Hbm-s-Nuclear-Tech-GIT/com/hbm/blocks/TileEntityWireCoated.java
2016-01-12 22:56:58 +01:00

385 lines
14 KiB
Java

package com.hbm.blocks;
import com.hbm.lib.Library;
import net.minecraft.tileentity.TileEntity;
public class TileEntityWireCoated extends TileEntity {
public static int power;
public static final int maxPower = 600;
public void updateEntity() {
//Energy distribution algorithm
/*//Electric Furnace
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineElectricFurnace)
{
TileEntityMachineElectricFurnace entity = (TileEntityMachineElectricFurnace) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Wire
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof WireCoated)
{
TileEntityWireCoated entity = (TileEntityWireCoated) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Deuterium
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineDeuterium)
{
TileEntityMachineDeuterium entity = (TileEntityMachineDeuterium) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
//Batteries
if(worldObj.getBlock(xCoord + 1, yCoord, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord - 1, yCoord, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord + 1, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord - 1, zCoord) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord + 1) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}
if(worldObj.getBlock(xCoord, yCoord, zCoord - 1) instanceof MachineBattery)
{
TileEntityMachineBattery entity = (TileEntityMachineBattery) worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(entity.power + 100 <= entity.maxPower && this.power - 100 >= 0)
{
entity.power += 100;
this.power -= 100;
}
}*/
/*if(power == 600) {
TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
TileEntity entity;
for(int i = 0; i < 6; i++)
{
entity = entity0;
if(i == 1) entity = entity1;
if(i == 2) entity = entity2;
if(i == 3) entity = entity3;
if(i == 4) entity = entity4;
if(i == 5) entity = entity5;
if(entity instanceof TileEntityMachineElectricFurnace ||
entity instanceof TileEntityWireCoated ||
entity instanceof TileEntityMachineDeuterium ||
entity instanceof TileEntityMachineBattery)
{
if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= ((TileEntityMachineElectricFurnace)entity).maxPower)
{
((TileEntityMachineElectricFurnace)entity).power += 100;
} else
if(entity instanceof TileEntityWireCoated && ((TileEntityWireCoated)entity).power + 100 <= ((TileEntityWireCoated)entity).maxPower)
{
((TileEntityWireCoated)entity).power += 100;
} else
if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= ((TileEntityMachineDeuterium)entity).maxPower)
{
((TileEntityMachineDeuterium)entity).power += 100;
} else
if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower)
{
((TileEntityMachineBattery)entity).power += 100;
}
this.power -= 100;
}
}
}*/
//Energy distributing algorithm V2.0
/*TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
if(power == 600 && power != 0) {
TileEntity entity;
for(int i = 0; i < 6; i++)
{
entity = entity0;
if(i == 1) entity = entity1;
if(i == 2) entity = entity2;
if(i == 3) entity = entity3;
if(i == 4) entity = entity4;
if(i == 5) entity = entity5;
if(entity instanceof TileEntityMachineElectricFurnace ||
entity instanceof TileEntityWireCoated ||
entity instanceof TileEntityMachineDeuterium ||
entity instanceof TileEntityMachineBattery)
{
if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= ((TileEntityMachineElectricFurnace)entity).maxPower)
{
((TileEntityMachineElectricFurnace)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityWireCoated && ((TileEntityWireCoated)entity).power + 100 <= ((TileEntityWireCoated)entity).maxPower)
{
((TileEntityWireCoated)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= ((TileEntityMachineDeuterium)entity).maxPower)
{
((TileEntityMachineDeuterium)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower && !((TileEntityMachineBattery)entity).conducts)
{
((TileEntityMachineBattery)entity).power += 100;
this.power -= 100;
}
}
}
}*/
/*//Energy distributing algorithm V2.1
TileEntity entity0 = worldObj.getTileEntity(xCoord + 1, yCoord, zCoord);
TileEntity entity1 = worldObj.getTileEntity(xCoord - 1, yCoord, zCoord);
TileEntity entity2 = worldObj.getTileEntity(xCoord, yCoord + 1, zCoord);
TileEntity entity3 = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord);
TileEntity entity4 = worldObj.getTileEntity(xCoord, yCoord, zCoord + 1);
TileEntity entity5 = worldObj.getTileEntity(xCoord, yCoord, zCoord - 1);
TileEntity entity;
for(int i = 0; i < 6; i++)
{
entity = entity0;
if(i == 1) entity = entity1;
if(i == 2) entity = entity2;
if(i == 3) entity = entity3;
if(i == 4) entity = entity4;
if(i == 5) entity = entity5;
if(entity instanceof TileEntityMachineElectricFurnace ||
entity instanceof TileEntityWireCoated ||
entity instanceof TileEntityMachineDeuterium ||
entity instanceof TileEntityMachineBattery)
{
if(entity instanceof TileEntityMachineElectricFurnace && ((TileEntityMachineElectricFurnace)entity).power + 100 <= ((TileEntityMachineElectricFurnace)entity).maxPower)
{
((TileEntityMachineElectricFurnace)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityWireCoated && ((TileEntityWireCoated)entity).power + 100 <= ((TileEntityWireCoated)entity).maxPower)
{
((TileEntityWireCoated)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityMachineDeuterium && ((TileEntityMachineDeuterium)entity).power + 100 <= ((TileEntityMachineDeuterium)entity).maxPower)
{
((TileEntityMachineDeuterium)entity).power += 100;
this.power -= 100;
} else
if(entity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)entity).power + 100 <= ((TileEntityMachineBattery)entity).maxPower && !((TileEntityMachineBattery)entity).conducts)
{
((TileEntityMachineBattery)entity).power += 100;
this.power -= 100;
}
}
}*/
Library.distributePower(this.worldObj, this.xCoord, this.yCoord, this.zCoord);
}
}