mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
90 lines
2.6 KiB
Java
90 lines
2.6 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.tileentity.machine.TileEntitySawmill;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderSawmill extends TileEntitySpecialRenderer implements IItemRendererProvider {
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@Override
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public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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switch(tile.getBlockMetadata() - BlockDummyable.offset) {
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case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
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}
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TileEntitySawmill sawmill = (TileEntitySawmill) tile;
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float rot = sawmill.lastSpin + (sawmill.spin - sawmill.lastSpin) * interp;
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renderCommon(rot, sawmill.hasBlade);
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GL11.glPopMatrix();
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}
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private void renderCommon(float rot, boolean hasBlade) {
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bindTexture(ResourceManager.sawmill_tex);
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ResourceManager.sawmill.renderPart("Main");
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if(hasBlade) {
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GL11.glPushMatrix();
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GL11.glTranslated(0, 1.375, 0);
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GL11.glRotatef(-rot * 2, 0, 0, 1);
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GL11.glTranslated(0, -1.375, 0);
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ResourceManager.sawmill.renderPart("Blade");
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GL11.glPopMatrix();
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}
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GL11.glPushMatrix();
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GL11.glTranslated(0.5625, 1.375, 0);
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GL11.glRotatef(rot, 0, 0, 1);
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GL11.glTranslated(-0.5625, -1.375, 0);
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ResourceManager.sawmill.renderPart("GearLeft");
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glTranslated(-0.5625, 1.375, 0);
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GL11.glRotatef(-rot, 0, 0, 1);
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GL11.glTranslated(0.5625, -1.375, 0);
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ResourceManager.sawmill.renderPart("GearRight");
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GL11.glPopMatrix();
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.machine_sawmill);
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase( ) {
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public void renderInventory() {
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GL11.glTranslated(0, -1.5, 0);
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GL11.glScaled(3.25, 3.25, 3.25);
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}
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public void renderCommonWithStack(ItemStack item) {
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GL11.glRotatef(90, 0F, 1F, 0F);
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boolean cog = item.getItemDamage() != 1;
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RenderSawmill.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1F : 0, cog);
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}};
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}
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}
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