Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/missile/EntityMissileRain.java

31 lines
797 B
Java

package com.hbm.entity.missile;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionChaos;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
public class EntityMissileRain extends EntityMissileBaseAdvanced {
public EntityMissileRain(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityMissileRain(World world, float x, float y, float z, int a, int b) {
super(world, x, y, z, a, b);
this.isCluster = true;
}
@Override
public void onImpact() {
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 25F, true);
ExplosionChaos.cluster(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 100, 100);
}
@Override
public void cluster() {
this.onImpact();
}
}