mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
88 lines
3.2 KiB
Java
88 lines
3.2 KiB
Java
package com.hbm.inventory.gui;
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import org.lwjgl.input.Keyboard;
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import org.lwjgl.opengl.GL11;
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import com.hbm.inventory.container.ContainerAssemfac;
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import com.hbm.lib.RefStrings;
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import com.hbm.tileentity.machine.TileEntityMachineAssemfac;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.util.ResourceLocation;
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@Deprecated
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public class GUIAssemfac extends GuiInfoContainer {
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private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_assemfac.png");
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private static ResourceLocation chemfac = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_chemfac.png");
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private TileEntityMachineAssemfac assemfac;
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public GUIAssemfac(InventoryPlayer invPlayer, TileEntityMachineAssemfac tedf) {
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super(new ContainerAssemfac(invPlayer, tedf));
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assemfac = tedf;
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this.xSize = 256;
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this.ySize = 256;
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}
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@Override
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public void drawScreen(int mouseX, int mouseY, float f) {
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super.drawScreen(mouseX, mouseY, f);
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this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 234, guiTop + 164, 16, 52, assemfac.power, assemfac.getMaxPower());
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assemfac.water.renderTankInfo(this, mouseX, mouseY, guiLeft + 209, guiTop + 181, 9, 54);
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assemfac.steam.renderTankInfo(this, mouseX, mouseY, guiLeft + 218, guiTop + 181, 9, 54);
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for(int i = 0; i < 8; i++) {
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if(assemfac.maxProgress[i] > 0) {
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int progress = assemfac.progress[i] * 16 / assemfac.maxProgress[i];
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if(progress > 0) {
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_DEPTH_TEST);
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int x = guiLeft + 234;
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int y = guiTop + 13 + 16 * i;
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GL11.glColorMask(true, true, true, false);
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this.drawGradientRect(x, y, x + progress + 1, y + 16, -2130706433, -2130706433);
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GL11.glColorMask(true, true, true, true);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_DEPTH_TEST);
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}
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}
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}
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int i, int j) { }
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@Override
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protected void drawGuiContainerBackgroundLayer(float interp, int mX, int mY) {
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
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Minecraft.getMinecraft().getTextureManager().bindTexture(chemfac);
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int p = (int) (assemfac.power * 52 / assemfac.getMaxPower());
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drawTexturedModalRect(guiLeft + 234, guiTop + 216 - p, 0, 219 - p, 16, p);
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if(assemfac.power > 0)
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drawTexturedModalRect(guiLeft + 238, guiTop + 150, 0, 219, 9, 12);
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assemfac.water.renderTank(guiLeft + 210, guiTop + 234, this.zLevel, 7, 52);
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assemfac.steam.renderTank(guiLeft + 219, guiTop + 234, this.zLevel, 7, 52);
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if(Keyboard.isKeyDown(Keyboard.KEY_LMENU))
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for(int i = 0; i < this.inventorySlots.inventorySlots.size(); i++) {
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Slot s = this.inventorySlots.getSlot(i);
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this.fontRendererObj.drawStringWithShadow(i + "", guiLeft + s.xDisplayPosition + 2, guiTop + s.yDisplayPosition, 0xffffff);
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this.fontRendererObj.drawStringWithShadow(s.getSlotIndex() + "", guiLeft + s.xDisplayPosition + 2, guiTop + s.yDisplayPosition + 8, 0xff8080);
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}
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}
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}
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