mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
84 lines
3.0 KiB
Java
84 lines
3.0 KiB
Java
package com.hbm.render.item;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.items.ModItems;
|
|
import com.hbm.lib.RefStrings;
|
|
import com.hbm.render.model.ModelNightmare;
|
|
import com.hbm.render.model.ModelNightmare2;
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.ResourceLocation;
|
|
import net.minecraftforge.client.IItemRenderer;
|
|
|
|
public class ItemRenderRevolverNightmare implements IItemRenderer {
|
|
|
|
protected ModelNightmare n1;
|
|
protected ModelNightmare2 n2;
|
|
protected Item item;
|
|
|
|
public ItemRenderRevolverNightmare(Item item) {
|
|
n1 = new ModelNightmare();
|
|
n2 = new ModelNightmare2();
|
|
this.item = item;
|
|
}
|
|
|
|
@Override
|
|
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
|
|
switch(type) {
|
|
case EQUIPPED:
|
|
case EQUIPPED_FIRST_PERSON:
|
|
case ENTITY:
|
|
return true;
|
|
default: return false;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
|
|
switch(type) {
|
|
case EQUIPPED_FIRST_PERSON:
|
|
GL11.glPushMatrix();
|
|
if(this.item == ModItems.gun_revolver_nightmare)
|
|
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare.png"));
|
|
if(this.item == ModItems.gun_revolver_nightmare2)
|
|
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare2.png"));
|
|
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
|
|
GL11.glTranslatef(-0.5F, 0.0F, -0.2F);
|
|
//GL11.glScalef(2.0F, 2.0F, 2.0F);
|
|
GL11.glScalef(0.5F, 0.5F, 0.5F);
|
|
if(this.item == ModItems.gun_revolver_nightmare)
|
|
n1.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
|
if(this.item == ModItems.gun_revolver_nightmare2)
|
|
n2.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
|
GL11.glPopMatrix();
|
|
break;
|
|
case EQUIPPED:
|
|
case ENTITY:
|
|
GL11.glPushMatrix();
|
|
if(this.item == ModItems.gun_revolver_nightmare)
|
|
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare.png"));
|
|
if(this.item == ModItems.gun_revolver_nightmare2)
|
|
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare2.png"));
|
|
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
|
|
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
|
|
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
|
|
GL11.glTranslatef(0.0F, -0.2F, -0.5F);
|
|
//GL11.glScalef(2.0F, 2.0F, 2.0F);
|
|
if(this.item == ModItems.gun_revolver_nightmare)
|
|
n1.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
|
if(this.item == ModItems.gun_revolver_nightmare2)
|
|
n2.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
|
|
GL11.glPopMatrix();
|
|
default: break;
|
|
}
|
|
}
|
|
}
|