Boblet
26bcbcf7e0
it's an autocrafter
2022-05-27 14:54:45 +02:00
Bob
c616a64500
mass storage
2022-05-26 23:29:11 +02:00
Boblet
c27d9e152e
desh crates, cleaned up crate code terribleness
2022-05-25 16:37:29 +02:00
Boblet
0bbacd5f25
ported even more machines to the new fluid system, flare stack upgrades
2022-05-17 16:29:37 +02:00
Vaern
54d0394fa0
RBMK rebalancing ( #602 )
...
* stuff
* Reverted HEP241 and americium fuels to their original value
* Changed plutonium pile rod's output + radiation values
The plutonium pile rod now outputs 2 RGP, 1 uranium billets instead of 3 RGP billets, with the change in radioactivity to reflect that. Considering the recent additions to the pile - and planned ones that allow for sophistication akin to Windscale and X-10 - it feels like a natural balancing change.
* Added adjustable segment sizes to seven segment displays,
made research reactor's control rod entry more noticeable and responsive
* Gave higher plutonium production to NU and MEU
Every other U-238 containing fuel has a fissile:fertile ratio of about 1:3, whilst NU and MEU have 1:12 and 1:6 respectively; as a result, there's going to be a higher chance of U-238 interacting with neutrons, meaning more plutonium. Since NU has a lower enrichment and therefore reactivity as well, its burnup will always be lower, leading to more weapons-grade Pu-239 overall compared to enriched fuels
* Deuterium + Tritium
* Added check to prevent constant power drain
when a deuterium machine cannot produce more heavy water, but still has enough input water and energy to process
* sorry, i'm clowning
* Fixed shadowed fields for deuterium machines
Deuterium towers did not consume the correct amount of energy, as a final called maxPower was used in the superclass instead of getMaxPower() directly
* Update ChemplantRecipes.java
2022-05-15 00:24:21 +02:00
Bob
8779cb3032
the allmighty flare stack
2022-05-15 00:10:01 +02:00
Boblet
4628858d64
no more template shifting
2022-05-10 16:24:04 +02:00
Boblet
860d0c61a3
the ferocious muncher
2022-05-06 13:42:02 +02:00
Boblet
bd66140b54
GUI fluid identifier
2022-05-03 15:45:00 +02:00
Bob
739a6b4b47
oh boy it's 2 in the morning
2022-05-01 01:38:26 +02:00
Bob
079045c48f
well if it isn't sussy jack
2022-04-24 21:03:19 +02:00
Bob
98b0f46afe
obj util better color multiplication, an affront to god
2022-04-24 00:01:53 +02:00
Bob
5f222a90e9
i love my mug root beer
2022-04-17 21:57:34 +02:00
Boblet
4549924dfd
RBMK heating column, heat exchanger, mug root beer coolant
...
and regular coolant too i guess
2022-04-15 15:07:17 +02:00
Bob
218b43933e
some fixes, upgrade retexture
2022-04-14 23:43:27 +02:00
Boblet
4d2bda7820
better hadron diagnostics, chemplant + thermal cache fix (?)
2022-04-11 16:17:46 +02:00
Pheonix
48e6a08fcd
finally beginning the electrolyser
2022-04-08 11:16:57 +01:00
Boblet
a3398eb416
"show all recipes" button for universal NEI handlers
2022-04-04 15:58:06 +02:00
Bob
086e17d1a9
bunch of fixes, some configs
2022-04-03 19:56:34 +02:00
Boblet
957b07cca3
more fluid API, tank labels (finally)
2022-03-29 16:39:54 +02:00
Bob
04e63544c7
functional chemfac, chemfac base texture finished, fluid net enhancement
2022-03-10 23:38:41 +01:00
Boblet
6441aee9d3
handheld barrel yeeting
2022-03-01 11:55:32 +01:00
Boblet
72fad8d2de
metadata canisters, more leaded fuels, more certus quartz yield
2022-02-24 16:22:01 +01:00
Boblet
f0938e99e1
yummy ender juice
2022-02-21 10:39:06 +01:00
Boblet
abb8c3aeba
new chemplant fluid and energy IO
2022-02-18 13:43:12 +01:00
Vaern
c01343cea6
almst forgor times two
2022-02-13 19:18:55 -08:00
Vaern
a4fae41717
guide book done
2022-02-13 19:08:31 -08:00
Vaern
9fbdbf290e
preliminary commit
2022-02-13 13:25:25 -08:00
Vaern
e0e7425a95
more pages
2022-02-12 21:38:36 -08:00
Vaern
42fced08c5
liquidized trolling
2022-02-11 19:58:13 -08:00
Vaern
c5cfdd4d4a
Merge remote-tracking branch 'HbmMods/master'
2022-02-10 19:45:05 -08:00
Vaern
bdae2d94ba
Reworked Guide book system + more pages
...
Should be a lot more flexible if UFFR ever makes his faction guide
2022-02-10 19:44:59 -08:00
Bob
9ce9daaea9
actual TNT blocks, toolboxes, transparent fluids in GUIs
2022-02-10 22:49:36 +01:00
Vaern
f8a11d3d33
starter guide beginnings
2022-02-09 19:46:15 -08:00
Boblet
edb78440ca
makes use of the pistol bullet model, transparency for water in GUIs
2022-02-08 11:05:33 +01:00
Bob
a7921b73e0
fixed solar boiler not saving, patched up oil recipes and fluid textures
2022-02-07 22:37:17 +01:00
Boblet
9002a295df
salient green: the wonder of life in liquid, sticky form
2022-02-07 13:52:58 +01:00
Boblet
274262436d
updated some petrochemistry recipe handling
2022-02-07 11:01:33 +01:00
Bob
48d1ee2f1c
remnants power armor
2022-02-05 23:22:17 +01:00
Vaern
e8034a86b0
Hell yeah!
...
The ZIRNOX Rework works, the gas cent nei handler works, the hazard issue should probably work, the guis should work
2022-02-01 19:51:33 -08:00
Vaern
227bb059da
Merge remote-tracking branch 'HbmMods/master'
2022-01-31 15:58:38 -08:00
Boblet
f4a2d72e5a
fixed colored concrete recipes, some solidifier code
...
removed the math question from the issue template because it didn't really achieve anything
2022-01-31 15:46:55 +01:00
Vaern
9ca0d83933
trolling: troll harder
2022-01-30 20:09:12 -08:00
Vaern
ba51590bda
trolling
2022-01-30 13:03:21 -08:00
Bob
474a729a47
liquefactor machine
2022-01-30 00:20:59 +01:00
MartinTheDragon
fd940b59c8
Add in-game calculator
2022-01-29 16:16:15 +01:00
Boblet
fdcf09abfb
pheo's ivy mike GUI, det cord is now cord shaped, as the name implies
2022-01-28 10:43:58 +01:00
Boblet
da45bb91c8
floppenheimer (it's the FEL)
2022-01-28 09:37:18 +01:00
Boblet
ae6a39fdc7
siege drill basecode, some GUI util stuff
2022-01-25 16:34:19 +01:00
Boblet
dbef397738
more siege logic, reduced garbage
2022-01-20 16:42:21 +01:00