mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
1190 lines
35 KiB
Java
1190 lines
35 KiB
Java
package com.hbm.entity.item;
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import java.util.List;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRailBase;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityMinecartCommandBlock;
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import net.minecraft.entity.ai.EntityMinecartMobSpawner;
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import net.minecraft.entity.item.EntityMinecart;
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import net.minecraft.entity.item.EntityMinecartChest;
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import net.minecraft.entity.item.EntityMinecartEmpty;
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import net.minecraft.entity.item.EntityMinecartFurnace;
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import net.minecraft.entity.item.EntityMinecartHopper;
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import net.minecraft.entity.item.EntityMinecartTNT;
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import net.minecraft.entity.monster.EntityIronGolem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.IMinecartCollisionHandler;
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/**
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* Not to be used for any minecarts! This class only exists for analyzing the vanilla minecart code!
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*
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*/
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public abstract class EntityMinecartDeobf extends Entity {
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private boolean isInReverse;
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private String entityName;
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/** Minecart rotational logic matrix */
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private static final int[][][] matrix = new int[][][] {
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{ { 0, 0, -1 }, { 0, 0, 1 } }, //straight -Z to +Z
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{ { -1, 0, 0 }, { 1, 0, 0 } }, //straight -X to +X
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{ { -1, -1, 0 }, { 1, 0, 0 } }, //slope -X up to +X
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{ { -1, 0, 0 }, { 1, -1, 0 } }, //slope +X up to -X
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{ { 0, 0, -1 }, { 0, -1, 1 } }, //slope +Z up to -Z
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{ { 0, -1, -1 }, { 0, 0, 1 } }, //slope -Z up to +Z
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{ { 0, 0, 1 }, { 1, 0, 0 } }, //curve +X to +Z
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{ { 0, 0, 1 }, { -1, 0, 0 } }, //curve -X to +Z
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{ { 0, 0, -1 }, { -1, 0, 0 } }, //curve -X to -Z
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{ { 0, 0, -1 }, { 1, 0, 0 } } }; //curve +X to -Z
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/** appears to be the progress of the turn */
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private int turnProgress;
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private double syncPosX;
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private double syncPosY;
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private double syncPosZ;
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private double minecartYaw;
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private double minecartPitch;
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@SideOnly(Side.CLIENT)
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private double velocityX;
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@SideOnly(Side.CLIENT)
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private double velocityY;
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@SideOnly(Side.CLIENT)
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private double velocityZ;
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/* Forge: Minecart Compatibility Layer Integration. */
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public static float defaultMaxSpeedAirLateral = 0.4f;
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public static float defaultMaxSpeedAirVertical = -1f;
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public static double defaultDragAir = 0.95D;
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protected boolean canUseRail = true;
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protected boolean canBePushed = true;
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private static IMinecartCollisionHandler collisionHandler = null;
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/* Instance versions of the above physics properties */
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private float currentSpeedRail = getMaxCartSpeedOnRail();
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protected float maxSpeedAirLateral = defaultMaxSpeedAirLateral;
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protected float maxSpeedAirVertical = defaultMaxSpeedAirVertical;
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protected double dragAir = defaultDragAir;
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public EntityMinecartDeobf(World p_i1712_1_) {
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super(p_i1712_1_);
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this.preventEntitySpawning = true;
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this.setSize(0.98F, 0.7F);
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this.yOffset = this.height / 2.0F;
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}
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/**
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* Creates a new minecart of the specified type in the specified location in
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* the given world. par0World - world to create the minecart in, double
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* par1,par3,par5 represent x,y,z respectively. int par7 specifies the type:
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* 1 for MinecartChest, 2 for MinecartFurnace, 3 for MinecartTNT, 4 for
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* MinecartMobSpawner, 5 for MinecartHopper and 0 for a standard empty
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* minecart
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*/
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public static EntityMinecart createMinecart(World p_94090_0_, double p_94090_1_, double p_94090_3_, double p_94090_5_, int p_94090_7_) {
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switch(p_94090_7_) {
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case 1:
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return new EntityMinecartChest(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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case 2:
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return new EntityMinecartFurnace(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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case 3:
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return new EntityMinecartTNT(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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case 4:
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return new EntityMinecartMobSpawner(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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case 5:
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return new EntityMinecartHopper(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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case 6:
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return new EntityMinecartCommandBlock(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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default:
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return new EntityMinecartEmpty(p_94090_0_, p_94090_1_, p_94090_3_, p_94090_5_);
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}
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}
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/**
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* returns if this entity triggers Block.onEntityWalking on the blocks they
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* walk on. used for spiders and wolves to prevent them from trampling crops
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*/
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protected boolean canTriggerWalking() {
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return false;
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}
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protected void entityInit() {
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this.dataWatcher.addObject(17, new Integer(0));
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this.dataWatcher.addObject(18, new Integer(1));
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this.dataWatcher.addObject(19, new Float(0.0F));
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this.dataWatcher.addObject(20, new Integer(0));
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this.dataWatcher.addObject(21, new Integer(6));
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this.dataWatcher.addObject(22, Byte.valueOf((byte) 0));
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}
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/**
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* Returns a boundingBox used to collide the entity with other entities and
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* blocks. This enables the entity to be pushable on contact, like boats or
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* minecarts.
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*/
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public AxisAlignedBB getCollisionBox(Entity entity) {
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return entity.canBePushed() ? entity.boundingBox : null;
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}
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/**
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* returns the bounding box for this entity
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*/
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public AxisAlignedBB getBoundingBox() {
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return null;
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}
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/**
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* Returns true if this entity should push and be pushed by other entities
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* when colliding.
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*/
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public boolean canBePushed() {
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return canBePushed;
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}
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public EntityMinecartDeobf(World p_i1713_1_, double p_i1713_2_, double p_i1713_4_, double p_i1713_6_) {
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this(p_i1713_1_);
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this.setPosition(p_i1713_2_, p_i1713_4_, p_i1713_6_);
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this.motionX = 0.0D;
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this.motionY = 0.0D;
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this.motionZ = 0.0D;
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this.prevPosX = p_i1713_2_;
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this.prevPosY = p_i1713_4_;
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this.prevPosZ = p_i1713_6_;
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}
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/**
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* Returns the Y offset from the entity's position for any entity riding
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* this one.
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*/
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public double getMountedYOffset() {
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return (double) this.height * 0.0D - 0.3D;
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}
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/**
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* Called when the entity is attacked.
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*/
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public boolean attackEntityFrom(DamageSource source, float amount) {
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if(!this.worldObj.isRemote && !this.isDead) {
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if(this.isEntityInvulnerable()) {
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return false;
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} else {
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this.setRollingDirection(-this.getRollingDirection());
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this.setRollingAmplitude(10);
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this.setBeenAttacked();
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this.setDamage(this.getDamage() + amount * 10.0F);
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boolean flag = source.getEntity() instanceof EntityPlayer && ((EntityPlayer) source.getEntity()).capabilities.isCreativeMode;
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if(flag || this.getDamage() > 40.0F) {
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if(this.riddenByEntity != null) {
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this.riddenByEntity.mountEntity(this);
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}
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if(flag && !this.hasCustomInventoryName()) {
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this.setDead();
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} else {
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this.killMinecart(source);
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}
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}
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return true;
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}
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} else {
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return true;
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}
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}
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public void killMinecart(DamageSource source) {
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this.setDead();
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ItemStack itemstack = new ItemStack(Items.minecart, 1);
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if(this.entityName != null) {
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itemstack.setStackDisplayName(this.entityName);
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}
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this.entityDropItem(itemstack, 0.0F);
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}
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/**
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* Setups the entity to do the hurt animation. Only used by packets in
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* multiplayer.
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*/
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@SideOnly(Side.CLIENT)
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public void performHurtAnimation() {
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this.setRollingDirection(-this.getRollingDirection());
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this.setRollingAmplitude(10);
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this.setDamage(this.getDamage() + this.getDamage() * 10.0F);
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}
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/**
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* Returns true if other Entities should be prevented from moving through
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* this Entity.
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*/
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public boolean canBeCollidedWith() {
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return !this.isDead;
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}
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/**
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* Will get destroyed next tick.
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*/
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public void setDead() {
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super.setDead();
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate() {
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if(this.getRollingAmplitude() > 0) {
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this.setRollingAmplitude(this.getRollingAmplitude() - 1);
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}
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if(this.getDamage() > 0.0F) {
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this.setDamage(this.getDamage() - 1.0F);
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}
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if(this.posY < -64.0D) {
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this.kill();
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}
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if(!this.worldObj.isRemote && this.worldObj instanceof WorldServer) {
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this.worldObj.theProfiler.startSection("portal");
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MinecraftServer minecraftserver = ((WorldServer) this.worldObj).func_73046_m();
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int portalTime = this.getMaxInPortalTime();
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if(this.inPortal) {
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if(minecraftserver.getAllowNether()) {
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if(this.ridingEntity == null && this.portalCounter++ >= portalTime) {
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this.portalCounter = portalTime;
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this.timeUntilPortal = this.getPortalCooldown();
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byte destination;
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if(this.worldObj.provider.dimensionId == -1) {
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destination = 0;
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} else {
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destination = -1;
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}
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this.travelToDimension(destination);
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}
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this.inPortal = false;
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}
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} else {
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if(this.portalCounter > 0) {
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this.portalCounter -= 4;
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}
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if(this.portalCounter < 0) {
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this.portalCounter = 0;
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}
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}
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if(this.timeUntilPortal > 0) {
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--this.timeUntilPortal;
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}
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this.worldObj.theProfiler.endSection();
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}
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/*
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* MAJOR SECTION: CLIENT-SIDE TURNING
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* The only thing the client actually does is using the synchronized values
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* Copy of EntityLivingBase's position and rotation approximation code
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*/
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if(this.worldObj.isRemote) {
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if(this.turnProgress > 0) {
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double interpX = this.posX + (this.syncPosX - this.posX) / (double) this.turnProgress;
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double interpY = this.posY + (this.syncPosY - this.posY) / (double) this.turnProgress;
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double interpZ = this.posZ + (this.syncPosZ - this.posZ) / (double) this.turnProgress;
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double deltaYaw = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double) this.rotationYaw);
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this.rotationYaw = (float) ((double) this.rotationYaw + deltaYaw / (double) this.turnProgress);
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this.rotationPitch = (float) ((double) this.rotationPitch + (this.minecartPitch - (double) this.rotationPitch) / (double) this.turnProgress);
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--this.turnProgress;
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this.setPosition(interpX, interpY, interpZ);
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this.setRotation(this.rotationYaw, this.rotationPitch);
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} else {
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this.setPosition(this.posX, this.posY, this.posZ);
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this.setRotation(this.rotationYaw, this.rotationPitch);
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}
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} else {
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.04D;
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int railX = MathHelper.floor_double(this.posX);
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int railY = MathHelper.floor_double(this.posY);
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int railZ = MathHelper.floor_double(this.posZ);
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if(BlockRailBase.func_150049_b_(this.worldObj, railX, railY - 1, railZ) /* b instanceof BlockRail */) {
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--railY; //if the block below the current one is a rail use that one. used for downward slopes i'd imagine
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}
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double groundSpeedNoRail = 0.4D;
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Block block = this.worldObj.getBlock(railX, railY, railZ);
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if(canUseRail() && BlockRailBase.func_150051_a(block) /* b instanceof BlockRail */) {
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/*
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* MAJOR SECION: THE CART IS ON A RAIL
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*/
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float railMaxSpeed = 1F; //((BlockRailBase) block).getRailMaxSpeed(worldObj, this, l, i, i1);
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double maxSpeed = Math.min(railMaxSpeed, getCurrentCartSpeedCapOnRail());
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this.useRail(railX, railY, railZ, maxSpeed, getSlopeAdjustment(), block, worldObj.getBlockMetadata(railX, railY, railZ));
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if(block == Blocks.activator_rail) {
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this.onActivatorRailPass(railX, railY, railZ, (worldObj.getBlockMetadata(railX, railY, railZ) & 8) != 0);
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}
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} else {
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this.limitSpeedApplyDragAndMoveWithoutRail(onGround ? groundSpeedNoRail : getMaxSpeedAirLateral());
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}
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this.func_145775_I(); //collide with blocks (Entity.class)
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this.rotationPitch = 0.0F;
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double d8 = this.prevPosX - this.posX;
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double d4 = this.prevPosZ - this.posZ;
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if(d8 * d8 + d4 * d4 > 0.001D) {
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this.rotationYaw = (float) (Math.atan2(d4, d8) * 180.0D / Math.PI);
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if(this.isInReverse) {
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this.rotationYaw += 180.0F;
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}
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}
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double deltaYaw = (double) MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw);
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if(deltaYaw < -170.0D || deltaYaw >= 170.0D) {
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this.rotationYaw += 180.0F;
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this.isInReverse = !this.isInReverse;
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}
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this.setRotation(this.rotationYaw, this.rotationPitch);
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AxisAlignedBB box = boundingBox.expand(0.2D, 0.0D, 0.2D);
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box);
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if(list != null && !list.isEmpty()) {
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for(int k = 0; k < list.size(); ++k) {
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Entity entity = (Entity) list.get(k);
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if(entity != this.riddenByEntity && entity.canBePushed() && entity instanceof EntityMinecart) {
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entity.applyEntityCollision(this);
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}
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}
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}
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if(this.riddenByEntity != null && this.riddenByEntity.isDead) {
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if(this.riddenByEntity.ridingEntity == this) {
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this.riddenByEntity.ridingEntity = null;
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}
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this.riddenByEntity = null;
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}
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//MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, l, i, i1));
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}
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}
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/**
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* Called every tick the minecart is on an activator rail. Args: x, y, z, is
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* the rail receiving power
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*/
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public void onActivatorRailPass(int x, int y, int z, boolean powered) { }
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protected void limitSpeedApplyDragAndMoveWithoutRail(double maxSpeed) {
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if(this.motionX < -maxSpeed) {
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this.motionX = -maxSpeed;
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}
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if(this.motionX > maxSpeed) {
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this.motionX = maxSpeed;
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}
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if(this.motionZ < -maxSpeed) {
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this.motionZ = -maxSpeed;
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}
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if(this.motionZ > maxSpeed) {
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this.motionZ = maxSpeed;
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}
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double moveY = motionY;
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if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical()) {
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moveY = getMaxSpeedAirVertical();
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if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f) {
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moveY = 0.15f;
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motionY = moveY;
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}
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}
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if(this.onGround) {
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this.motionX *= 0.5D;
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this.motionY *= 0.5D;
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this.motionZ *= 0.5D;
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}
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this.moveEntity(this.motionX, moveY, this.motionZ);
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if(!this.onGround) {
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this.motionX *= getDragAir();
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this.motionY *= getDragAir();
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this.motionZ *= getDragAir();
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}
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}
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protected void useRail(int railX, int railY, int railZ, double maxSpeed, double slopeAdjustment, Block rail, int meta) {
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this.fallDistance = 0.0F;
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Vec3 vec3 = this.getClosestPositionOnRail(this.posX, this.posY, this.posZ);
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this.posY = (double) railY;
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boolean flag = false;
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boolean flag1 = false;
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if(rail == Blocks.golden_rail) {
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flag = (worldObj.getBlockMetadata(railX, railY, railZ) & 8) != 0;
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flag1 = !flag;
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}
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if(((BlockRailBase) rail).isPowered()) {
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meta &= 7;
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}
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if(meta >= 2 && meta <= 5) {
|
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this.posY = (double) (railY + 1);
|
|
}
|
|
|
|
if(meta == 2) {
|
|
this.motionX -= slopeAdjustment;
|
|
}
|
|
|
|
if(meta == 3) {
|
|
this.motionX += slopeAdjustment;
|
|
}
|
|
|
|
if(meta == 4) {
|
|
this.motionZ += slopeAdjustment;
|
|
}
|
|
|
|
if(meta == 5) {
|
|
this.motionZ -= slopeAdjustment;
|
|
}
|
|
|
|
int[][] curveData = matrix[meta];
|
|
double sideDeltaX = (double) (curveData[1][0] - curveData[0][0]);
|
|
double sideDeltaZ = (double) (curveData[1][2] - curveData[0][2]);
|
|
double sideDelta = Math.sqrt(sideDeltaX * sideDeltaX + sideDeltaZ * sideDeltaZ);
|
|
double d5 = this.motionX * sideDeltaX + this.motionZ * sideDeltaZ;
|
|
|
|
if(d5 < 0.0D) {
|
|
sideDeltaX = -sideDeltaX;
|
|
sideDeltaZ = -sideDeltaZ;
|
|
}
|
|
|
|
double d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
|
|
if(d6 > 2.0D) {
|
|
d6 = 2.0D;
|
|
}
|
|
|
|
this.motionX = d6 * sideDeltaX / sideDelta;
|
|
this.motionZ = d6 * sideDeltaZ / sideDelta;
|
|
double motion;
|
|
double d8;
|
|
double d9;
|
|
double d10;
|
|
|
|
if(this.riddenByEntity != null && this.riddenByEntity instanceof EntityLivingBase) {
|
|
motion = (double) ((EntityLivingBase) this.riddenByEntity).moveForward;
|
|
|
|
if(motion > 0.0D) {
|
|
d8 = -Math.sin((double) (this.riddenByEntity.rotationYaw * (float) Math.PI / 180.0F));
|
|
d9 = Math.cos((double) (this.riddenByEntity.rotationYaw * (float) Math.PI / 180.0F));
|
|
d10 = this.motionX * this.motionX + this.motionZ * this.motionZ;
|
|
|
|
if(d10 < 0.01D) {
|
|
this.motionX += d8 * 0.1D;
|
|
this.motionZ += d9 * 0.1D;
|
|
flag1 = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(flag1 && shouldDoRailFunctions()) {
|
|
motion = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
|
|
if(motion < 0.03D) {
|
|
this.motionX *= 0.0D;
|
|
this.motionY *= 0.0D;
|
|
this.motionZ *= 0.0D;
|
|
} else {
|
|
this.motionX *= 0.5D;
|
|
this.motionY *= 0.0D;
|
|
this.motionZ *= 0.5D;
|
|
}
|
|
}
|
|
|
|
motion = 0.0D;
|
|
d8 = (double) railX + 0.5D + (double) curveData[0][0] * 0.5D;
|
|
d9 = (double) railZ + 0.5D + (double) curveData[0][2] * 0.5D;
|
|
d10 = (double) railX + 0.5D + (double) curveData[1][0] * 0.5D;
|
|
double d11 = (double) railZ + 0.5D + (double) curveData[1][2] * 0.5D;
|
|
sideDeltaX = d10 - d8;
|
|
sideDeltaZ = d11 - d9;
|
|
double d12;
|
|
double d13;
|
|
|
|
if(sideDeltaX == 0.0D) {
|
|
this.posX = (double) railX + 0.5D;
|
|
motion = this.posZ - (double) railZ;
|
|
} else if(sideDeltaZ == 0.0D) {
|
|
this.posZ = (double) railZ + 0.5D;
|
|
motion = this.posX - (double) railX;
|
|
} else {
|
|
d12 = this.posX - d8;
|
|
d13 = this.posZ - d9;
|
|
motion = (d12 * sideDeltaX + d13 * sideDeltaZ) * 2.0D;
|
|
}
|
|
|
|
this.posX = d8 + sideDeltaX * motion;
|
|
this.posZ = d9 + sideDeltaZ * motion;
|
|
this.setPosition(this.posX, this.posY + (double) this.yOffset, this.posZ);
|
|
|
|
moveMinecartOnRail(railX, railY, railZ, maxSpeed);
|
|
|
|
if(curveData[0][1] != 0 && MathHelper.floor_double(this.posX) - railX == curveData[0][0] && MathHelper.floor_double(this.posZ) - railZ == curveData[0][2]) {
|
|
this.setPosition(this.posX, this.posY + (double) curveData[0][1], this.posZ);
|
|
} else if(curveData[1][1] != 0 && MathHelper.floor_double(this.posX) - railX == curveData[1][0] && MathHelper.floor_double(this.posZ) - railZ == curveData[1][2]) {
|
|
this.setPosition(this.posX, this.posY + (double) curveData[1][1], this.posZ);
|
|
}
|
|
|
|
this.applyDrag();
|
|
Vec3 vec31 = this.getClosestPositionOnRail(this.posX, this.posY, this.posZ);
|
|
|
|
if(vec31 != null && vec3 != null) {
|
|
double d14 = (vec3.yCoord - vec31.yCoord) * 0.05D;
|
|
d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
|
|
if(d6 > 0.0D) {
|
|
this.motionX = this.motionX / d6 * (d6 + d14);
|
|
this.motionZ = this.motionZ / d6 * (d6 + d14);
|
|
}
|
|
|
|
this.setPosition(this.posX, vec31.yCoord, this.posZ);
|
|
}
|
|
|
|
int j1 = MathHelper.floor_double(this.posX);
|
|
int i1 = MathHelper.floor_double(this.posZ);
|
|
|
|
if(j1 != railX || i1 != railZ) {
|
|
d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
this.motionX = d6 * (double) (j1 - railX);
|
|
this.motionZ = d6 * (double) (i1 - railZ);
|
|
}
|
|
|
|
if(shouldDoRailFunctions()) {
|
|
//((BlockRailBase) p_145821_8_).onMinecartPass(worldObj, this, p_145821_1_, p_145821_2_, p_145821_3_);
|
|
}
|
|
|
|
if(flag && shouldDoRailFunctions()) {
|
|
double d15 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
|
|
if(d15 > 0.01D) {
|
|
double d16 = 0.06D;
|
|
this.motionX += this.motionX / d15 * d16;
|
|
this.motionZ += this.motionZ / d15 * d16;
|
|
} else if(meta == 1) {
|
|
if(this.worldObj.getBlock(railX - 1, railY, railZ).isNormalCube()) {
|
|
this.motionX = 0.02D;
|
|
} else if(this.worldObj.getBlock(railX + 1, railY, railZ).isNormalCube()) {
|
|
this.motionX = -0.02D;
|
|
}
|
|
} else if(meta == 0) {
|
|
if(this.worldObj.getBlock(railX, railY, railZ - 1).isNormalCube()) {
|
|
this.motionZ = 0.02D;
|
|
} else if(this.worldObj.getBlock(railX, railY, railZ + 1).isNormalCube()) {
|
|
this.motionZ = -0.02D;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void applyDrag() {
|
|
if(this.riddenByEntity != null) {
|
|
this.motionX *= 0.997D;
|
|
this.motionY *= 0.0D;
|
|
this.motionZ *= 0.997D;
|
|
} else {
|
|
this.motionX *= 0.96D;
|
|
this.motionY *= 0.0D;
|
|
this.motionZ *= 0.96D;
|
|
}
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public Vec3 getPositionVectorForRendering(double interpX, double interpY, double interpZ, double constant /* either 0.3 or -0.3 */) {
|
|
int x = MathHelper.floor_double(interpX);
|
|
int y = MathHelper.floor_double(interpY);
|
|
int z = MathHelper.floor_double(interpZ);
|
|
|
|
if(BlockRailBase.func_150049_b_(this.worldObj, x, y - 1, z)) {
|
|
--y;
|
|
}
|
|
|
|
Block block = this.worldObj.getBlock(x, y, z);
|
|
|
|
if(!BlockRailBase.func_150051_a(block)) {
|
|
return null;
|
|
} else {
|
|
int meta = worldObj.getBlockMetadata(x, y, z);
|
|
|
|
interpY = (double) y;
|
|
|
|
if(meta >= 2 && meta <= 5) {
|
|
interpY = (double) (y + 1);
|
|
}
|
|
|
|
int[][] curveData = matrix[meta];
|
|
double curveX = (double) (curveData[1][0] - curveData[0][0]);
|
|
double curveZ = (double) (curveData[1][2] - curveData[0][2]);
|
|
double curveSq = Math.sqrt(curveX * curveX + curveZ * curveZ);
|
|
curveX /= curveSq;
|
|
curveZ /= curveSq;
|
|
interpX += curveX * constant;
|
|
interpZ += curveZ * constant;
|
|
|
|
if(curveData[0][1] != 0 && MathHelper.floor_double(interpX) - x == curveData[0][0] && MathHelper.floor_double(interpZ) - z == curveData[0][2]) {
|
|
interpY += (double) curveData[0][1];
|
|
} else if(curveData[1][1] != 0 && MathHelper.floor_double(interpX) - x == curveData[1][0] && MathHelper.floor_double(interpZ) - z == curveData[1][2]) {
|
|
interpY += (double) curveData[1][1];
|
|
}
|
|
|
|
return this.getClosestPositionOnRail(interpX, interpY, interpZ);
|
|
}
|
|
}
|
|
|
|
public Vec3 getClosestPositionOnRail(double x, double y, double z) {
|
|
int railX = MathHelper.floor_double(x);
|
|
int railY = MathHelper.floor_double(y);
|
|
int railZ = MathHelper.floor_double(z);
|
|
|
|
if(BlockRailBase.func_150049_b_(this.worldObj, railX, railY - 1, railZ)) {
|
|
--railY;
|
|
}
|
|
|
|
Block block = this.worldObj.getBlock(railX, railY, railZ);
|
|
|
|
if(BlockRailBase.func_150051_a(block)) {
|
|
int l = worldObj.getBlockMetadata(railX, railY, railZ);
|
|
y = (double) railY;
|
|
|
|
if(l >= 2 && l <= 5) {
|
|
y = (double) (railY + 1);
|
|
}
|
|
|
|
int[][] aint = matrix[l];
|
|
double delta = 0.0D;
|
|
double side1X = (double) railX + 0.5D + (double) aint[0][0] * 0.5D;
|
|
double side1Y = (double) railY + 0.5D + (double) aint[0][1] * 0.5D;
|
|
double side1Z = (double) railZ + 0.5D + (double) aint[0][2] * 0.5D;
|
|
double side2X = (double) railX + 0.5D + (double) aint[1][0] * 0.5D;
|
|
double side2Y = (double) railY + 0.5D + (double) aint[1][1] * 0.5D;
|
|
double side2Z = (double) railZ + 0.5D + (double) aint[1][2] * 0.5D;
|
|
double sideDeltaX = side2X - side1X;
|
|
double sideDeltaYx2 = (side2Y - side1Y) * 2.0D;
|
|
double sideDeltaZ = side2Z - side1Z;
|
|
|
|
if(sideDeltaX == 0.0D) { /* straight path along Z */
|
|
x = (double) railX + 0.5D;
|
|
delta = z - (double) railZ;
|
|
} else if(sideDeltaZ == 0.0D) { /* straight path along X */
|
|
z = (double) railZ + 0.5D;
|
|
delta = x - (double) railX;
|
|
} else {
|
|
double deltaX = x - side1X;
|
|
double deltaZ = z - side1Z;
|
|
delta = (deltaX * sideDeltaX + deltaZ * sideDeltaZ) * 2.0D;
|
|
}
|
|
|
|
x = side1X + sideDeltaX * delta;
|
|
y = side1Y + sideDeltaYx2 * delta;
|
|
z = side1Z + sideDeltaZ * delta;
|
|
|
|
if(sideDeltaYx2 < 0.0D) {
|
|
++y;
|
|
}
|
|
|
|
if(sideDeltaYx2 > 0.0D) {
|
|
y += 0.5D;
|
|
}
|
|
|
|
return Vec3.createVectorHelper(x, y, z);
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* (abstract) Protected helper method to read subclass entity data from NBT.
|
|
*/
|
|
protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {
|
|
if(p_70037_1_.getBoolean("CustomDisplayTile")) {
|
|
this.func_145819_k(p_70037_1_.getInteger("DisplayTile"));
|
|
this.setDisplayTileData(p_70037_1_.getInteger("DisplayData"));
|
|
this.setDisplayTileOffset(p_70037_1_.getInteger("DisplayOffset"));
|
|
}
|
|
|
|
if(p_70037_1_.hasKey("CustomName", 8) && p_70037_1_.getString("CustomName").length() > 0) {
|
|
this.entityName = p_70037_1_.getString("CustomName");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* (abstract) Protected helper method to write subclass entity data to NBT.
|
|
*/
|
|
protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {
|
|
if(this.hasDisplayTile()) {
|
|
p_70014_1_.setBoolean("CustomDisplayTile", true);
|
|
p_70014_1_.setInteger("DisplayTile", this.func_145820_n().getMaterial() == Material.air ? 0 : Block.getIdFromBlock(this.func_145820_n()));
|
|
p_70014_1_.setInteger("DisplayData", this.getDisplayTileData());
|
|
p_70014_1_.setInteger("DisplayOffset", this.getDisplayTileOffset());
|
|
}
|
|
|
|
if(this.entityName != null && this.entityName.length() > 0) {
|
|
p_70014_1_.setString("CustomName", this.entityName);
|
|
}
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public float getShadowSize() {
|
|
return 0.0F;
|
|
}
|
|
|
|
/**
|
|
* Applies a velocity to each of the entities pushing them away from each
|
|
* other. Args: entity
|
|
*/
|
|
public void applyEntityCollision(Entity entity) {
|
|
//MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, p_70108_1_));
|
|
if(!this.worldObj.isRemote) {
|
|
if(entity != this.riddenByEntity) {
|
|
if(entity instanceof EntityLivingBase && !(entity instanceof EntityPlayer) && !(entity instanceof EntityIronGolem) && canBeRidden()
|
|
&& this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && entity.ridingEntity == null) {
|
|
entity.mountEntity(this);
|
|
}
|
|
|
|
double deltaX = entity.posX - this.posX;
|
|
double deltaZ = entity.posZ - this.posZ;
|
|
double delta = deltaX * deltaX + deltaZ * deltaZ;
|
|
|
|
if(delta >= 10E-5D) {
|
|
|
|
delta = (double) MathHelper.sqrt_double(delta);
|
|
deltaX /= delta;
|
|
deltaZ /= delta;
|
|
double pushForce = 1.0D / delta;
|
|
|
|
if(pushForce > 1.0D) {
|
|
pushForce = 1.0D;
|
|
}
|
|
|
|
deltaX *= pushForce;
|
|
deltaZ *= pushForce;
|
|
deltaX *= 0.1D;
|
|
deltaZ *= 0.1D;
|
|
deltaX *= (double) (1.0F - this.entityCollisionReduction);
|
|
deltaZ *= (double) (1.0F - this.entityCollisionReduction);
|
|
deltaX *= 0.5D;
|
|
deltaZ *= 0.5D;
|
|
|
|
if(entity instanceof EntityMinecart) {
|
|
double d4 = entity.posX - this.posX;
|
|
double d5 = entity.posZ - this.posZ;
|
|
Vec3 vec3 = Vec3.createVectorHelper(d4, 0.0D, d5).normalize();
|
|
Vec3 vec31 = Vec3
|
|
.createVectorHelper((double) MathHelper.cos(this.rotationYaw * (float) Math.PI / 180.0F), 0.0D, (double) MathHelper.sin(this.rotationYaw * (float) Math.PI / 180.0F))
|
|
.normalize();
|
|
double d6 = Math.abs(vec3.dotProduct(vec31));
|
|
|
|
if(d6 < 0.8D) {
|
|
return;
|
|
}
|
|
|
|
double totalMotionX = entity.motionX + this.motionX;
|
|
double totalMotionZ = entity.motionZ + this.motionZ;
|
|
|
|
//pusher is powered, this is unpowered
|
|
if(((EntityMinecart) entity).isPoweredCart() && !isPoweredCart()) {
|
|
this.motionX *= 0.2D;
|
|
this.motionZ *= 0.2D;
|
|
this.addVelocity(entity.motionX - deltaX, 0.0D, entity.motionZ - deltaZ);
|
|
entity.motionX *= 0.95D;
|
|
entity.motionZ *= 0.95D;
|
|
//the same condition again for some reason. might make sense if the conditions were swapped
|
|
} else if(((EntityMinecart) entity).isPoweredCart() && !isPoweredCart()) {
|
|
entity.motionX *= 0.2D;
|
|
entity.motionZ *= 0.2D;
|
|
entity.addVelocity(this.motionX + deltaX, 0.0D, this.motionZ + deltaZ);
|
|
this.motionX *= 0.95D;
|
|
this.motionZ *= 0.95D;
|
|
} else {
|
|
totalMotionX /= 2.0D;
|
|
totalMotionZ /= 2.0D;
|
|
this.motionX *= 0.2D;
|
|
this.motionZ *= 0.2D;
|
|
this.addVelocity(totalMotionX - deltaX, 0.0D, totalMotionZ - deltaZ);
|
|
entity.motionX *= 0.2D;
|
|
entity.motionZ *= 0.2D;
|
|
entity.addVelocity(totalMotionX + deltaX, 0.0D, totalMotionZ + deltaZ);
|
|
}
|
|
} else {
|
|
this.addVelocity(-deltaX, 0.0D, -deltaZ);
|
|
entity.addVelocity(deltaX / 4.0D, 0.0D, deltaZ / 4.0D);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets the position and rotation. Only difference from the other one is no
|
|
* bounding on the rotation. Args: posX, posY, posZ, yaw, pitch
|
|
*/
|
|
@SideOnly(Side.CLIENT)
|
|
public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int theNumberThree) {
|
|
this.syncPosX = x;
|
|
this.syncPosY = y;
|
|
this.syncPosZ = z;
|
|
this.minecartYaw = (double) yaw;
|
|
this.minecartPitch = (double) pitch;
|
|
/* According to EntityLivingBase.class: The number of updates over which the new position and rotation are to be applied to the entity.
|
|
* The packet always passes the */
|
|
this.turnProgress = theNumberThree + 2;
|
|
this.motionX = this.velocityX;
|
|
this.motionY = this.velocityY;
|
|
this.motionZ = this.velocityZ;
|
|
}
|
|
|
|
/**
|
|
* Sets the current amount of damage the minecart has taken. Decreases over
|
|
* time. The cart breaks when this is over 40.
|
|
*/
|
|
public void setDamage(float p_70492_1_) {
|
|
this.dataWatcher.updateObject(19, Float.valueOf(p_70492_1_));
|
|
}
|
|
|
|
/**
|
|
* Sets the velocity to the args. Args: x, y, z
|
|
*/
|
|
@SideOnly(Side.CLIENT)
|
|
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) {
|
|
this.velocityX = this.motionX = p_70016_1_;
|
|
this.velocityY = this.motionY = p_70016_3_;
|
|
this.velocityZ = this.motionZ = p_70016_5_;
|
|
}
|
|
|
|
/**
|
|
* Gets the current amount of damage the minecart has taken. Decreases over
|
|
* time. The cart breaks when this is over 40.
|
|
*/
|
|
public float getDamage() {
|
|
return this.dataWatcher.getWatchableObjectFloat(19);
|
|
}
|
|
|
|
/**
|
|
* Sets the rolling amplitude the cart rolls while being attacked.
|
|
*/
|
|
public void setRollingAmplitude(int p_70497_1_) {
|
|
this.dataWatcher.updateObject(17, Integer.valueOf(p_70497_1_));
|
|
}
|
|
|
|
/**
|
|
* Gets the rolling amplitude the cart rolls while being attacked.
|
|
*/
|
|
public int getRollingAmplitude() {
|
|
return this.dataWatcher.getWatchableObjectInt(17);
|
|
}
|
|
|
|
/**
|
|
* Sets the rolling direction the cart rolls while being attacked. Can be 1
|
|
* or -1.
|
|
*/
|
|
public void setRollingDirection(int p_70494_1_) {
|
|
this.dataWatcher.updateObject(18, Integer.valueOf(p_70494_1_));
|
|
}
|
|
|
|
/**
|
|
* Gets the rolling direction the cart rolls while being attacked. Can be 1
|
|
* or -1.
|
|
*/
|
|
public int getRollingDirection() {
|
|
return this.dataWatcher.getWatchableObjectInt(18);
|
|
}
|
|
|
|
public abstract int getMinecartType();
|
|
|
|
public Block func_145820_n() {
|
|
if(!this.hasDisplayTile()) {
|
|
return this.func_145817_o();
|
|
} else {
|
|
int i = this.getDataWatcher().getWatchableObjectInt(20) & 65535;
|
|
return Block.getBlockById(i);
|
|
}
|
|
}
|
|
|
|
public Block func_145817_o() {
|
|
return Blocks.air;
|
|
}
|
|
|
|
public int getDisplayTileData() {
|
|
return !this.hasDisplayTile() ? this.getDefaultDisplayTileData() : this.getDataWatcher().getWatchableObjectInt(20) >> 16;
|
|
}
|
|
|
|
public int getDefaultDisplayTileData() {
|
|
return 0;
|
|
}
|
|
|
|
public int getDisplayTileOffset() {
|
|
return !this.hasDisplayTile() ? this.getDefaultDisplayTileOffset() : this.getDataWatcher().getWatchableObjectInt(21);
|
|
}
|
|
|
|
public int getDefaultDisplayTileOffset() {
|
|
return 6;
|
|
}
|
|
|
|
public void func_145819_k(int p_145819_1_) {
|
|
this.getDataWatcher().updateObject(20, Integer.valueOf(p_145819_1_ & 65535 | this.getDisplayTileData() << 16));
|
|
this.setHasDisplayTile(true);
|
|
}
|
|
|
|
public void setDisplayTileData(int p_94092_1_) {
|
|
this.getDataWatcher().updateObject(20, Integer.valueOf(Block.getIdFromBlock(this.func_145820_n()) & 65535 | p_94092_1_ << 16));
|
|
this.setHasDisplayTile(true);
|
|
}
|
|
|
|
public void setDisplayTileOffset(int p_94086_1_) {
|
|
this.getDataWatcher().updateObject(21, Integer.valueOf(p_94086_1_));
|
|
this.setHasDisplayTile(true);
|
|
}
|
|
|
|
public boolean hasDisplayTile() {
|
|
return this.getDataWatcher().getWatchableObjectByte(22) == 1;
|
|
}
|
|
|
|
public void setHasDisplayTile(boolean p_94096_1_) {
|
|
this.getDataWatcher().updateObject(22, Byte.valueOf((byte) (p_94096_1_ ? 1 : 0)));
|
|
}
|
|
|
|
/**
|
|
* Sets the minecart's name.
|
|
*/
|
|
public void setMinecartName(String p_96094_1_) {
|
|
this.entityName = p_96094_1_;
|
|
}
|
|
|
|
/**
|
|
* Gets the name of this command sender (usually username, but possibly
|
|
* "Rcon")
|
|
*/
|
|
public String getCommandSenderName() {
|
|
return this.entityName != null ? this.entityName : super.getCommandSenderName();
|
|
}
|
|
|
|
/**
|
|
* Returns if the inventory is named
|
|
*/
|
|
public boolean hasCustomInventoryName() {
|
|
return this.entityName != null;
|
|
}
|
|
|
|
public String func_95999_t() {
|
|
return this.entityName;
|
|
}
|
|
|
|
/*
|
|
* =================================== FORGE START
|
|
* ===========================================
|
|
*/
|
|
/**
|
|
* Moved to allow overrides. This code handles minecart movement and speed
|
|
* capping when on a rail.
|
|
*/
|
|
public void moveMinecartOnRail(int x, int y, int z, double maxSpeed) {
|
|
double motionX = this.motionX;
|
|
double motionZ = this.motionZ;
|
|
|
|
if(this.riddenByEntity != null) {
|
|
motionX *= 0.75D;
|
|
motionZ *= 0.75D;
|
|
}
|
|
|
|
if(motionX < -maxSpeed) {
|
|
motionX = -maxSpeed;
|
|
}
|
|
|
|
if(motionX > maxSpeed) {
|
|
motionX = maxSpeed;
|
|
}
|
|
|
|
if(motionZ < -maxSpeed) {
|
|
motionZ = -maxSpeed;
|
|
}
|
|
|
|
if(motionZ > maxSpeed) {
|
|
motionZ = maxSpeed;
|
|
}
|
|
|
|
this.moveEntity(motionX, 0.0D, motionZ);
|
|
}
|
|
|
|
/**
|
|
* Gets the current global Minecart Collision handler if none is registered,
|
|
* returns null
|
|
*
|
|
* @return The collision handler or null
|
|
*/
|
|
public static IMinecartCollisionHandler getCollisionHandler() {
|
|
return collisionHandler;
|
|
}
|
|
|
|
/**
|
|
* Sets the global Minecart Collision handler, overwrites any that is
|
|
* currently set.
|
|
*
|
|
* @param handler
|
|
* The new handler
|
|
*/
|
|
public static void setCollisionHandler(IMinecartCollisionHandler handler) {
|
|
collisionHandler = handler;
|
|
}
|
|
|
|
/**
|
|
* This function returns an ItemStack that represents this cart. This should
|
|
* be an ItemStack that can be used by the player to place the cart, but is
|
|
* not necessary the item the cart drops when destroyed.
|
|
*
|
|
* @return An ItemStack that can be used to place the cart.
|
|
*/
|
|
public ItemStack getCartItem() {
|
|
return new ItemStack(Items.minecart);
|
|
}
|
|
|
|
/**
|
|
* Returns true if this cart can currently use rails. This function is
|
|
* mainly used to gracefully detach a minecart from a rail.
|
|
*
|
|
* @return True if the minecart can use rails.
|
|
*/
|
|
public boolean canUseRail() {
|
|
return canUseRail;
|
|
}
|
|
|
|
/**
|
|
* Set whether the minecart can use rails. This function is mainly used to
|
|
* gracefully detach a minecart from a rail.
|
|
*
|
|
* @param use
|
|
* Whether the minecart can currently use rails.
|
|
*/
|
|
public void setCanUseRail(boolean use) {
|
|
canUseRail = use;
|
|
}
|
|
|
|
/**
|
|
* Return false if this cart should not call onMinecartPass() and should
|
|
* ignore Powered Rails.
|
|
*
|
|
* @return True if this cart should call onMinecartPass().
|
|
*/
|
|
public boolean shouldDoRailFunctions() {
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Returns true if this cart is self propelled.
|
|
*
|
|
* @return True if powered.
|
|
*/
|
|
public boolean isPoweredCart() {
|
|
return getMinecartType() == 2;
|
|
}
|
|
|
|
/**
|
|
* Returns true if this cart can be ridden by an Entity.
|
|
*
|
|
* @return True if this cart can be ridden.
|
|
*/
|
|
public boolean canBeRidden() {
|
|
return false;
|
|
}
|
|
|
|
public final float getCurrentCartSpeedCapOnRail() {
|
|
return currentSpeedRail;
|
|
}
|
|
|
|
public final void setCurrentCartSpeedCapOnRail(float value) {
|
|
value = Math.min(value, getMaxCartSpeedOnRail());
|
|
currentSpeedRail = value;
|
|
}
|
|
|
|
/**
|
|
* Getters/setters for physics variables
|
|
*/
|
|
|
|
/**
|
|
* Returns the carts max speed when traveling on rails. Carts going faster
|
|
* than 1.1 cause issues with chunk loading. Carts cant traverse slopes or
|
|
* corners at greater than 0.5 - 0.6. This value is compared with the rails
|
|
* max speed and the carts current speed cap to determine the carts current
|
|
* max speed. A normal rail's max speed is 0.4.
|
|
*
|
|
* @return Carts max speed.
|
|
*/
|
|
public float getMaxCartSpeedOnRail() {
|
|
return 1.2f;
|
|
}
|
|
|
|
public float getMaxSpeedAirLateral() {
|
|
return maxSpeedAirLateral;
|
|
}
|
|
|
|
public void setMaxSpeedAirLateral(float value) {
|
|
maxSpeedAirLateral = value;
|
|
}
|
|
|
|
public float getMaxSpeedAirVertical() {
|
|
return maxSpeedAirVertical;
|
|
}
|
|
|
|
public void setMaxSpeedAirVertical(float value) {
|
|
maxSpeedAirVertical = value;
|
|
}
|
|
|
|
public double getDragAir() {
|
|
return dragAir;
|
|
}
|
|
|
|
public void setDragAir(double value) {
|
|
dragAir = value;
|
|
}
|
|
|
|
public double getSlopeAdjustment() {
|
|
return 0.0078125D;
|
|
}
|
|
/*
|
|
* =================================== FORGE END
|
|
* ===========================================
|
|
*/
|
|
}
|