2026-07-26 21:13:05 +02:00

78 lines
2.5 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityMachineSatLink;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.common.util.ForgeDirection;
public class RenderSatLink extends TileEntitySpecialRenderer implements IItemRendererProvider {
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glRotatef(180, 0F, 1F, 0F);
TileEntityMachineSatLink link = (TileEntityMachineSatLink) tile;
ForgeDirection dir = ForgeDirection.getOrientation(tile.getBlockMetadata() - 10);
ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN);
GL11.glTranslated((dir.offsetX + rot.offsetX) * 0.5, 0, (dir.offsetZ + rot.offsetZ) * 0.5);
float r = link.prevRot + (link.rot - link.prevRot) * interp;
float l = link.prevLift + (link.lift - link.prevLift) * interp;
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.satlink_tex);
ResourceManager.satlink.renderPart("Base");
GL11.glRotated(r, 0, 1, 0);
ResourceManager.satlink.renderPart("Rotor");
GL11.glTranslated(0, 7.375, 0);
GL11.glRotated(l, 0, 0, 1);
GL11.glTranslated(0, -7.375, 0);
ResourceManager.satlink.renderPart("Dish");
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.machine_satlink);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase( ) {
public void renderInventory() {
GL11.glTranslated(0, -5, 0);
GL11.glScaled(3.5, 3.5, 3.5);
}
public void renderCommonWithStack(ItemStack item) {
GL11.glScaled(0.5, 0.5, 0.5);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.satlink_tex);
ResourceManager.satlink.renderPart("Base");
GL11.glRotated(15, 0, 1, 0);
ResourceManager.satlink.renderPart("Rotor");
GL11.glTranslated(0, 7.375, 0);
GL11.glRotated(-45, 0, 0, 1);
GL11.glTranslated(0, -7.375, 0);
ResourceManager.satlink.renderPart("Dish");
GL11.glShadeModel(GL11.GL_FLAT);
}};
}
}