Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/tileentity/machine/TileEntityMachineRadiolysis.java
2022-01-30 20:09:12 -08:00

322 lines
8.4 KiB
Java

package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import com.hbm.blocks.BlockDummyable;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidContainer;
import com.hbm.interfaces.IFluidSource;
import com.hbm.inventory.FluidStack;
import com.hbm.inventory.FluidTank;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.RadiolysisRecipes;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemRTGPellet;
import com.hbm.items.machine.ItemRTGPelletDepleted;
import com.hbm.lib.Library;
import com.hbm.tileentity.TileEntityMachineBase;
import com.hbm.util.RTGUtil;
import com.hbm.util.Tuple.Pair;
import api.hbm.energy.IEnergyGenerator;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityMachineRadiolysis extends TileEntityMachineBase implements IEnergyGenerator, IFluidAcceptor, IFluidSource, IFluidContainer {
//TODO: Render file + resource locations + itemrenderlibrary + clientproxy, gui texture, further recipes
public long power;
public static final int maxPower = 1000000;
public FluidTank[] tanks;
public List<IFluidAcceptor> list1 = new ArrayList();
public List<IFluidAcceptor> list2 = new ArrayList();
private static final int[] slot_io = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13 };
private static final int[] slot_rtg = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
public TileEntityMachineRadiolysis() {
super(15); //10 rtg slots, 2 fluid ID slots (io), 2 irradiation slots (io), battery slot
tanks = new FluidTank[3];
tanks[0] = new FluidTank(Fluids.NONE, 2000, 0);
tanks[1] = new FluidTank(Fluids.NONE, 2000, 1);
tanks[2] = new FluidTank(Fluids.NONE, 2000, 2);
}
@Override
public String getName() {
return "container.radiolysis";
}
/* IO Methods */
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return i == 12 || (i < 10 && itemStack.getItem() instanceof ItemRTGPellet);
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
return slot_io;
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return (i < 10 && itemStack.getItem() instanceof ItemRTGPelletDepleted) || i == 13;
}
/* NBT Methods */
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
this.power = nbt.getLong("power");
tanks[0].readFromNBT(nbt, "input");
tanks[1].readFromNBT(nbt, "output1");
tanks[2].readFromNBT(nbt, "output2");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("power", power);
tanks[0].writeToNBT(nbt, "input");
tanks[1].writeToNBT(nbt, "output1");
tanks[2].writeToNBT(nbt, "output2");
}
public void networkUnpack(NBTTagCompound data) {
this.power = data.getLong("power");
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
power = Library.chargeItemsFromTE(slots, 14, power, maxPower);
int heat = RTGUtil.updateRTGs(slots, slot_rtg);
power += heat * 8;
if(power > maxPower)
power = maxPower;
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
this.sendPower(worldObj, xCoord + 2, yCoord, zCoord, dir);
this.sendPower(worldObj, xCoord - 2, yCoord, zCoord, dir);
this.sendPower(worldObj, xCoord, yCoord, zCoord + 2, dir);
this.sendPower(worldObj, xCoord, yCoord, zCoord - 2, dir);
tanks[0].setType(10, 11, slots);
setupTanks();
if(heat > 0) {
if(heat >= 100 && worldObj.getTotalWorldTime() % 40 == 0)
crack();
if(heat >= 200 && worldObj.getTotalWorldTime() % 100 == 0)
sterilize();
}
if(worldObj.getTotalWorldTime() % 10 == 0) {
fillFluidInit(tanks[1].getTankType());
fillFluidInit(tanks[2].getTankType());
}
NBTTagCompound data = new NBTTagCompound();
data.setLong("power", power);
this.networkPack(data, 50);
for(byte i = 0; i < 3; i++)
tanks[i].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
}
}
/* Processing Methods */
private void crack() {
Pair<FluidStack, FluidStack> quart = RadiolysisRecipes.getRadiolysis(tanks[0].getTankType());
if(quart != null) {
int left = quart.getKey().fill;
int right = quart.getValue().fill;
if(tanks[0].getFill() >= 100 && hasSpace(left, right)) {
tanks[0].setFill(tanks[0].getFill() - 100);
tanks[1].setFill(tanks[1].getFill() + left);
tanks[2].setFill(tanks[2].getFill() + right);
}
}
}
private boolean hasSpace(int left, int right) {
return tanks[1].getFill() + left <= tanks[1].getMaxFill() && tanks[2].getFill() + right <= tanks[2].getMaxFill();
}
private void setupTanks() {
Pair<FluidStack, FluidStack> quart = RadiolysisRecipes.getRadiolysis(tanks[0].getTankType());
if(quart != null) {
tanks[1].setTankType(quart.getKey().type);
tanks[2].setTankType(quart.getValue().type);
} else {
tanks[0].setTankType(Fluids.NONE);
tanks[1].setTankType(Fluids.NONE);
tanks[2].setTankType(Fluids.NONE);
}
}
// Code: pressure, sword, sterilize.
private void sterilize() {
if(slots[12] != null) {
if(slots[12].getItem() instanceof ItemFood && !(slots[12].getItem() == ModItems.pancake)) {
slots[12].stackSize -= 1;
if(slots[12].stackSize <= 0)
slots[12] = null;
}
if(!checkIfValid())
return;
ItemStack output = slots[12].copy();
output.stackSize = 1;
if(slots[13] == null) {
slots[12].stackSize -= output.stackSize;
if(slots[12].stackSize <= 0)
slots[12] = null;
slots[13] = output;
slots[13].stackTagCompound.setBoolean("ntmContagion", false);
} else if(slots[13].isItemEqual(output) && slots[13].stackSize + output.stackSize <= slots[13].getMaxStackSize()) {
slots[12].stackSize -= output.stackSize;
if(slots[12].stackSize <= 0)
slots[12] = null;
slots[13].stackSize += output.stackSize;
slots[13].stackTagCompound.setBoolean("ntmContagion", false);
}
}
}
private boolean checkIfValid() {
if(slots[12] == null)
return false;
if(!slots[12].hasTagCompound())
return false;
if(!slots[12].getTagCompound().getBoolean("ntmContagion"))
return false;
return true;
}
/* Power methods */
@Override
public void setPower(long power) {
this.power = power;
}
@Override
public long getPower() {
return power;
}
@Override
public long getMaxPower() {
return maxPower;
}
/* Fluid Methods */
@Override
public void setFillstate(int fill, int index) {
if(index < 3 && tanks[index] != null)
tanks[index].setFill(fill);
}
@Override
public void setFluidFill(int fill, FluidType type) {
for(FluidTank tank : tanks) {
if(tank.getTankType() == type) {
tank.setFill(fill);
}
}
}
@Override
public void setType(FluidType type, int index) {
this.tanks[index].setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
return Arrays.asList(this.tanks);
}
@Override
public int getFluidFill(FluidType type) {
for(FluidTank tank : tanks) {
if(tank.getTankType() == type) {
return tank.getFill();
}
}
return 0;
}
@Override
public int getMaxFluidFill(FluidType type) {
if(tanks[0].getTankType() == type) {
return tanks[0].getMaxFill();
}
return 0;
}
@Override
public void fillFluidInit(FluidType type) {
fillFluid(this.xCoord + 2, this.yCoord, this.zCoord, this.getTact(), type);
fillFluid(this.xCoord - 2, this.yCoord, this.zCoord, this.getTact(), type);
fillFluid(this.xCoord, this.yCoord, this.zCoord + 2, this.getTact(), type);
fillFluid(this.xCoord, this.yCoord, this.zCoord - 2, this.getTact(), type);
}
@Override
public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
}
@Override
public boolean getTact() {
return worldObj.getTotalWorldTime() % 20 < 10;
}
@Override
public List<IFluidAcceptor> getFluidList(FluidType type) {
if(type == tanks[1].getTankType())
return list1;
if(type == tanks[2].getTankType())
return list2;
return new ArrayList<IFluidAcceptor>();
}
@Override
public void clearFluidList(FluidType type) {
if(type == tanks[1].getTankType())
list1.clear();
if(type == tanks[2].getTankType())
list2.clear();
}
}