Hbm-s-Nuclear-Tech-GIT/com/hbm/particle/ParticleContrail.java

90 lines
3.5 KiB
Java

package com.hbm.particle;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class ParticleContrail extends EntityFX {
private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/contrail.png");
private TextureManager theRenderEngine;
private int age;
private int maxAge;
public ParticleContrail(TextureManager p_i1213_1_, World p_i1218_1_, double p_i1218_2_, double p_i1218_4_, double p_i1218_6_) {
super(p_i1218_1_, p_i1218_2_, p_i1218_4_, p_i1218_6_);
theRenderEngine = p_i1213_1_;
maxAge = 100 + rand.nextInt(40);
}
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
particleAlpha = 1 - ((float) age / (float) maxAge);
++this.age;
if (this.age == this.maxAge) {
this.setDead();
}
}
public int getFXLayer() {
return 3;
}
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {
this.theRenderEngine.bindTexture(texture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
RenderHelper.disableStandardItemLighting();
Random urandom = new Random(this.getEntityId());
for(int i = 0; i < 6; i++) {
p_70539_1_.startDrawingQuads();
this.particleRed = this.particleGreen = this.particleBlue = urandom.nextFloat() * 0.1F + 0.2F;
p_70539_1_.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha);
p_70539_1_.setNormal(0.0F, 1.0F, 0.0F);
//p_70539_1_.setBrightness(240);
float scale = particleAlpha + 0.5F;
float pX = (float) ((this.prevPosX + (this.posX - this.prevPosX) * (double)p_70539_2_ - interpPosX) + urandom.nextGaussian() * 0.5);
float pY = (float) ((this.prevPosY + (this.posY - this.prevPosY) * (double)p_70539_2_ - interpPosY) + urandom.nextGaussian() * 0.5);
float pZ = (float) ((this.prevPosZ + (this.posZ - this.prevPosZ) * (double)p_70539_2_ - interpPosZ) + urandom.nextGaussian() * 0.5);
p_70539_1_.addVertexWithUV((double)(pX - p_70539_3_ * scale - p_70539_6_ * scale), (double)(pY - p_70539_4_ * scale), (double)(pZ - p_70539_5_ * scale - p_70539_7_ * scale), 1, 1);
p_70539_1_.addVertexWithUV((double)(pX - p_70539_3_ * scale + p_70539_6_ * scale), (double)(pY + p_70539_4_ * scale), (double)(pZ - p_70539_5_ * scale + p_70539_7_ * scale), 1, 0);
p_70539_1_.addVertexWithUV((double)(pX + p_70539_3_ * scale + p_70539_6_ * scale), (double)(pY + p_70539_4_ * scale), (double)(pZ + p_70539_5_ * scale + p_70539_7_ * scale), 0, 0);
p_70539_1_.addVertexWithUV((double)(pX + p_70539_3_ * scale - p_70539_6_ * scale), (double)(pY - p_70539_4_ * scale), (double)(pZ + p_70539_5_ * scale - p_70539_7_ * scale), 0, 1);
p_70539_1_.draw();
}
GL11.glPolygonOffset(0.0F, 0.0F);
GL11.glEnable(GL11.GL_LIGHTING);
}
}