96 lines
3.1 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.TileEntityMachineIGenerator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderFluidTank extends TileEntitySpecialRenderer {
private static final ResourceLocation body = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/fluidtank_main.obj");
private static final ResourceLocation rotor = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/fluidtank_label.obj");
private IModelCustom genModel;
private IModelCustom rotModel;
private ResourceLocation genTexture;
private ResourceLocation rotTexture;
public RenderFluidTank()
{
genModel = AdvancedModelLoader.loadModel(body);
rotModel = AdvancedModelLoader.loadModel(rotor);
//gadgetTexture = new ResourceLocation(RefStrings.MODID, "textures/models/TheGadget3_.png");
genTexture = new ResourceLocation(RefStrings.MODID, "textures/models/textureIGenRotor.png");
rotTexture = new ResourceLocation(RefStrings.MODID, "textures/models/textureIGenRotor.png");
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glRotatef(180, 0F, 1F, 0F);
GL11.glRotatef(90, 0F, 1F, 0F);
switch(tileEntity.getBlockMetadata())
{
case 2:
GL11.glRotatef(90, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
case 4:
GL11.glRotatef(180, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
case 3:
GL11.glRotatef(270, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
case 5:
GL11.glRotatef(0, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
}
bindTexture(genTexture);
genModel.renderAll();
GL11.glPopMatrix();
renderTileEntityAt2(tileEntity, x, y, z, f);
}
public void renderTileEntityAt2(TileEntity tileEntity, double x, double y, double z, float f)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glRotatef(180, 0F, 1F, 0F);
GL11.glRotatef(90, 0F, 1F, 0F);
switch(tileEntity.getBlockMetadata())
{
case 2:
GL11.glRotatef(90, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
case 4:
GL11.glRotatef(180, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
case 3:
GL11.glRotatef(270, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
case 5:
GL11.glRotatef(0, 0F, 1F, 0F); break;
//GL11.glTranslated(0.5D, 0.0D, 0.0D);
}
bindTexture(rotTexture);
rotModel.renderAll();
GL11.glPopMatrix();
}
}