2022-08-15 15:57:18 +02:00

53 lines
1.3 KiB
Java

package com.hbm.render.entity.projectile;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
public class RenderCog extends Render {
@Override
public void doRender(Entity cog, double x, double y, double z, float f0, float f1) {
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
int orientation = cog.getDataWatcher().getWatchableObjectInt(10);
switch(orientation % 6) {
case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
}
GL11.glTranslated(0, 0, -1);
if(orientation < 6) {
GL11.glRotated(System.currentTimeMillis() % (360 * 3) / 3D, 0.0D, 0.0D, -1.0D);
}
GL11.glTranslated(0, -1.375, 0);
this.bindEntityTexture(cog);
ResourceManager.stirling.renderPart("Cog");
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
int meta = entity.getDataWatcher().getWatchableObjectInt(11);
if(meta == 0)
return ResourceManager.stirling_tex;
else
return ResourceManager.stirling_steel_tex;
}
}