534 Commits

Author SHA1 Message Date
Bob
b38ad7691d fixes, satellite memes, yummy ore gen 2022-10-30 20:10:48 +01:00
Vaern
117d0116d2 ItemBookLore, GUIBookLore, instant pain
story of my life
https://cdn.discordapp.com/attachments/759183012494966795/1024516652278231110/trim.1B823851-DAB1-4A47-B5CE-BFB3B7062D4E_1.mov
2022-10-29 12:18:35 -07:00
Vaern
72c0c2f2ac LargeOfficeCorner, two more structure wands
i would like to reiterate: bob i could kiss you
2022-10-29 12:18:35 -07:00
Bob
9eb47c3219 better smelting with flux 2022-10-27 23:17:11 +02:00
Boblet
9748a34ed0 cleanup, priority settings for diodes 2022-10-24 16:59:39 +02:00
Boblet
37ff82ee16 small fluid tweaks, HIMARS rocket item class, cargo arty shell 2022-10-12 16:44:52 +02:00
Bob
2ea17f1e13 boil yourself 2022-10-09 01:26:18 +02:00
Boblet
b15a69aa50 concrete stairs and a crapton of slabs 2022-10-07 13:53:29 +02:00
Bob
b7456f1c51 NEI handlers, fixes, more matdefs, foundry pieces always dropping mats 2022-10-02 20:01:36 +02:00
Boblet
46f11acb9b fixed diode lag, proper limit, functional crucible recipes, scraps 2022-09-29 16:52:05 +02:00
Boblet
05d370e7d1 better base code organization for foundry blocks, standardized pouring 2022-09-26 14:06:31 +02:00
Bob
05e07eae51 molds and channels and basins 2022-09-25 21:31:33 +02:00
Bob
428cd342bd the mcdonalds among us meal 2022-09-25 00:26:45 +02:00
Bob
8910c6c662 crucible fun 2022-09-18 21:04:28 +02:00
Boblet
77c0ae1834 some minor crystal funnies and rocket artillery code 2022-09-15 16:22:02 +02:00
Boblet
896b91d960 structure analysis wands 2022-09-15 14:09:47 +02:00
Boblet
732827f1d0 yummy sawdust 2022-09-07 16:48:08 +02:00
Boblet
5b408de422 some plant related recipes 2022-09-01 16:59:32 +02:00
Boblet
003177cba4 he's dead 🎉 🎉 🎉 2022-08-31 16:35:07 +02:00
Bob
ee11de50fa the ferociouss chemical spewer 2022-08-21 17:55:38 +02:00
Bob
42c154fa6e this glorified garden hose 2022-08-18 23:03:59 +02:00
Bob
9bdd738fdc it's to prevent you from healing
how come every time i port some absolute garbage feature that people keep telling me is "good" and "justified" those very people start to scream, it's almost like it wasn't good to begin with
2022-08-18 20:33:27 +02:00
Boblet
a35236ce14 made use of IFillableItem, persistent fluid tanks 2022-08-18 16:16:14 +02:00
Bob
a9ea9a4b1f the ferocious sorter 2022-08-15 15:57:18 +02:00
Bob
874061999d killed unused trash, added deadly gear of destruction 2022-07-31 23:13:24 +02:00
Bob
ae6763ae7e fixes, iGen IO, nicer fluid tank model 2022-07-22 23:58:42 +02:00
Bob
dc0556ba30 what a funky 2022-07-09 21:27:20 +02:00
Bob
4293bddf12 brick by brick, suck my 2022-07-03 22:37:20 +02:00
HbmMods
407e00f70f
Merge pull request #636 from Vaern/hough
ZIRNOX Stuff, mostly
2022-06-24 11:42:06 +02:00
HbmMods
415ea9470f
Merge pull request #634 from 7pheonix/glasscannon
Some bullshit regarding electrically powered guns + a funky one from the depths of my imagination
2022-06-23 08:33:29 +02:00
HbmMods
c62c37efb3
Merge pull request #630 from Vaern/master
Recipe changes, messing with nuke items; a bite-sized PR, as a treat
2022-06-23 07:58:04 +02:00
Bob
c98a011141 manual artillery contoller 2022-06-21 22:56:20 +02:00
Vaern
0c34901864 ZIRNOX stuff + lil bit of Igen
Added Mox ZFB rods for fast technetium breeding (50k ticks); Increased the lifetimes for almost all ZIRNOX fuels by approximately 2, along with minor changes to heat values; reduced buffs to boosted presto logs in the IGen: shouldn't be *as* broken anymore, but still nowhere near unremarkable; Added Hopper IO functionality to the ZIRNOX; Changed ZIRNOX and destroyed variant's model textures slightly
2022-06-19 22:23:18 -07:00
Bob
86a531cebe more arty stuff, conveyor fixes, crane retexture 2022-06-19 19:44:30 +02:00
Pheonix
fcfa5cee55 plentiful amounts of dosh 2022-06-19 18:11:16 +01:00
Vaern
0ba7153334 Recipe changes, messing around with nuke items, remappings and ignored 2022-06-17 12:05:29 -07:00
Boblet
22746a54e9 spring cleaning, conveyor lift 2022-06-09 16:55:41 +02:00
Bob
d29d58e14f conveyorception 2022-06-08 23:47:47 +02:00
Boblet
087ce9fccb double sided belts and missing mapping magic
my little mapping: remapping is magic
2022-06-08 16:45:57 +02:00
HbmMods
cd502ccf19
Merge pull request #619 from Vaern/RBMK-Stuff
Modified RBMK fuels, added effects for boron/foam on RBMK and ZIRNOX
2022-06-08 08:06:00 +02:00
Bob
fd901c8aef finished inserter + basic extractor functionality 2022-06-05 20:54:15 +02:00
Vaern
1379522918 Changed UEU heat 2022-06-04 13:25:08 -07:00
Vaern
48c8ab84db Modified RBMK fuels, added effects for boron/foam on RBMK and ZIRNOX 2022-06-03 20:40:25 -07:00
HbmMods
abbef7b70d
Merge pull request #617 from Vaern/ThMEU-Balancing
ThMEU Balancing
2022-06-03 08:08:57 +02:00
Vaern
ba6c0a8bb7 Fixed the enrichment percentage and RBMK localization for MOX
Might as well!
2022-06-02 17:08:44 -07:00
Bob
baff99e481 particles that are actual particles 2022-05-31 22:28:12 +02:00
Vaern
4bb86ebc0b ZIRNOX ThMEU Rebalancing
oops
2022-05-29 11:56:42 -07:00
Vaern
9b4ad0bde3 ThMEU Rebalancing 2022-05-29 11:52:31 -07:00
Bob
7d2227ff4b FUCKING BNUUY 2022-05-15 20:00:34 +02:00
Vaern
54d0394fa0
RBMK rebalancing (#602)
* stuff

* Reverted HEP241 and americium fuels to their original value

* Changed plutonium pile rod's output + radiation values

The plutonium pile rod now outputs 2 RGP, 1 uranium billets instead of 3 RGP billets, with the change in radioactivity to reflect that. Considering the recent additions to the pile - and planned ones that allow for sophistication akin to Windscale and X-10 - it feels like a natural balancing change.

* Added adjustable segment sizes to seven segment displays,

made research reactor's control rod entry more noticeable and responsive

* Gave higher plutonium production to NU and MEU

Every other U-238 containing fuel has a fissile:fertile ratio of about 1:3, whilst NU and MEU have 1:12 and 1:6 respectively; as a result, there's going to be a higher chance of U-238 interacting with neutrons, meaning more plutonium. Since NU has a lower enrichment and therefore reactivity as well, its burnup will always be lower, leading to more weapons-grade Pu-239 overall compared to enriched fuels

* Deuterium + Tritium

* Added check to prevent constant power drain

when a deuterium machine cannot produce more heavy water, but still has enough input water and energy to process

* sorry, i'm clowning

* Fixed shadowed fields for deuterium machines

Deuterium towers did not consume the correct amount of energy, as a final called maxPower was used in the superclass instead of getMaxPower() directly

* Update ChemplantRecipes.java
2022-05-15 00:24:21 +02:00