63 lines
1.6 KiB
Java

package com.hbm.tileentity.machine.rbmk;
import com.hbm.handler.neutron.NeutronNodeWorld;
import com.hbm.handler.neutron.RBMKNeutronHandler;
import com.hbm.handler.neutron.NeutronNodeWorld.StreamWorld;
import com.hbm.tileentity.machine.rbmk.TileEntityRBMKConsole.ColumnType;
import com.hbm.util.fauxpointtwelve.BlockPos;
import net.minecraft.util.Vec3;
import static com.hbm.handler.neutron.RBMKNeutronHandler.*;
public class TileEntityRBMKRodReaSim extends TileEntityRBMKRod {
public TileEntityRBMKRodReaSim() {
super();
}
@Override
public String getName() {
return "container.rbmkReaSim";
}
private BlockPos pos;
@Override
public void spreadFlux(double flux, double ratio) {
if(pos == null)
pos = new BlockPos(this);
if(flux == 0) {
// simple way to remove the node from the cache when no flux is going into it!
NeutronNodeWorld.removeNode(worldObj, pos);
return;
}
StreamWorld streamWorld = NeutronNodeWorld.getOrAddWorld(worldObj);
RBMKNeutronNode node = (RBMKNeutronNode) streamWorld.getNode(pos);
if(node == null) {
node = makeNode(streamWorld, this);
streamWorld.addNode(node);
}
int count = RBMKDials.getReaSimCount(worldObj);
for(int i = 0; i < count; i++) {
Vec3 neutronVector = Vec3.createVectorHelper(1, 0, 0);
neutronVector.rotateAroundY((float)(Math.PI * 2D * worldObj.rand.nextDouble()));
new RBMKNeutronHandler.RBMKNeutronStream(makeNode(streamWorld, this), neutronVector, flux, ratio);
// Create new neutron streams
}
}
@Override
public ColumnType getConsoleType() {
return ColumnType.FUEL_SIM;
}
}