62 lines
2.7 KiB
Java

package com.hbm.lib;
import com.hbm.world.worldgen.MapGenNTMFeatures;
import com.hbm.world.worldgen.NTMWorldGenerator;
import com.hbm.world.worldgen.components.BunkerComponents.*;
import com.hbm.world.worldgen.components.CivilianFeatures.*;
import com.hbm.world.worldgen.components.MilitaryBaseFeatures.*;
import com.hbm.world.worldgen.components.OfficeFeatures.*;
import com.hbm.world.worldgen.components.RuinFeatures.*;
import cpw.mods.fml.common.IWorldGenerator;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.world.gen.structure.MapGenStructureIO;
public class HbmWorld {
public static void mainRegistry() {
initWorldGen();
}
public static void initWorldGen() {
//MapGenStructureIO.registerStructure(StructureStartTest.class, "HFR_STRUCTURE");
//MapGenStructureIO.func_143031_a(StructureComponentTest.class, "HFR_COMPONENT");
MapGenStructureIO.registerStructure(MapGenNTMFeatures.Start.class, "NTMFeatures");
registerNTMFeatures();
registerWorldGen(new HbmWorldGen(), 1);
registerWorldGen(new NTMWorldGenerator(), 1); //Ideally, move everything over from HbmWorldGen to NTMWorldGenerator
//registerWorldGen(new WorldGenTest(), 1);
}
public static void registerWorldGen(IWorldGenerator nukerWorldGen, int weightedProbability) {
GameRegistry.registerWorldGenerator(nukerWorldGen, weightedProbability);
}
/** Register structures in MapGenStructureIO */
public static void registerNTMFeatures() {
MapGenStructureIO.func_143031_a(NTMHouse1.class, "NTMHouse1");
MapGenStructureIO.func_143031_a(NTMHouse2.class, "NTMHouse2");
MapGenStructureIO.func_143031_a(NTMLab1.class, "NTMLab1");
MapGenStructureIO.func_143031_a(NTMLab2.class, "NTMLab2");
MapGenStructureIO.func_143031_a(NTMWorkshop1.class, "NTMWorkshop1");
MapGenStructureIO.func_143031_a(NTMRuin1.class, "NTMRuin1");
MapGenStructureIO.func_143031_a(NTMRuin2.class, "NTMRuin2");
MapGenStructureIO.func_143031_a(NTMRuin3.class, "NTMRuin3");
MapGenStructureIO.func_143031_a(NTMRuin4.class, "NTMRuin4");
//aggggggggggg
MapGenStructureIO.func_143031_a(BasicHelipad.class, "NTMBasicHelipad");
MapGenStructureIO.func_143031_a(RadioShack.class, "NTMRadioShack");
MapGenStructureIO.func_143031_a(LargeOffice.class, "NTMLargeOffice");
MapGenStructureIO.func_143031_a(LargeOfficeCorner.class, "NTMLargeOfficeCorner");
//bunker
MapGenStructureIO.func_143031_a(Atrium.class, "NTMBAtrium");
MapGenStructureIO.func_143031_a(Corridor.class, "NTMBCorridor");
MapGenStructureIO.func_143031_a(Intersection.class, "NTMBIntersection");
MapGenStructureIO.func_143031_a(WideCorridor.class, "NTMBWideCorridor");
}
}