Hbm-s-Nuclear-Tech-GIT/com/hbm/render/item/ItemRenderGunAnim.java

184 lines
9.0 KiB
Java

package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.GunB92;
import com.hbm.items.weapon.GunBoltAction;
import com.hbm.items.weapon.GunLeverAction;
import com.hbm.items.weapon.GunLeverActionS;
import com.hbm.lib.RefStrings;
import com.hbm.render.model.ModelB92;
import com.hbm.render.model.ModelB93;
import com.hbm.render.model.ModelBoltAction;
import com.hbm.render.model.ModelDash;
import com.hbm.render.model.ModelDefabricator;
import com.hbm.render.model.ModelEuthanasia;
import com.hbm.render.model.ModelHP;
import com.hbm.render.model.ModelJack;
import com.hbm.render.model.ModelLeverAction;
import com.hbm.render.model.ModelPip;
import com.hbm.render.model.ModelSpark;
import com.hbm.render.model.ModelTwiGun;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.client.IItemRenderer.ItemRendererHelper;
public class ItemRenderGunAnim implements IItemRenderer {
protected ModelLeverAction leveraction;
protected ModelBoltAction boltaction;
protected ModelB92 b92;
protected ModelB93 b93;
public ItemRenderGunAnim() {
leveraction = new ModelLeverAction();
boltaction = new ModelBoltAction();
b92 = new ModelB92();
b93 = new ModelB93();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch(type) {
case EQUIPPED_FIRST_PERSON:
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_sonata)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png"));
if(item.getItem() == ModItems.gun_bolt_action)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionDark.png"));
if(item.getItem() == ModItems.gun_lever_action_dark)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverActionDark.png"));
if(item.getItem() == ModItems.gun_bolt_action_green)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionGreen.png"));
if(item.getItem() == ModItems.gun_b92)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB92SM.png"));
if(item.getItem() == ModItems.gun_b93)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB93.png"));
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-0.5F, 0.0F, -0.2F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(-0.2F, -0.1F, -0.1F);
if(item.getItem() == ModItems.gun_lever_action_sonata) {
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(15F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(2.3F, 0.2F, 0.8F);
}
if((item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) && GunLeverAction.getRotationFromAnim(item) > 0) {
GL11.glRotatef(GunLeverAction.getRotationFromAnim(item) * 25, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(GunLeverAction.getOffsetFromAnim(item) * -1.5F, 0.0F, 0.0F);
}
if((item.getItem() == ModItems.gun_lever_action_sonata) && GunLeverActionS.getRotationFromAnim(item) > 0) {
GL11.glRotatef(GunLeverActionS.getRotationFromAnim(item) * -25, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(GunLeverActionS.getOffsetFromAnim(item) * 1.5F, 0.0F, 0.0F);
GL11.glTranslatef(0.0F, GunLeverActionS.getOffsetFromAnim(item) * -1.5F, 0.0F);
}
if((item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) && GunBoltAction.getRotationFromAnim(item) > 0) {
GL11.glRotatef(GunBoltAction.getRotationFromAnim(item) * 10, 2.5F, 0.0F, 1.5F);
GL11.glTranslatef(GunBoltAction.getOffsetFromAnim(item) * -1.75F, 0.0F, 0.0F);
}
if(item.getItem() == ModItems.gun_b92 && GunB92.getRotationFromAnim(item) > 0) {
float off = GunB92.getRotationFromAnim(item) * 2;
GL11.glRotatef(GunB92.getRotationFromAnim(item) * -90, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(off * -0.5F, off * -0.5F, 0.0F);
}
if(item.getItem() == ModItems.gun_b93 && GunB92.getRotationFromAnim(item) > 0) {
float off = GunB92.getRotationFromAnim(item) * 2;
GL11.glRotatef(GunB92.getRotationFromAnim(item) * -90, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(off * -0.5F, off * -0.5F, 0.0F);
}
if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark)
leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item));
if(item.getItem() == ModItems.gun_lever_action_sonata)
leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverActionS.getRotationFromAnim(item));
if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green)
boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item));
if(item.getItem() == ModItems.gun_b92)
b92.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item));
if(item.getItem() == ModItems.gun_b93)
b93.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item));
GL11.glPopMatrix();
break;
case EQUIPPED:
case ENTITY:
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_sonata)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png"));
if(item.getItem() == ModItems.gun_bolt_action)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionDark.png"));
if(item.getItem() == ModItems.gun_lever_action_dark)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverActionDark.png"));
if(item.getItem() == ModItems.gun_bolt_action_green)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionGreen.png"));
if(item.getItem() == ModItems.gun_b92)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB92SM.png"));
if(item.getItem() == ModItems.gun_b93)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB93.png"));
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(0.0F, -0.2F, -0.5F);
GL11.glRotatef(-5.0F, 0.0F, 0.0F, 1.0F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(-0.3F, -0.4F, 0.15F);
if(item.getItem() == ModItems.gun_lever_action_sonata) {
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(25F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(2.3F, 0.2F, 0.8F);
}
if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark)
leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item));
if(item.getItem() == ModItems.gun_lever_action_sonata)
leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverActionS.getRotationFromAnim(item));
if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green)
boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item));
if(item.getItem() == ModItems.gun_b92)
b92.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item));
if(item.getItem() == ModItems.gun_b93)
b93.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item));
GL11.glPopMatrix();
default: break;
}
}
}