2023-09-22 15:24:23 +02:00

222 lines
6.6 KiB
Java

package com.hbm.blocks.machine;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import com.hbm.blocks.BlockFallingNT;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.item.EntityFallingBlockNT;
import com.hbm.inventory.container.ContainerAnvil;
import com.hbm.inventory.gui.GUIAnvil;
import com.hbm.lib.RefStrings;
import com.hbm.main.MainRegistry;
import com.hbm.main.ResourceManager;
import com.hbm.render.util.ObjUtil;
import com.hbm.tileentity.IGUIProvider;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.model.obj.WavefrontObject;
public class NTMAnvil extends BlockFallingNT implements ITooltipProvider, IGUIProvider {
public final int tier;
public static final HashMap<Integer, List<NTMAnvil>> tierMap = new HashMap();
@SideOnly(Side.CLIENT)
private IIcon iconTop;
public NTMAnvil(Material mat, int tier) {
super(mat);
this.setStepSound(Block.soundTypeAnvil);
this.setHardness(5.0F);
this.setResistance(100.0F);
this.tier = tier;
List<NTMAnvil> anvils = tierMap.get((Integer)tier);
if(anvils == null)
anvils = new ArrayList();
anvils.add(this);
tierMap.put((Integer)tier, anvils);
}
public static List<ItemStack> getAnvilsFromTier(int tier) {
List<NTMAnvil> anvils = tierMap.get((Integer)tier);
if(anvils != null) {
List<ItemStack> stacks = new ArrayList();
for(NTMAnvil anvil : anvils)
stacks.add(new ItemStack(anvil));
return stacks;
}
return new ArrayList();
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
super.registerBlockIcons(iconRegister);
if(this == ModBlocks.anvil_murky) {
this.iconTop = iconRegister.registerIcon(RefStrings.MODID + ":anvil_murky");
} else {
this.iconTop = this.blockIcon;
}
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int metadata) {
return side == 1 ? this.iconTop : this.blockIcon;
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
return renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
return true;
} else if(!player.isSneaking()) {
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z);
return true;
}
return false;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
if(i == 0)
{
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
}
if(i == 1)
{
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
}
if(i == 2)
{
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
}
if(i == 3)
{
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
}
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
int meta = world.getBlockMetadata(x, y, z);
if(meta == 2 || meta == 3)
this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 0.75F, 0.75F);
if(meta == 4 || meta == 5)
this.setBlockBounds(0.25F, 0.0F, 0.0F, 0.75F, 0.75F, 1.0F);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
int meta = world.getBlockMetadata(x, y, z);
if(meta == 2 || meta == 3)
this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 0.75F, 0.75F);
if(meta == 4 || meta == 5)
this.setBlockBounds(0.25F, 0.0F, 0.0F, 0.75F, 0.75F, 1.0F);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
list.add(EnumChatFormatting.GOLD + "Tier " + tier + " Anvil");
}
@Override
public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new ContainerAnvil(player.inventory, ((NTMAnvil)world.getBlock(x, y, z)).tier);
}
@Override
@SideOnly(Side.CLIENT)
public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new GUIAnvil(player.inventory, ((NTMAnvil)world.getBlock(x, y, z)).tier);
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldOverrideRenderer() {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public void overrideRenderer(EntityFallingBlockNT falling, RenderBlocks renderBlocks, Tessellator tessellator) {
World world = falling.worldObj;
float rotation = 0;
if(falling.getMeta() == 2)
rotation = 90F / 180F * (float) Math.PI;
if(falling.getMeta() == 3)
rotation = 270F / 180F * (float) Math.PI;
if(falling.getMeta() == 4)
rotation = 180F / 180F * (float)Math.PI;
tessellator.addTranslation(0F, -0.5F, 0F);
ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Top", getIcon(1, 0), tessellator, rotation, true);
ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Bottom", getIcon(0, 0), tessellator, rotation, true);
ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Front", getIcon(0, 0), tessellator, rotation, true);
ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Back", getIcon(0, 0), tessellator, rotation, true);
ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Left", getIcon(0, 0), tessellator, rotation, true);
ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.anvil, "Right", getIcon(0, 0), tessellator, rotation, true);
tessellator.addTranslation(0F, 0.5F, 0F);
}
}