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Remove murky wings forced slowfall
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@ -1,6 +1,7 @@
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package com.hbm.items.armor;
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import com.hbm.extprop.HbmPlayerProps;
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import com.hbm.handler.ArmorModHandler;
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import com.hbm.items.ModItems;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.model.ModelArmorWings;
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@ -51,13 +52,12 @@ public class WingsMurk extends JetpackBase {
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if(player.fallDistance > 0)
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player.fallDistance = 0;
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if(player.motionY < -0.4D)
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player.motionY = -0.4D;
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if(this == ModItems.wings_limp) {
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if(player.motionY < -0.4D)
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player.motionY = -0.4D;
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if(player.isSneaking()) {
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if(player.isSneaking()) {
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if(player.motionY < -0.08) {
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double mo = player.motionY * -0.2;
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