2022-09-06 22:22:12 +02:00

90 lines
2.6 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ModBlocks;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntitySawmill;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.client.IItemRenderer;
public class RenderSawmill extends TileEntitySpecialRenderer implements IItemRendererProvider {
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
switch(tile.getBlockMetadata() - BlockDummyable.offset) {
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
}
TileEntitySawmill sawmill = (TileEntitySawmill) tile;
float rot = sawmill.lastSpin + (sawmill.spin - sawmill.lastSpin) * interp;
renderCommon(rot, sawmill.hasBlade);
GL11.glPopMatrix();
}
private void renderCommon(float rot, boolean hasBlade) {
bindTexture(ResourceManager.sawmill_tex);
ResourceManager.sawmill.renderPart("Main");
if(hasBlade) {
GL11.glPushMatrix();
GL11.glTranslated(0, 1.375, 0);
GL11.glRotatef(-rot * 2, 0, 0, 1);
GL11.glTranslated(0, -1.375, 0);
ResourceManager.sawmill.renderPart("Blade");
GL11.glPopMatrix();
}
GL11.glPushMatrix();
GL11.glTranslated(0.5625, 1.375, 0);
GL11.glRotatef(rot, 0, 0, 1);
GL11.glTranslated(-0.5625, -1.375, 0);
ResourceManager.sawmill.renderPart("GearLeft");
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(-0.5625, 1.375, 0);
GL11.glRotatef(-rot, 0, 0, 1);
GL11.glTranslated(0.5625, -1.375, 0);
ResourceManager.sawmill.renderPart("GearRight");
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.machine_sawmill);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase( ) {
public void renderInventory() {
GL11.glTranslated(0, -1.5, 0);
GL11.glScaled(3.25, 3.25, 3.25);
}
public void renderCommonWithStack(ItemStack item) {
GL11.glRotatef(90, 0F, 1F, 0F);
boolean cog = item.getItemDamage() != 1;
RenderSawmill.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1F : 0, cog);
}};
}
}