2021-01-26 23:47:52 +01:00

40 lines
1.1 KiB
Java

package com.hbm.items.armor;
import java.util.List;
import com.hbm.handler.ArmorModHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
public class ItemModBandaid extends ItemArmorMod {
public ItemModBandaid() {
super(ArmorModHandler.extra, true, true, true, true);
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add(EnumChatFormatting.RED + "3% chance for full heal when damaged");
list.add("");
super.addInformation(itemstack, player, list, bool);
}
@Override
public void addDesc(List list, ItemStack stack, ItemStack armor) {
list.add(EnumChatFormatting.RED + " " + stack.getDisplayName() + " (3% chance for full heal)");
}
@Override
public void modDamage(LivingHurtEvent event, ItemStack armor) {
if(event.entity.worldObj.rand.nextInt(100) < 3) {
event.ammount = 0;
event.entityLiving.heal(event.entityLiving.getMaxHealth());
}
}
}