mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-03-14 05:35:35 +00:00
157 lines
6.4 KiB
Java
157 lines
6.4 KiB
Java
package com.hbm.render.block;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.network.CableDiode;
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import com.hbm.lib.Library;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.loader.HFRWavefrontObject;
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import com.hbm.render.util.ObjUtil;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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public class RenderDiode implements ISimpleBlockRenderingHandler {
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@Override
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public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
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GL11.glPushMatrix();
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Tessellator tessellator = Tessellator.instance;
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block.setBlockBoundsForItemRender();
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renderer.setRenderBoundsFromBlock(block);
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GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
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GL11.glTranslatef(-0.5F, -0.625F, -0.5F);
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IIcon iiconPad = ModBlocks.hadron_coil_alloy.getIcon(0, 0);
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IIcon iconCable = ModBlocks.red_cable.getIcon(0, 0);
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tessellator.setColorOpaque_F(1, 1, 1);
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for(int i = 0; i< 2; i++) {
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if(i == 0) {
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renderer.setRenderBounds( 0D, 0.875D, 0D, 1D, 1D, 1D);
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} else {
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renderer.setOverrideBlockTexture(iiconPad);
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double radius = 0.375D;
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renderer.setRenderBounds(0.5D - radius, 0.5D - radius, 0.5D - radius, 0.5D + radius, 0.5D + radius, 0.5D + radius);
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}
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, -1.0F, 0.0F);
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renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, metadata));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, metadata));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 0.0F, -1.0F);
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renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, metadata));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 0.0F, 1.0F);
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renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, metadata));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(-1.0F, 0.0F, 0.0F);
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renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, metadata));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(1.0F, 0.0F, 0.0F);
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renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, metadata));
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tessellator.draw();
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}
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GL11.glTranslatef(0.5F, 0.5F, 0.5F);
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GL11.glRotated(180, 0, 1, 0);
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tessellator.startDrawingQuads();
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ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posX", iconCable, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negX", iconCable, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negY", iconCable, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posZ", iconCable, tessellator, 0, false);
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ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negZ", iconCable, tessellator, 0, false);
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tessellator.draw();
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renderer.clearOverrideBlockTexture();
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GL11.glPopMatrix();
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}
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@Override
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public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
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Tessellator tessellator = Tessellator.instance;
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IIcon iiconPad = ModBlocks.hadron_coil_alloy.getIcon(0, 0);
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IIcon iconCable = ModBlocks.red_cable.getIcon(0, 0);
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int meta = world.getBlockMetadata(x, y, z);
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tessellator.setColorOpaque_F(1, 1, 1);
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double width = 0.875D;
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renderer.setRenderBounds(
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0D + (meta == 4 ? width : 0),
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0D + (meta == 0 ? width : 0),
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0D + (meta == 2 ? width : 0),
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1D - (meta == 5 ? width : 0),
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1D - (meta == 1 ? width : 0),
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1D - (meta == 3 ? width : 0)
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);
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renderer.renderStandardBlock(block, x, y, z);
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renderer.setOverrideBlockTexture(iiconPad);
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double radius = 0.375D;
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double minus = 0D;
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renderer.setRenderBounds(
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0.5D - radius + (meta == 4 ? minus : 0),
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0.5D - radius + (meta == 0 ? minus : 0),
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0.5D - radius + (meta == 2 ? minus : 0),
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0.5D + radius - (meta == 5 ? minus : 0),
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0.5D + radius - (meta == 1 ? minus : 0),
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0.5D + radius - (meta == 3 ? minus : 0)
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);
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renderer.renderStandardBlock(block, x, y, z);
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renderer.clearOverrideBlockTexture();
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tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
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tessellator.setColorOpaque_F(1, 1, 1);
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boolean pX = Library.canConnect(world, x + 1, y, z, Library.POS_X);
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boolean nX = Library.canConnect(world, x - 1, y, z, Library.NEG_X);
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boolean pY = Library.canConnect(world, x, y + 1, z, Library.POS_Y);
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boolean nY = Library.canConnect(world, x, y - 1, z, Library.NEG_Y);
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boolean pZ = Library.canConnect(world, x, y, z + 1, Library.POS_Z);
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boolean nZ = Library.canConnect(world, x, y, z - 1, Library.NEG_Z);
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tessellator.addTranslation(x + 0.5F, y + 0.5F, z + 0.5F);
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//ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.cable_neo, "Core", iconCable, tessellator, 0, true);
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if(pX) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posX", iconCable, tessellator, 0, true);
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if(nX) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negX", iconCable, tessellator, 0, true);
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if(pY) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posY", iconCable, tessellator, 0, true);
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if(nY) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negY", iconCable, tessellator, 0, true);
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if(nZ) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posZ", iconCable, tessellator, 0, true);
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if(pZ) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negZ", iconCable, tessellator, 0, true);
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tessellator.addTranslation(-x - 0.5F, -y - 0.5F, -z - 0.5F);
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return true;
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}
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@Override
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public boolean shouldRender3DInInventory(int modelId) {
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return true;
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}
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@Override
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public int getRenderId() {
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return CableDiode.renderID;
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}
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}
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