mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
110 lines
2.6 KiB
Java
110 lines
2.6 KiB
Java
package com.hbm.inventory.container;
|
|
|
|
import com.hbm.inventory.SlotPattern;
|
|
import com.hbm.inventory.SlotUpgrade;
|
|
import com.hbm.items.ModItems;
|
|
import com.hbm.tileentity.network.TileEntityCraneGrabber;
|
|
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.entity.player.InventoryPlayer;
|
|
import net.minecraft.inventory.Slot;
|
|
import net.minecraft.item.ItemStack;
|
|
|
|
public class ContainerCraneGrabber extends ContainerBase {
|
|
|
|
protected TileEntityCraneGrabber grabber;
|
|
|
|
public ContainerCraneGrabber(InventoryPlayer invPlayer, TileEntityCraneGrabber grabber) {
|
|
super(invPlayer, grabber);
|
|
|
|
this.grabber = grabber;
|
|
|
|
//filter
|
|
for(int i = 0; i < 3; i++) {
|
|
for(int j = 0; j < 3; j++) {
|
|
this.addSlotToContainer(new SlotPattern(grabber, j + i * 3, 40 + j * 18, 17 + i * 18));
|
|
}
|
|
}
|
|
|
|
//upgrades
|
|
this.addSlotToContainer(new SlotUpgrade(grabber, 9, 121, 23));
|
|
this.addSlotToContainer(new SlotUpgrade(grabber, 10, 121, 47));
|
|
|
|
playerInv(invPlayer, 8, 103, 161);
|
|
}
|
|
|
|
@Override
|
|
public ItemStack transferStackInSlot(EntityPlayer player, int slot) {
|
|
ItemStack var3 = null;
|
|
Slot var4 = (Slot) this.inventorySlots.get(slot);
|
|
|
|
if(var4 != null && var4.getHasStack()) {
|
|
ItemStack var5 = var4.getStack();
|
|
var3 = var5.copy();
|
|
|
|
if(slot < 9) { //filters
|
|
return null;
|
|
}
|
|
|
|
if(slot <= grabber.getSizeInventory() - 1) {
|
|
if(!this.mergeItemStack(var5, grabber.getSizeInventory(), this.inventorySlots.size(), true)) {
|
|
return null;
|
|
}
|
|
} else {
|
|
|
|
if(var3.getItem() == ModItems.upgrade_stack) {
|
|
if(!this.mergeItemStack(var5, 9, 10, false))
|
|
return null;
|
|
} else if(var3.getItem() == ModItems.upgrade_ejector) {
|
|
if(!this.mergeItemStack(var5, 10, 11, false))
|
|
return null;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
if(var5.stackSize == 0) {
|
|
var4.putStack((ItemStack) null);
|
|
} else {
|
|
var4.onSlotChanged();
|
|
}
|
|
|
|
var4.onPickupFromSlot(player, var5);
|
|
}
|
|
|
|
return var3;
|
|
}
|
|
|
|
@Override
|
|
public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) {
|
|
|
|
//L/R: 0
|
|
//M3: 3
|
|
//SHIFT: 1
|
|
//DRAG: 5
|
|
|
|
if(index < 0 || index > 8) {
|
|
return super.slotClick(index, button, mode, player);
|
|
}
|
|
|
|
Slot slot = this.getSlot(index);
|
|
|
|
ItemStack ret = null;
|
|
ItemStack held = player.inventory.getItemStack();
|
|
|
|
if(slot.getHasStack())
|
|
ret = slot.getStack().copy();
|
|
|
|
if(button == 1 && mode == 0 && slot.getHasStack()) {
|
|
grabber.nextMode(index);
|
|
return ret;
|
|
|
|
} else {
|
|
slot.putStack(held);
|
|
grabber.matcher.initPatternStandard(grabber.getWorldObj(), slot.getStack(), index);
|
|
|
|
return ret;
|
|
}
|
|
}
|
|
}
|