mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
152 lines
4.4 KiB
Java
152 lines
4.4 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.tileentity.machine.TileEntityStirling;
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import com.hbm.wiaj.WorldInAJar;
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import com.hbm.wiaj.actors.ITileActorRenderer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderStirling extends TileEntitySpecialRenderer implements IItemRendererProvider, ITileActorRenderer {
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@Override
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public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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switch(tile.getBlockMetadata() - BlockDummyable.offset) {
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case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
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}
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TileEntityStirling stirling = (TileEntityStirling) tile;
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float rot = stirling.lastSpin + (stirling.spin - stirling.lastSpin) * interp;
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renderCommon(rot, stirling.hasCog, stirling.getGeatMeta());
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GL11.glPopMatrix();
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}
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private void renderCommon(float rot, boolean hasCog, int type) {
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if(type == 0)
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bindTexture(ResourceManager.stirling_tex);
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else
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bindTexture(ResourceManager.stirling_steel_tex);
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ResourceManager.stirling.renderPart("Base");
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if(hasCog) {
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GL11.glPushMatrix();
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GL11.glTranslated(0, 1.375, 0);
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GL11.glRotatef(-rot, 0, 0, 1);
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GL11.glTranslated(0, -1.375, 0);
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ResourceManager.stirling.renderPart("Cog");
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GL11.glPopMatrix();
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}
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GL11.glPushMatrix();
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GL11.glTranslated(0, 1.375, 0.25);
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GL11.glRotatef(rot * 2 + 3, 1, 0, 0);
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GL11.glTranslated(0, -1.375, -0.25);
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ResourceManager.stirling.renderPart("CogSmall");
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GL11.glPopMatrix();
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GL11.glTranslated(Math.sin(rot * Math.PI / 90D) * 0.25 + 0.125, 0, 0);
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ResourceManager.stirling.renderPart("Piston");
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}
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@Override
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protected void bindTexture(ResourceLocation tex) {
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Minecraft.getMinecraft().getTextureManager().bindTexture(tex);
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.machine_stirling);
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}
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@Override
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public Item[] getItemsForRenderer() {
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return new Item[] {
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Item.getItemFromBlock(ModBlocks.machine_stirling),
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Item.getItemFromBlock(ModBlocks.machine_stirling_steel)
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};
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase( ) {
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public void renderInventory() {
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GL11.glTranslated(0, -1.5, 0);
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GL11.glScaled(3.25, 3.25, 3.25);
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}
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public void renderCommonWithStack(ItemStack item) {
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GL11.glRotatef(90, 0F, 1F, 0F);
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boolean cog = item.getItemDamage() != 1;
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RenderStirling.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1F : 0, cog, item.getItem() == Item.getItemFromBlock(ModBlocks.machine_stirling) ? 0 : 1);
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}};
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}
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@Override
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public void renderActor(WorldInAJar world, int ticks, float interp, NBTTagCompound data) {
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double x = data.getDouble("x");
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double y = data.getDouble("y");
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double z = data.getDouble("z");
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int rotation = data.getInteger("rotation");
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int type = data.getInteger("type");
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boolean hasCog = data.getBoolean("hasCog");
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float lastSpin = data.getFloat("lastSpin");
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float spin = data.getFloat("spin");
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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switch(rotation) {
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case 3: GL11.glRotatef(0, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 2: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(270, 0F, 1F, 0F); break;
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}
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renderCommon(lastSpin + (spin - lastSpin) * interp, hasCog, type);
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GL11.glPopMatrix();
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}
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@Override
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public void updateActor(int ticks, NBTTagCompound data) {
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float lastSpin = 0;
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float spin = data.getFloat("spin");
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float speed = data.getFloat("speed");
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lastSpin = spin;
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spin += speed;
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if(spin >= 360) {
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lastSpin -= 360;
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spin -= 360;
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}
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data.setFloat("lastSpin", lastSpin);
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data.setFloat("spin", spin);
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}
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}
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