Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/particle/ParticleRadiationFog.java

131 lines
4.5 KiB
Java

package com.hbm.particle;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import com.hbm.lib.RefStrings;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class ParticleRadiationFog extends EntityFX {
private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/fog.png");
private final TextureManager theRenderEngine;
private int maxAge;
public ParticleRadiationFog(TextureManager p_i1213_1_, World p_i1218_1_, double p_i1218_2_, double p_i1218_4_, double p_i1218_6_) {
super(p_i1218_1_, p_i1218_2_, p_i1218_4_, p_i1218_6_);
theRenderEngine = p_i1213_1_;
maxAge = 100 + rand.nextInt(40);
this.particleRed = this.particleGreen = this.particleBlue = 0;
this.particleScale = 7.5F;
}
public ParticleRadiationFog(TextureManager p_i1213_1_, World p_i1218_1_, double p_i1218_2_, double p_i1218_4_, double p_i1218_6_, float red, float green, float blue, float scale) {
super(p_i1218_1_, p_i1218_2_, p_i1218_4_, p_i1218_6_);
theRenderEngine = p_i1213_1_;
maxAge = 100 + rand.nextInt(40);
this.particleRed = red;
this.particleGreen = green;
this.particleBlue = blue;
this.particleScale = scale;
}
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if(maxAge < 400)
{
maxAge = 400;
}
this.particleAge++;
if (this.particleAge >= maxAge)
{
this.setDead();
}
this.motionX *= 0.9599999785423279D;
this.motionY *= 0.9599999785423279D;
this.motionZ *= 0.9599999785423279D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
}
public int getFXLayer() {
return 3;
}
public void renderParticle(Tessellator tess, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {
this.theRenderEngine.bindTexture(texture);
float alpha = 0;
alpha = (float) Math.sin(particleAge * Math.PI / (400F)) * 0.125F;
GL11.glColor4f(0.85F, 0.9F, 0.5F, alpha);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glDepthMask(false);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
RenderHelper.disableStandardItemLighting();
Random rand = new Random(50);
GL11.glPushMatrix();
for(int i = 0; i < 25; i++) {
double dX = (rand.nextGaussian() - 1D) * 2.5D;
double dY = (rand.nextGaussian() - 1D) * 0.15D;
double dZ = (rand.nextGaussian() - 1D) * 2.5D;
double size = rand.nextDouble() * particleScale;
GL11.glTranslatef((float) dX, (float) dY, (float) dZ);
float pX = (float) ((this.prevPosX + (this.posX - this.prevPosX) * (double)p_70539_2_ - interpPosX) + rand.nextGaussian() * 0.5);
float pY = (float) ((this.prevPosY + (this.posY - this.prevPosY) * (double)p_70539_2_ - interpPosY) + rand.nextGaussian() * 0.5);
float pZ = (float) ((this.prevPosZ + (this.posZ - this.prevPosZ) * (double)p_70539_2_ - interpPosZ) + rand.nextGaussian() * 0.5);
tess.startDrawingQuads();
tess.setNormal(0.0F, 1.0F, 0.0F);
tess.setBrightness(240);
tess.addVertexWithUV((double)(pX - p_70539_3_ * size - p_70539_6_ * size), (double)(pY - p_70539_4_ * size), (double)(pZ - p_70539_5_ * size - p_70539_7_ * size), 1, 1);
tess.addVertexWithUV((double)(pX - p_70539_3_ * size + p_70539_6_ * size), (double)(pY + p_70539_4_ * size), (double)(pZ - p_70539_5_ * size + p_70539_7_ * size), 1, 0);
tess.addVertexWithUV((double)(pX + p_70539_3_ * size + p_70539_6_ * size), (double)(pY + p_70539_4_ * size), (double)(pZ + p_70539_5_ * size + p_70539_7_ * size), 0, 0);
tess.addVertexWithUV((double)(pX + p_70539_3_ * size - p_70539_6_ * size), (double)(pY - p_70539_4_ * size), (double)(pZ + p_70539_5_ * size - p_70539_7_ * size), 0, 1);
tess.draw();
}
GL11.glPopMatrix();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDepthMask(true);
GL11.glPolygonOffset(0.0F, 0.0F);
GL11.glEnable(GL11.GL_LIGHTING);
}
}