Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/render/item/ItemRenderDetonatorLaser.java

165 lines
4.1 KiB
Java

package com.hbm.render.item;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderDetonatorLaser implements IItemRenderer {
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
case INVENTORY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type == ItemRenderType.ENTITY && (helper == ItemRendererHelper.ENTITY_ROTATION || helper == ItemRendererHelper.ENTITY_BOBBING);
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glShadeModel(GL11.GL_SMOOTH);
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.detonator_laser_tex);
switch(type) {
case EQUIPPED_FIRST_PERSON:
double s0 = 0.25D;
GL11.glScaled(s0, s0, s0);
GL11.glRotatef(80F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-20F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(1.0F, 0.5F, 3.0F);
break;
case EQUIPPED:
double scale = 0.125D;
GL11.glScaled(-scale, -scale, -scale);
GL11.glRotatef(85F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(145F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(-0.5F, -1.0F, 6.5F);
break;
case ENTITY:
double s1 = 0.25D;
GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
GL11.glScaled(s1, s1, s1);
break;
case INVENTORY:
GL11.glEnable(GL11.GL_LIGHTING);
double s = 3.5D;
GL11.glScaled(s, s, -s);
GL11.glTranslatef(1.5F, 2.75F, 0.0F);
GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-45F, 1.0F, 0.0F, 0.0F);
break;
default: break;
}
ResourceManager.detonator_laser.renderPart("Main");
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glColor3f(1F, 0F, 0F);
ResourceManager.detonator_laser.renderPart("Lights");
GL11.glColor3f(1F, 1F, 1F);
GL11.glPushMatrix();
float px = 0.0625F;
GL11.glTranslatef(0.5626F, px * 18, -px * 14);
Tessellator tess = Tessellator.instance;
tess.startDrawing(GL11.GL_QUADS);
int sub = 32;
double width = px * 8;
double len = width / sub;
double time = System.currentTimeMillis() / -100D;
double amplitude = 0.075;
tess.setColorOpaque_I(0xffff00);
for(int i = 0; i < sub; i++) {
double h0 = Math.sin(i * 0.5 + time) * amplitude;
double h1 = Math.sin((i + 1) * 0.5 + time) * amplitude;
tess.addVertex(0, -px * 0.25 + h1, len * (i + 1));
tess.addVertex(0, px * 0.25 + h1, len * (i + 1));
tess.addVertex(0, px * 0.25 + h0, len * i);
tess.addVertex(0, -px * 0.25 + h0, len * i);
}
tess.setColorOpaque_F(1F, 1F, 1F);
tess.draw();
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glPushMatrix();
String s;
Random rand = new Random(System.currentTimeMillis() / 500);
FontRenderer font = Minecraft.getMinecraft().fontRenderer;
float f3 = 0.01F;
GL11.glTranslatef(0.5625F, 1.3125F, 0.875F);
GL11.glScalef(f3, -f3, f3);
GL11.glRotatef(90, 0, 1, 0);
GL11.glNormal3f(0.0F, 0.0F, -1.0F * f3);
GL11.glTranslatef(3F, -2F, 0.2F);
for(int i = 0; i < 3; i++) {
s = (rand.nextInt(900000) + 100000) + "";
font.drawString(s, 0, 0, 0xff0000);
GL11.glTranslatef(0F, 12.5F, 0F);
}
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopAttrib();
GL11.glPopMatrix();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
}