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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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34 lines
813 B
Java
34 lines
813 B
Java
package com.hbm.render.model;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.loader.ModelRendererObj;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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public class ModelBackTesla extends ModelArmorBase {
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public ModelBackTesla() {
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super(1);
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body = new ModelRendererObj(ResourceManager.armor_mod_tesla);
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}
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@Override
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public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) {
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setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
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GL11.glPushMatrix();
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GL11.glShadeModel(GL11.GL_SMOOTH);
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Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.mod_tesla);
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body.render(par7);
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GL11.glShadeModel(GL11.GL_FLAT);
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GL11.glPopMatrix();
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}
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}
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