Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/particle/ParticleSmokePlume.java
2024-02-18 17:52:42 +01:00

113 lines
4.3 KiB
Java

package com.hbm.particle;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class ParticleSmokePlume extends EntityFX {
private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/contrail.png");
private TextureManager theRenderEngine;
private int age;
private int maxAge;
public ParticleSmokePlume(TextureManager p_i1213_1_, World p_i1218_1_, double p_i1218_2_, double p_i1218_4_, double p_i1218_6_) {
super(p_i1218_1_, p_i1218_2_, p_i1218_4_, p_i1218_6_);
theRenderEngine = p_i1213_1_;
maxAge = 80 + rand.nextInt(20);
this.particleScale = 0.25F;
}
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
particleAlpha = 1 - ((float) age / (float) maxAge);
float prevScale = this.particleScale;
this.particleScale = 0.25F + ((float) age / (float) maxAge) * 2;
++this.age;
if(this.age == this.maxAge) {
this.setDead();
}
double bak = Vec3.createVectorHelper(motionX, motionY, motionZ).lengthVector();
this.moveEntity(this.motionX, this.motionY + (this.particleScale - prevScale), this.motionZ);
if(this.isCollidedVertically) {
motionY = bak;
}
motionX *= 0.925;
motionY *= 0.925;
motionZ *= 0.925;
}
public int getFXLayer() {
return 3;
}
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {
this.theRenderEngine.bindTexture(texture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDepthMask(false);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
RenderHelper.disableStandardItemLighting();
Random urandom = new Random(this.getEntityId());
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
double dX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double)p_70539_2_;
double dY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double)p_70539_2_;
double dZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double)p_70539_2_;
for(int i = 0; i < 6; i++) {
p_70539_1_.startDrawingQuads();
this.particleRed = this.particleGreen = this.particleBlue = urandom.nextFloat() * 0.75F + 0.1F;
p_70539_1_.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha);
p_70539_1_.setNormal(0.0F, 1.0F, 0.0F);
p_70539_1_.setBrightness(240);
float scale = this.particleScale;
float pX = (float) ((this.prevPosX + (this.posX - this.prevPosX) * (double) p_70539_2_ - dX) + urandom.nextGaussian() * 0.5 * scale);
float pY = (float) ((this.prevPosY + (this.posY - this.prevPosY) * (double) p_70539_2_ - dY) + urandom.nextGaussian() * 0.5 * scale);
float pZ = (float) ((this.prevPosZ + (this.posZ - this.prevPosZ) * (double) p_70539_2_ - dZ) + urandom.nextGaussian() * 0.5 * scale);
p_70539_1_.addVertexWithUV((double) (pX - p_70539_3_ * scale - p_70539_6_ * scale), (double) (pY - p_70539_4_ * scale), (double) (pZ - p_70539_5_ * scale - p_70539_7_ * scale), 1, 1);
p_70539_1_.addVertexWithUV((double) (pX - p_70539_3_ * scale + p_70539_6_ * scale), (double) (pY + p_70539_4_ * scale), (double) (pZ - p_70539_5_ * scale + p_70539_7_ * scale), 1, 0);
p_70539_1_.addVertexWithUV((double) (pX + p_70539_3_ * scale + p_70539_6_ * scale), (double) (pY + p_70539_4_ * scale), (double) (pZ + p_70539_5_ * scale + p_70539_7_ * scale), 0, 0);
p_70539_1_.addVertexWithUV((double) (pX + p_70539_3_ * scale - p_70539_6_ * scale), (double) (pY - p_70539_4_ * scale), (double) (pZ + p_70539_5_ * scale - p_70539_7_ * scale), 0, 1);
p_70539_1_.draw();
}
GL11.glPolygonOffset(0.0F, 0.0F);
GL11.glEnable(GL11.GL_LIGHTING);
}
}