Hbm-s-Nuclear-Tech-GIT/com/hbm/render/tileentity/RenderCompactLauncher.java

55 lines
1.6 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.items.weapon.ItemCustomMissile;
import com.hbm.items.weapon.ItemMissile;
import com.hbm.main.ResourceManager;
import com.hbm.render.misc.ErrorPronter;
import com.hbm.render.misc.MissileMultipart;
import com.hbm.render.misc.MissilePart;
import com.hbm.render.misc.MissilePronter;
import com.hbm.tileentity.bomb.TileEntityCompactLauncher;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
public class RenderCompactLauncher extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float p_147500_8_) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y, (float) z + 0.5F);
bindTexture(ResourceManager.compact_launcher_tex);
ResourceManager.compact_launcher.renderAll();
TileEntityCompactLauncher launcher = (TileEntityCompactLauncher)tileentity;
GL11.glTranslatef(0F, 1.0625F, 0F);
/// DRAW MISSILE START
GL11.glPushMatrix();
MissileMultipart missile;
if(launcher.getStackInSlot(0) != null && launcher.getStackInSlot(0).getItem() instanceof ItemCustomMissile) {
ItemStack custom = launcher.getStackInSlot(0);
missile = ItemCustomMissile.getMultipart(custom);
MissilePronter.prontMissile(missile, Minecraft.getMinecraft().getTextureManager());
}
GL11.glPopMatrix();
/// DRAW MISSILE END
GL11.glPopMatrix();
}
}