104 lines
2.9 KiB
Java

package com.hbm.render.tileentity;
import java.awt.Color;
import java.nio.DoubleBuffer;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityRefueler;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.client.IItemRenderer;
public class RenderRefueler extends TileEntitySpecialRenderer implements IItemRendererProvider {
private static DoubleBuffer clip = null;
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
TileEntityRefueler refueler = (TileEntityRefueler) tile;
GL11.glPushMatrix();
{
GL11.glTranslated(x + 0.5, y, z + 0.5);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glRotatef(90, 0F, 1F, 0F);
switch(tile.getBlockMetadata()) {
case 4: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 3: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(0, 0F, 1F, 0F); break;
}
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.refueler_tex);
ResourceManager.refueler.renderPart("Fueler");
if(clip == null) {
clip = GLAllocation.createDirectByteBuffer(8*4).asDoubleBuffer();
clip.put(new double[] {0, 1, 0, -0.125 });
clip.rewind();
}
GL11.glEnable(GL11.GL_CLIP_PLANE0);
GL11.glClipPlane(GL11.GL_CLIP_PLANE0, clip);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
double fillLevel = refueler.prevFillLevel + (refueler.fillLevel - refueler.prevFillLevel) * interp;
GL11.glTranslated(0, (1 - fillLevel) * -0.625, 0);
Color color = new Color(refueler.tank.getTankType().getColor());
GL11.glColor4f(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, 0.75F);
ResourceManager.refueler.renderPart("Fluid");
GL11.glColor4f(1, 1, 1, 1);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glDisable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_CLIP_PLANE0);
GL11.glShadeModel(GL11.GL_FLAT);
}
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.refueler);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase() {
public void renderInventory() {
GL11.glTranslated(0, -3, 0);
GL11.glScaled(6, 6, 6);
}
public void renderCommon() {
GL11.glScaled(2, 2, 2);
GL11.glTranslated(0.5, 0, 0);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.refueler_tex);
ResourceManager.refueler.renderPart("Fueler");
GL11.glShadeModel(GL11.GL_FLAT);
}
};
}
}