2024-04-13 19:51:59 +02:00

270 lines
7.8 KiB
Java

package com.hbm.blocks.network;
import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.ILookOverlay;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.tileentity.TileEntityLoadedBase;
import com.hbm.util.BobMathUtil;
import com.hbm.util.Compat;
import com.hbm.util.I18nUtil;
import api.hbm.block.IToolable;
import api.hbm.energymk2.IEnergyConnectorBlock;
import api.hbm.energymk2.IEnergyConnectorMK2;
import api.hbm.energymk2.IEnergyReceiverMK2;
import api.hbm.energymk2.Nodespace;
import api.hbm.energymk2.Nodespace.PowerNode;
import api.hbm.energymk2.IEnergyReceiverMK2.ConnectionPriority;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockPistonBase;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent.Pre;
import net.minecraftforge.common.util.ForgeDirection;
public class CableDiode extends BlockContainer implements IEnergyConnectorBlock, ILookOverlay, IToolable, ITooltipProvider {
public CableDiode(Material mat) {
super(mat);
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
return renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess p_149646_1_, int p_149646_2_, int p_149646_3_, int p_149646_4_, int p_149646_5_) {
return true;
}
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) {
int l = BlockPistonBase.determineOrientation(world, x, y, z, player);
world.setBlockMetadataWithNotify(x, y, z, l, 2);
}
@Override
public boolean canConnect(IBlockAccess world, int x, int y, int z, ForgeDirection dir) {
return true;
}
@Override
public boolean onScrew(World world, EntityPlayer player, int x, int y, int z, int side, float fX, float fY, float fZ, ToolType tool) {
TileEntityDiode te = (TileEntityDiode)world.getTileEntity(x, y, z);
if(world.isRemote)
return true;
if(tool == ToolType.SCREWDRIVER) {
if(te.level < 11)
te.level++;
te.markDirty();
world.markBlockForUpdate(x, y, z);
return true;
}
if(tool == ToolType.HAND_DRILL) {
if(te.level > 1)
te.level--;
te.markDirty();
world.markBlockForUpdate(x, y, z);
return true;
}
if(tool == ToolType.DEFUSER) {
int p = te.priority.ordinal() + 1;
if(p > 4) p = 0;
te.priority = ConnectionPriority.values()[p];
te.markDirty();
world.markBlockForUpdate(x, y, z);
return true;
}
return false;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
list.add(EnumChatFormatting.GOLD + "Limits throughput and restricts flow direction");
list.add(EnumChatFormatting.YELLOW + "Use screwdriver to increase throughput");
list.add(EnumChatFormatting.YELLOW + "Use hand drill to decrease throughput");
list.add(EnumChatFormatting.YELLOW + "Use defuser to change network priority");
}
@Override
public void printHook(Pre event, World world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if(!(te instanceof TileEntityDiode))
return;
TileEntityDiode diode = (TileEntityDiode) te;
List<String> text = new ArrayList();
text.add("Max.: " + BobMathUtil.getShortNumber(diode.getMaxPower()) + "HE/t");
text.add("Priority: " + diode.priority.name());
ILookOverlay.printGeneric(event, I18nUtil.resolveKey(getUnlocalizedName() + ".name"), 0xffff00, 0x404000, text);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityDiode();
}
public static class TileEntityDiode extends TileEntityLoadedBase implements IEnergyReceiverMK2 {
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
level = nbt.getInteger("level");
priority = ConnectionPriority.values()[nbt.getByte("p")];
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("level", level);
nbt.setByte("p", (byte) this.priority.ordinal());
}
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbt = new NBTTagCompound();
this.writeToNBT(nbt);
return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbt);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
this.readFromNBT(pkt.func_148857_g());
}
int level = 1;
private ForgeDirection getDir() {
return ForgeDirection.getOrientation(this.getBlockMetadata()).getOpposite();
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if(dir == getDir())
continue;
this.trySubscribe(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
}
pulses = 0;
this.setPower(0); //tick is over, reset our allowed transfe
}
}
@Override
public boolean canConnect(ForgeDirection dir) {
return dir != getDir();
}
/** Used as an intra-tick tracker for how much energy has been transmitted, resets to 0 each tick and maxes out based on transfer */
private long power;
private boolean recursionBrake = false;
private int pulses = 0;
public ConnectionPriority priority = ConnectionPriority.NORMAL;
@Override
public long transferPower(long power) {
if(recursionBrake)
return power;
pulses++;
if(this.getPower() >= this.getMaxPower() || pulses > 10) return power; //if we have already maxed out transfer or max pulses, abort
recursionBrake = true;
ForgeDirection dir = getDir();
PowerNode node = Nodespace.getNode(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ);
TileEntity te = Compat.getTileStandard(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ);
if(node != null && !node.expired && node.hasValidNet() && te instanceof IEnergyConnectorMK2 && ((IEnergyConnectorMK2) te).canConnect(dir.getOpposite())) {
long toTransfer = Math.min(power, this.getReceiverSpeed());
long remainder = node.net.sendPowerDiode(toTransfer);
long transferred = (toTransfer - remainder);
this.power += transferred;
power -= transferred;
} else if(te instanceof IEnergyReceiverMK2 && te != this) {
IEnergyReceiverMK2 rec = (IEnergyReceiverMK2) te;
if(rec.canConnect(dir.getOpposite())) {
long toTransfer = Math.min(power, rec.getReceiverSpeed());
long remainder = rec.transferPower(toTransfer);
power -= (toTransfer - remainder);
recursionBrake = false;
return power;
}
}
recursionBrake = false;
return power;
}
@Override
public long getReceiverSpeed() {
return this.getMaxPower() - this.getPower();
}
@Override
public long getMaxPower() {
return (long) Math.pow(10, level);
}
@Override
public long getPower() {
return Math.min(power, this.getMaxPower());
}
@Override
public void setPower(long power) {
this.power = power;
}
@Override
public ConnectionPriority getPriority() {
return this.priority;
}
}
}