2023-04-19 22:18:06 +02:00

220 lines
6.6 KiB
Java

package com.hbm.entity.effect;
import java.util.List;
import com.hbm.extprop.HbmLivingProps;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.trait.FT_Corrosive;
import com.hbm.inventory.fluid.trait.FT_Flammable;
import com.hbm.inventory.fluid.trait.FT_Poison;
import com.hbm.inventory.fluid.trait.FT_Toxin;
import com.hbm.inventory.fluid.trait.FT_VentRadiation;
import com.hbm.inventory.fluid.trait.FluidTraitSimple.FT_Gaseous;
import com.hbm.inventory.fluid.trait.FluidTraitSimple.FT_Gaseous_ART;
import com.hbm.inventory.fluid.trait.FluidTraitSimple.FT_Liquid;
import com.hbm.inventory.fluid.trait.FluidTraitSimple.FT_Viscous;
import com.hbm.lib.ModDamageSource;
import com.hbm.util.ArmorUtil;
import com.hbm.util.ContaminationUtil;
import com.hbm.util.EntityDamageUtil;
import com.hbm.util.ContaminationUtil.ContaminationType;
import com.hbm.util.ContaminationUtil.HazardType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
public class EntityMist extends Entity {
public EntityMist(World world) {
super(world);
this.noClip = true;
}
public EntityMist setArea(float width, float height) {
this.dataWatcher.updateObject(11, width);
this.dataWatcher.updateObject(12, height);
return this;
}
@Override
protected void entityInit() {
this.dataWatcher.addObject(10, new Integer(0));
this.dataWatcher.addObject(11, new Float(0));
this.dataWatcher.addObject(12, new Float(0));
}
public EntityMist setType(FluidType fluid) {
this.dataWatcher.updateObject(10, fluid.getID());
return this;
}
public FluidType getType() {
return Fluids.fromID(this.dataWatcher.getWatchableObjectInt(10));
}
@Override
public void onEntityUpdate() {
float height = this.dataWatcher.getWatchableObjectFloat(12);
this.yOffset = -height / 2F;
this.setSize(this.dataWatcher.getWatchableObjectFloat(11), height);
if(!worldObj.isRemote) {
if(this.ticksExisted > this.getMaxAge()) {
this.setDead();
}
FluidType type = this.getType();
if(type.hasTrait(FT_VentRadiation.class)) {
FT_VentRadiation trait = type.getTrait(FT_VentRadiation.class);
ChunkRadiationManager.proxy.incrementRad(worldObj, (int) Math.floor(posX), (int) Math.floor(posY), (int) Math.floor(posZ), trait.getRadPerMB() * 2);
}
double intensity = 1D - (double) this.ticksExisted / (double) this.getMaxAge();
if(type.hasTrait(FT_Flammable.class) && this.isBurning()) {
worldObj.createExplosion(this, posX, posY + height / 2, posZ, (float) intensity * 15F, true);
this.setDead();
return;
}
List<Entity> affected = worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox);
for(Entity e : affected) {
this.affect(e, intensity);
}
}
}
/* can't reuse EntityChemical here, while similar or identical in some places, the actual effects are often different */
protected void affect(Entity e, double intensity) {
FluidType type = this.getType();
EntityLivingBase living = e instanceof EntityLivingBase ? (EntityLivingBase) e : null;
if(type.temperature >= 100) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, new DamageSource(ModDamageSource.s_boil), 5F + (type.temperature - 100) * 0.02F);
if(type.temperature >= 500) {
e.setFire(10); //afterburn for 10 seconds
}
}
if(type.temperature < -20) {
if(living != null) { //only living things are affected
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, new DamageSource(ModDamageSource.s_cryolator), 5F + (type.temperature + 20) * -0.05F); //5 damage at -20°C with one extra damage every -20°C
living.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 100, 2));
living.addPotionEffect(new PotionEffect(Potion.digSlowdown.id, 100, 4));
}
}
if(type.hasTrait(Fluids.DELICIOUS.getClass())) {
if(living != null && living.isEntityAlive()) {
living.heal(2F * (float) intensity);
}
}
if(type.hasTrait(FT_Flammable.class) && type.hasTrait(FT_Liquid.class)) {
if(living != null) {
HbmLivingProps.setOil(living, 200); //doused in oil for 10 seconds
}
}
if(this.isExtinguishing(type)) {
e.extinguish();
}
if(type.hasTrait(FT_Corrosive.class)) {
FT_Corrosive trait = type.getTrait(FT_Corrosive.class);
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, new DamageSource(ModDamageSource.s_acid), trait.getRating() / 20F);
if(living != null) {
for(int i = 0; i < 4; i++) {
ArmorUtil.damageSuit(living, i, trait.getRating() / 5);
}
}
}
if(type.hasTrait(FT_VentRadiation.class)) {
FT_VentRadiation trait = type.getTrait(FT_VentRadiation.class);
if(living != null) {
ContaminationUtil.contaminate(living, HazardType.RADIATION, ContaminationType.CREATIVE, trait.getRadPerMB() * 5);
}
}
if(type.hasTrait(FT_Poison.class)) {
FT_Poison trait = type.getTrait(FT_Poison.class);
if(living != null) {
living.addPotionEffect(new PotionEffect(trait.isWithering() ? Potion.wither.id : Potion.poison.id, (int) (5 * 20 * intensity)));
}
}
if(type.hasTrait(FT_Toxin.class)) {
FT_Toxin trait = type.getTrait(FT_Toxin.class);
if(living != null) {
trait.affect(living, intensity);
}
}
}
protected boolean isExtinguishing(FluidType type) {
return this.getStyleFromType(type) == SprayStyle.MIST && this.getType().temperature < 50 && !type.hasTrait(FT_Flammable.class);
}
public int getMaxAge() {
return getStyleFromType(this.getType()) == SprayStyle.GAS ? 600 : 150;
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
this.setType(Fluids.fromID(nbt.getInteger("type")));
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
nbt.setInteger("type", this.getType().getID());
}
@Override
@SideOnly(Side.CLIENT)
public boolean canRenderOnFire() {
return false;
}
public static SprayStyle getStyleFromType(FluidType type) {
if(type.hasTrait(FT_Viscous.class)) {
return SprayStyle.NULL;
}
if(type.hasTrait(FT_Gaseous.class) || type.hasTrait(FT_Gaseous_ART.class)) {
return SprayStyle.GAS;
}
if(type.hasTrait(FT_Liquid.class)) {
return SprayStyle.MIST;
}
return SprayStyle.NULL;
}
public static enum SprayStyle {
MIST, //liquids that have been sprayed into a mist
GAS, //things that were already gaseous
NULL
}
}