recipe input crap
return false;
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return i == 16;
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
return new int[] {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16};
}
@Override public long getPower() { return power; }
@Override public void setPower(long power) { this.power = power; }
@Override public long getMaxPower() { return maxPower; }
@Override public FluidTank[] getReceivingTanks() { return new FluidTank[] {inputTank}; }
@Override public FluidTank[] getSendingTanks() { return new FluidTank[] {outputTank}; }
@Override public FluidTank[] getAllTanks() { return new FluidTank[] {inputTank, outputTank}; }
@Override public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) { return new ContainerMachineAssemblyMachine(player.inventory, this); }
@Override @SideOnly(Side.CLIENT) public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GUIMachineAssemblyMachine(player.inventory, this); }
@Override public boolean hasPermission(EntityPlayer player) { return this.isUseableByPlayer(player); }
@Override
public void receiveControl(NBTTagCompound data) {
if(data.hasKey("index") && data.hasKey("selection")) {
int index = data.getInteger("index");
String selection = data.getString("selection");
if(index == 0) {
this.assemblerModule.recipe = selection;
this.markChanged();
}
}
}
AxisAlignedBB bb = null;
@Override
public AxisAlignedBB getRenderBoundingBox() {
if(bb == null) bb = AxisAlignedBB.getBoundingBox(xCoord - 1, yCoord, zCoord - 1, xCoord + 2, yCoord + 3, zCoord + 2);
return bb;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared() {
return 65536.0D;
}
@Override
public boolean canProvideInfo(UpgradeType type, int level, boolean extendedInfo) {
return type == UpgradeType.SPEED || type == UpgradeType.POWER || type == UpgradeType.OVERDRIVE;
}
@Override
public void provideInfo(UpgradeType type, int level, List<String> info, boolean extendedInfo) {
info.add(IUpgradeInfoProvider.getStandardLabel(ModBlocks.machine_assembly_machine));
if(type == UpgradeType.SPEED) {
info.add(EnumChatFormatting.GREEN + I18nUtil.resolveKey(KEY_SPEED, "+" + (level * 100 / 3) + "%"));
info.add(EnumChatFormatting.RED + I18nUtil.resolveKey(KEY_CONSUMPTION, "+" + (level * 50) + "%"));
}
if(type == UpgradeType.POWER) {
info.add(EnumChatFormatting.GREEN + I18nUtil.resolveKey(KEY_CONSUMPTION, "-" + (level * 25) + "%"));
}
if(type == UpgradeType.OVERDRIVE) {
info.add((BobMathUtil.getBlink() ? EnumChatFormatting.RED : EnumChatFormatting.DARK_GRAY) + "YES");
}
}
@Override
public HashMap<UpgradeType, Integer> getValidUpgrades() {
HashMap<UpgradeType, Integer> upgrades = new HashMap<>();
upgrades.put(UpgradeType.SPEED, 3);
upgrades.put(UpgradeType.POWER, 3);
upgrades.put(UpgradeType.OVERDRIVE, 3);
return upgrades;
}
public static class AssemblerArm {
public double[] angles = new double[4];
public double[] prevAngles = new double[4];
public double[] targetAngles = new double[4];
public double[] speed = new double[4];
Random rand = new Random();
ArmActionState state = ArmActionState.ASSUME_POSITION;
int actionDelay = 0;
public static enum ArmActionState {
ASSUME_POSITION,
EXTEND_STRIKER,
RETRACT_STRIKER
}
public AssemblerArm() {
this.resetSpeed();
}
private void updateInterp() {
for(int i = 0; i < angles.length; i++) {
prevAngles[i] = angles[i];
}
}
private void returnToNullPos() {
for(int i = 0; i < 4; i++) this.targetAngles[i] = 0;
for(int i = 0; i < 3; i++) this.speed[i] = 3;
this.speed[3] = 0.25;
this.state = ArmActionState.RETRACT_STRIKER;
this.move();
}
private void resetSpeed() {
speed[0] = 15; //Pivot
speed[1] = 15; //Arm
speed[2] = 15; //Piston
speed[3] = 0.5; //Striker
}
public void updateArm() {
resetSpeed();
if(actionDelay > 0) {
actionDelay--;
return;
}
switch(state) {
// Move. If done moving, set a delay and progress to EXTEND
case ASSUME_POSITION:
if(move()) {
actionDelay = 2;
state = ArmActionState.EXTEND_STRIKER;
targetAngles[3] = -0.75D;
}
break;
case EXTEND_STRIKER:
if(move()) {
state = ArmActionState.RETRACT_STRIKER;
targetAngles[3] = 0D;
}
break;
case RETRACT_STRIKER:
if(move()) {
actionDelay = 2 + rand.nextInt(5);
chooseNewArmPoistion();
state = ArmActionState.ASSUME_POSITION;
}
break;
}
}
private double[][] pos = new double[][] { // possible positions for the arms
{45, -15, -5},
{15, 15, -15},
{25, 10, -15},
{30, 0, -10},
{70, -10, -25},
}; // sure it's not truly random like with the old assemfac, but at least now the striker always hits the center and doesn't clip through the board
public void chooseNewArmPoistion() {
int chosen = rand.nextInt(pos.length);
this.targetAngles[0] = pos[chosen][0];
this.targetAngles[1] = pos[chosen][1];
this.targetAngles[2] = pos[chosen][2];
}
private boolean move() {
boolean didMove = false;
for(int i = 0; i < angles.length; i++) {
if(angles[i] == targetAngles[i])
continue;
didMove = true;
double angle = angles[i];
double target = targetAngles[i];
double turn = speed[i];
double delta = Math.abs(angle - target);
if(delta <= turn) {
angles[i] = targetAngles[i];
continue;
}
if(angle < target) {
angles[i] += turn;
} else {
angles[i] -= turn;
}
}
return !didMove;
}
public double[] getPositions(float interp) {
return new double[] {
BobMathUtil.interp(this.prevAngles[0], this.angles[0], interp),
BobMathUtil.interp(this.prevAngles[1], this.angles[1], interp),
BobMathUtil.interp(this.prevAngles[2], this.angles[2], interp),
BobMathUtil.interp(this.prevAngles[3], this.angles[3], interp)
};
}
}
}