mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
88 lines
2.7 KiB
Java
88 lines
2.7 KiB
Java
package com.hbm.inventory.container;
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import com.hbm.inventory.SlotCraftingOutput;
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import com.hbm.tileentity.machine.TileEntityElectrolyser;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerElectrolyser extends Container {
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TileEntityElectrolyser electrolyser;
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public ContainerElectrolyser(InventoryPlayer invPlayer, TileEntityElectrolyser tile) {
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electrolyser = tile;
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//0 - battery
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//1-2 - upgrade slots
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//3-4 - fluid ID
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//5-10 - fluid I/O
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//11-13 - dissolved outputs
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//14 - crystal input
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//15 - niter input
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//16-17 - casting slots
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//18-23 - other material outputs
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this.addSlotToContainer(new Slot(tile, 0, 186, 109));
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this.addSlotToContainer(new Slot(tile, 1, 186, 140));
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this.addSlotToContainer(new Slot(tile, 2, 186, 158));
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this.addSlotToContainer(new Slot(tile, 3, 6, 18));
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 4, 6, 54));
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this.addSlotToContainer(new Slot(tile, 5, 24, 18));
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 6, 24, 54));
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this.addSlotToContainer(new Slot(tile, 7, 78, 18));
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 8, 78, 54));
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this.addSlotToContainer(new Slot(tile, 9, 134, 18));
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 10, 134, 54));
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for(int i = 0; i < 3; i++) {
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 11+i, 154, 18+(18*i)));
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}
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this.addSlotToContainer(new Slot(tile, 14, 10, 90));
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this.addSlotToContainer(new Slot(tile, 15, 37, 122));
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 16, 60, 112));
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 16, 98, 112));
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for(int i = 0; i < 2; i++) {
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for(int j = 0; j < 3; j++) {
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this.addSlotToContainer(new SlotCraftingOutput(invPlayer.player, tile, 17+(i*3)+j, 136+(18*i), 86+(18*j)));
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}
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}
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for(int i = 0; i < 3; i++) {
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for(int j = 0; j < 9; j++) {
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 165 + i * 18));
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}
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}
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for(int i = 0; i < 9; i++) {
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 223));
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer player) {
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return electrolyser.isUseableByPlayer(player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int index) {
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return null;
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}
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}
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