113 lines
4.1 KiB
Java

package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.render.model.ModelAt4;
import com.hbm.render.model.ModelGustav;
import com.hbm.render.model.ModelPanzerschreck;
import com.hbm.render.model.ModelStinger;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderRpg implements IItemRenderer {
protected ModelGustav swordModel;
protected ModelPanzerschreck panz;
public ItemRenderRpg() {
swordModel = new ModelGustav();
panz = new ModelPanzerschreck();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch(type) {
case EQUIPPED_FIRST_PERSON:
GL11.glPushMatrix();
if(item.getItem() == ModItems.gun_rpg)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustav.png"));
if(item.getItem() == ModItems.gun_karl)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustavYellow.png"));
if(item.getItem() == ModItems.gun_panzerschreck)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPanzerschreck.png"));
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(0.4F, -1.0F, -0.7F);
if(item.getItem() == ModItems.gun_panzerschreck) {
GL11.glScalef(1.5F, 1.5F, 1.5F);
GL11.glTranslatef(-0.2F, -0.3F, -0.5F);
} else {
GL11.glTranslatef(0F, -0.1F, -0.4F);
}
GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(5.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.2F, 0.0F, -0.2F);
if(item.getItem() == ModItems.gun_rpg)
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == ModItems.gun_karl)
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == ModItems.gun_panzerschreck)
panz.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
break;
case EQUIPPED:
case ENTITY:
GL11.glPushMatrix();
if(item.getItem() == ModItems.gun_rpg)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustav.png"));
if(item.getItem() == ModItems.gun_karl)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelGustavYellow.png"));
if(item.getItem() == ModItems.gun_panzerschreck)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelPanzerschreck.png"));
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(0.0F, -0.2F, -0.5F);
GL11.glRotatef(-5.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(0.9F, 0.0F, 0.1F);
if(item.getItem() == ModItems.gun_panzerschreck) {
GL11.glTranslatef(-0.5F, -0.1F, 0F);
GL11.glScalef(1.5F, 1.5F, 1.5F);
}
if(item.getItem() == ModItems.gun_rpg)
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == ModItems.gun_karl)
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
if(item.getItem() == ModItems.gun_panzerschreck)
panz.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
GL11.glPopMatrix();
default: break;
}
}
}