HbmMods
7269b26396
Merge pull request #852 from UFFR/casings
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It's Raining Brass
2023-01-09 13:18:11 +01:00
UFFR
754f88a42f
Fixes and tinkering
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Fixed offset rotation sorta, now casing align with the ejection port for the most part. Turrets still need work in this regard.
Fixed some texture asset names.
FBI shotgunners make spent casings, but they are jank since NPC rotations don't match with their rendered rotation for some reason (ie NPC is facing player when rendered visually, but the actual entity isn't).
2022-12-20 00:04:58 -05:00
UFFR
84ad6bd659
Major work
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Most guns and turrets use the system now.
Still needs work, rotations are a bit weird and the smoke effect is horrendous.
Other tweaks pending.
2022-12-14 22:55:47 -05:00
UFFR
51e392011e
Basis of casing system
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All untested and should be considered still in-development. Just commiting for backup.
2022-11-18 16:54:01 -05:00
HbmMods
c87d7cceaa
Merge pull request #808 from UFFR/guns
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Fixed reloads + some other stuff
2022-11-14 15:32:09 +01:00
UFFR
e75e328653
Fixed reloads + some other stuff
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Reload issue was caused by some logic errors. Also made a new method for inventory checks that should be more efficient for single items.
2022-11-12 18:32:36 -05:00
HbmMods
938775851b
Merge pull request #768 from UFFR/guns
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Guns, guns, and guns
2022-10-18 08:07:49 +02:00
UFFR
e392d04e3c
Done for this one
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Most issues are fixed and the new guns are implemented. A few bugs are still present, but they're minor. There are some code `TODO` notes I added, notably in the `HbmPotions` class.
2022-10-13 23:51:44 -04:00
UFFR
fb1c4fff40
New guns + missed issues fixed
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The new guns got added as well as some issues that I missed in the previous PRs got fixed too. More detail in the actual PR summary.
2022-10-13 00:08:35 -04:00
HbmMods
6f2d589788
Merge pull request #765 from UFFR/bullets
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Some fixes(?)
2022-10-12 07:55:08 +02:00
UFFR
65a704eb2f
Some fixes(?)
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Fixed some issues that should make some configs work properly. The full scale W9 shell is also implemented fully.
2022-10-11 21:22:44 -04:00
Bob
9890fc5525
first batch of post merge cleanup
2022-10-11 20:23:05 +02:00
HbmMods
1ff6f7b8da
Merge pull request #763 from UFFR/bullets
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Bullet Time
2022-10-11 08:59:22 +02:00
UFFR
1df36201c0
Soon?!
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Expect PR soon.
It's like 1 AM over here. I'm cold, hungry, and sleep deprived.
2022-10-11 02:12:27 -04:00
Boblet
23fc31e2b0
electric heater functionality
2022-10-10 16:38:49 +02:00
Bob
3d765347dc
redid all the turbines with the new fluid traits, electric heater
2022-10-09 21:00:50 +02:00
Bob
2ea17f1e13
boil yourself
2022-10-09 01:26:18 +02:00
Boblet
870bec5d7d
more crucible materials, better template search, crucible template icons
2022-10-06 16:50:23 +02:00
Bob
f833fd512d
the commit i missed + safer DFCs
2022-10-03 19:09:35 +02:00
Bob
b7456f1c51
NEI handlers, fixes, more matdefs, foundry pieces always dropping mats
2022-10-02 20:01:36 +02:00
Bob
99f3909bed
crucible templates in folder, storage tanks, recipes
2022-10-01 23:45:58 +02:00
Bob
19e5cf36c4
removable scraps, better textures, outlet redstone control
2022-09-29 23:21:30 +02:00
Boblet
46f11acb9b
fixed diode lag, proper limit, functional crucible recipes, scraps
2022-09-29 16:52:05 +02:00
Boblet
4ee7e680fb
Too Many Molds
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there is toxic black mold growing in my brain
2022-09-28 16:54:42 +02:00
Bob
35c9833e69
fixed pouring, rendering for foundry outlet
2022-09-27 23:22:27 +02:00
Boblet
05d370e7d1
better base code organization for foundry blocks, standardized pouring
2022-09-26 14:06:31 +02:00
Bob
05e07eae51
molds and channels and basins
2022-09-25 21:31:33 +02:00
Bob
428cd342bd
the mcdonalds among us meal
2022-09-25 00:26:45 +02:00
Boblet
377108166d
foundry utility block base code, more crucible stuff
2022-09-21 16:43:34 +02:00
Boblet
60b6ec494c
crucible GUI work, material IDs
2022-09-20 17:00:05 +02:00
Bob
8910c6c662
crucible fun
2022-09-18 21:04:28 +02:00
Boblet
ba21416f69
small test with finite fluids
2022-09-16 15:14:47 +02:00
Boblet
77c0ae1834
some minor crystal funnies and rocket artillery code
2022-09-15 16:22:02 +02:00
Boblet
896b91d960
structure analysis wands
2022-09-15 14:09:47 +02:00
Bob
5a87f9be64
crucible GUI, smeltable material definitions
2022-09-12 23:21:39 +02:00
Vaern
5060276173
BlockDecoModel class, or more importantly, DECO COMPUTERS!
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remind me to figure out how smooth-shading works for ISBRHs tomorrow as it is half past midnight
2022-09-11 14:23:05 -07:00
Bob
8353e313d6
fixes, lung irritant notifications, small crucible
2022-09-11 22:58:51 +02:00
Boblet
7a500e3fb5
tintable WIAJ arrow, EntityThrowableInterp
2022-09-09 14:55:05 +02:00
Boblet
732827f1d0
yummy sawdust
2022-09-07 16:48:08 +02:00
Bob
1f58ab69a7
yeah whatever this is
2022-09-06 22:22:12 +02:00
Bob
492440d86c
dead plants, usable presentation system
2022-09-04 20:23:31 +02:00
Bob
00b089188b
funny herb paste
2022-09-01 21:58:58 +02:00
Boblet
5b408de422
some plant related recipes
2022-09-01 16:59:32 +02:00
Bob
393f2e4280
a film in a jar
2022-08-27 22:53:27 +02:00
Boblet
448e1c947c
jar tooltip test texture, scene offset actions
2022-08-26 15:13:02 +02:00
Bob
ee11de50fa
the ferociouss chemical spewer
2022-08-21 17:55:38 +02:00
Bob
42c154fa6e
this glorified garden hose
2022-08-18 23:03:59 +02:00
Boblet
8c4495741c
new fillable item system, armor slots for mod table
2022-08-18 11:02:54 +02:00
Bob
a9ea9a4b1f
the ferocious sorter
2022-08-15 15:57:18 +02:00
Boblet
a9d7f9ca20
merged blast furnace recipe handling, BF explosion crash fix, textures
2022-08-12 11:50:02 +02:00