4760 Commits

Author SHA1 Message Date
HbmMods
6b28649094
Merge pull request #2194 from abel1502/abel-misc-tweaks-2025-06
QoL changes in bulk
2025-06-09 15:34:13 +02:00
HbmMods
47eabb8b36
Merge pull request #2198 from arantirnecrolord/master
typo correction uk_UA
2025-06-09 15:23:36 +02:00
HbmMods
63bf3a1e7c
Merge pull request #2199 from bpotato198/master
PL localisation fix
2025-06-09 15:22:56 +02:00
abel1502
d185a5ea22
Turn down mass storage sfx volume 2025-06-08 00:24:58 +03:00
BakedPotato
947ba198cc
Update pl_PL.lang 2025-06-07 18:46:31 +02:00
BakedPotato
c8ad381418
PL localisation 2025-06-07 18:24:48 +02:00
abel1502
e9888a8634
More NBT consistency
Normalize empty NBT to null NBT. Fixes stackability for empty inventories, as usual.
2025-06-07 00:28:17 +03:00
Boblet
cf82ea3796 facing oblivion to become the lode star 2025-06-06 14:03:52 +02:00
arantirnecrolord
8a93b02c94
who cares what i called it 2025-06-06 14:07:02 +03:00
abel1502
51ad12d51a
Add a notification for fan mode toggle 2025-06-05 20:49:10 +03:00
abel1502
88713946dd
Allow cycling the fan force falloff with a handdrill 2025-06-05 20:46:18 +03:00
arantirnecrolord
3b2a4aee1e
typo correction uk_UA 2025-06-05 20:27:28 +03:00
abel1502
4d0ce8b6d9
Add update packet to crates 2025-06-05 19:51:38 +03:00
abel1502
d27bda1f74
Add proper markDirty calls to tile entities 2025-06-05 18:56:40 +03:00
abel1502
84d3722c04
Save customName to NBT 2025-06-05 18:49:02 +03:00
Boblet
60f05defe0 deltarune tomorrow 2025-06-05 15:38:29 +02:00
Boblet
25e20662e4 a little gift for future me 2025-06-04 16:11:38 +02:00
abel1502
c9110aaa33
NBT consistency for crates opened from inventory 2025-06-03 23:57:43 +03:00
abel1502
c19e867bfd
Don't consume oil when suspended 2025-06-03 20:31:41 +03:00
abel1502
df8d456a90
Allow suspending autosaw with a screwdriver
Localized, though I'm not sure if it really needs to be
2025-06-03 20:26:07 +03:00
abel1502
8c196f05ca
Save forseSkip to NBT
Not included in `serialize()` and `deserialize()` because it is server-side-only
2025-06-03 20:23:14 +03:00
abel1502
f8d827d6cd
Make autosaw respect walls
Previously the blade always phased through solid walls. Now, if colliding with one, it will retract forcibly. In case there are valid targets behind a wall, it will ignore them for the next 5 degrees of rotation
2025-06-03 19:03:46 +03:00
abel1502
79d510aefb
Increase base fan force 2025-06-03 16:35:05 +03:00
abel1502
3733a8bee9
Fan force falloff
Previously, with two fans facing into each other, either one of them would completely overpower the other, or they'd cancel each other out. Now the force is inversely proportional to the distance, so the items end up in the middle
2025-06-03 15:54:46 +03:00
abel1502
8a7934d274
Fix custom name for crates opened from hand 2025-06-02 23:46:01 +03:00
abel1502
997fb20129
This time for sure 2025-06-02 23:35:25 +03:00
abel1502
5fe26d5647
Fix renaming hook again
Turns out, there's a bug in Forge and the stacks are misassigned for that particular event
2025-06-02 23:35:20 +03:00
abel1502
cf26eac2c9
Fix renaming hook 2025-06-02 23:35:16 +03:00
abel1502
8970878e6b
Add look overlay to named crates
I think this is better than signs for a crate-based stockpile. Only shows the name for now, but a contents summary might be included too.
2025-06-02 21:51:54 +03:00
abel1502
6fb0b647fd
Disable repair cost increment on rename
Effectively a backport of a 1.8 feature. Relevant because otherwise a renamed crate is nbt-incompatible with itself after being placed and broken
2025-06-02 21:35:14 +03:00
abel1502
4bc07d9cbf
Add missing check 2025-06-02 21:06:47 +03:00
abel1502
0f7c8b49f3
Fix crate NBT inconsistency in crates
Apparently, a mined crate used to differ from a freshly crafted one because the former didn't have any spiders in it. The latter? Neither.
2025-06-02 20:55:01 +03:00
abel1502
169f1666e7
Retain names for storage crates 2025-06-02 20:54:46 +03:00
abel1502
7ef016ccce
Make mass storage process output instantly
Same deal as previously, this bypasses the bottleneck of tile entity ticking and network latency. This change is less relevant than the previous one, because there shift-dragging or shift-double-clicking were possible with mods, while here it only really affects autoclickers. Still, it can't hurt
2025-06-02 20:16:05 +03:00
abel1502
a6740a35e9
Make mass storage process input instantly
This allows to shift-click an entire inventory-load into a mass storage. Previously this was bottlenecked by the network latency and the tile entity tickrate.

Taking stuff out is unaffected for now, I'll see what I can do
2025-06-02 20:16:00 +03:00
abel1502
4b3430f9b1
Scrollwheel support for template folder 2025-06-02 18:50:20 +03:00
abel1502
640b0ae341
Merge remote-tracking branch 'upstream/master' into abel-misc-tweaks-2025-06 2025-06-02 18:40:37 +03:00
abel1502
4ae675aebc
Fix autocrafter output slot
This is the only case I found where a SlotPattern was supposed to support a stack size different from 1, but if there's any more, just add a `, true` to the end of the corresponsing slot constructor
2025-06-02 18:33:04 +03:00
Boblet
0c9bea7091 the selection 2025-06-02 16:58:59 +02:00
abel1502
5d7fc996e5
Make autosaw replant crops
It doesn't seem too far-fetched to suggest the seeds that fall to the ground are replanted in a natural way.

I had to replace the old ray-tracing approach with a more straightforward iteration over all possibly affected blocks (under 400, most of them skipped). In terms of performance this seems on par with the original solution (the raytrace function alone did 200 iterations).
2025-06-02 14:32:30 +03:00
HbmMods
e9b809d9dc
Merge pull request #2192 from MellowArpeggiation/sync-recipes
fix interaction max distance issue with detailed hitboxes
2025-06-02 08:21:20 +02:00
HbmMods
015ff7e5c1
Merge pull request #2189 from mlbv/1.7.10
DDA cleanup
2025-06-02 08:20:47 +02:00
George Paton
5501380d15 fix interaction max distance preventing interacting with detailed BlockDummyable hitboxes 2025-06-02 10:15:39 +10:00
abel1502
4a931a4be1
Remove angry metal drop
Considerting it is no longer used anywhere (Eye of Harmony doesn't count since the AMS is long deprecated), it felt weird to still get it 10% of the time
2025-06-02 01:04:21 +03:00
abel1502
2d33e90f93
Allow climbing freestanding chains and vines using spacebar 2025-06-02 01:00:11 +03:00
abel1502
afa0418104
Make strand caster timeout refresh on pour
Previously, if a caster has been idle for a while, the first time something is poured into it, it would spew out a partial load almost immediately. The original intention behind the timeout was instead to make the strand caster perform incomplete operations if no new material has been poured for a while. This change makes the behaviour closer to intended. Most of the time, persistent use of the caster would consistently reach full fill, and incomplete fill will only be processed at the end.
2025-06-02 00:15:36 +03:00
abel1502
8d7664f728
Integrate stack size logic directly into SlotPattern 2025-06-02 00:15:30 +03:00
abel1502
d890443150
Make wooden scaffold climbable 2025-06-02 00:14:29 +03:00
Bob
169e9c0879 lost in the sauce 2025-06-01 17:10:57 +02:00
Bob
0a1822ff10 my balls are heavy 2025-06-01 16:45:19 +02:00