mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
134 lines
4.3 KiB
Java
134 lines
4.3 KiB
Java
package com.hbm.inventory.gui;
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import java.util.Arrays;
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import org.lwjgl.input.Keyboard;
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import org.lwjgl.opengl.GL11;
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import com.hbm.lib.RefStrings;
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import com.hbm.packet.NBTControlPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.tileentity.machine.TileEntityRadioRec;
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import com.hbm.util.I18nUtil;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.PositionedSoundRecord;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.GuiTextField;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ResourceLocation;
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public class GUIRadioRec extends GuiScreen {
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private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/machine/gui_radio.png");
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protected TileEntityRadioRec radio;
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protected int xSize = 256;
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protected int ySize = 204;
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protected int guiLeft;
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protected int guiTop;
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protected GuiTextField frequency;
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public GUIRadioRec(TileEntityRadioRec radio) {
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this.radio = radio;
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this.xSize = 220;
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this.ySize = 42;
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}
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@Override
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public void initGui() {
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super.initGui();
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this.guiLeft = (this.width - this.xSize) / 2;
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this.guiTop = (this.height - this.ySize) / 2;
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Keyboard.enableRepeatEvents(true);
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int oX = 4;
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int oY = 4;
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this.frequency = new GuiTextField(this.fontRendererObj, guiLeft + 25 + oX, guiTop + 17 + oY, 90 - oX * 2, 14);
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this.frequency.setTextColor(0x00ff00);
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this.frequency.setDisabledTextColour(0x00ff00);
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this.frequency.setEnableBackgroundDrawing(false);
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this.frequency.setMaxStringLength(10);
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this.frequency.setText(radio.channel == null ? "" : radio.channel);
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}
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@Override
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public void drawScreen(int mouseX, int mouseY, float f) {
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this.drawDefaultBackground();
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this.drawGuiContainerBackgroundLayer(f, mouseX, mouseY);
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GL11.glDisable(GL11.GL_LIGHTING);
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this.drawGuiContainerForegroundLayer(mouseX, mouseY);
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GL11.glEnable(GL11.GL_LIGHTING);
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}
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private void drawGuiContainerForegroundLayer(int x, int y) {
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String name = I18nUtil.resolveKey("container.radio");
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this.fontRendererObj.drawString(name, this.guiLeft + this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, this.guiTop + 6, 4210752);
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if(guiLeft + 137 <= x && guiLeft + 137 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) {
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func_146283_a(Arrays.asList(new String[] { "Save Settings" }), x, y);
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}
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if(guiLeft + 173 <= x && guiLeft + 173 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) {
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func_146283_a(Arrays.asList(new String[] { "Toggle" }), x, y);
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}
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}
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private void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) {
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
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if(this.radio.isOn) {
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drawTexturedModalRect(guiLeft + 173, guiTop + 17, 0, 42, 18, 18);
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}
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this.frequency.drawTextBox();
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}
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@Override
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protected void mouseClicked(int x, int y, int i) {
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super.mouseClicked(x, y, i);
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this.frequency.mouseClicked(x, y, i);
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if(guiLeft + 137 <= x && guiLeft + 137 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) {
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mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
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NBTTagCompound data = new NBTTagCompound();
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data.setString("channel", this.frequency.getText());
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PacketDispatcher.wrapper.sendToServer(new NBTControlPacket(data, radio.xCoord, radio.yCoord, radio.zCoord));
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}
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if(guiLeft + 173 <= x && guiLeft + 173 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) {
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mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
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NBTTagCompound data = new NBTTagCompound();
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data.setBoolean("isOn", !radio.isOn);
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PacketDispatcher.wrapper.sendToServer(new NBTControlPacket(data, radio.xCoord, radio.yCoord, radio.zCoord));
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}
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}
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@Override
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protected void keyTyped(char c, int i) {
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if(this.frequency.textboxKeyTyped(c, i))
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return;
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if(i == 1 || i == this.mc.gameSettings.keyBindInventory.getKeyCode()) {
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this.mc.thePlayer.closeScreen();
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this.mc.setIngameFocus();
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}
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}
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@Override
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public void onGuiClosed() {
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Keyboard.enableRepeatEvents(false);
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}
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@Override
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public boolean doesGuiPauseGame() {
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return false;
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}
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}
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