Bob
|
35e9fc0c7d
|
more missile UV
|
2024-02-08 21:30:49 +01:00 |
|
Boblet
|
8878b3f9de
|
arty sync fix
|
2024-02-08 16:28:12 +01:00 |
|
George Paton
|
a95079826c
|
you forgot beam cutting ya ding dong
|
2024-02-08 18:12:00 +11:00 |
|
George Paton
|
88a90aada7
|
Add new Spotlight block type, spawns SpotlightBeam blocks away from the wall that it is placed on
|
2024-02-08 18:01:59 +11:00 |
|
fedoraman737
|
760d7e9456
|
Update TileEntityReactorResearch.java
Updated line 435 - last argument in clamp_double changed to 1.0
|
2024-02-07 22:40:45 -06:00 |
|
Bob
|
e5f2ae6860
|
half a UV because i spent all day playing fucking infinitecraft
|
2024-02-07 21:34:18 +01:00 |
|
Boblet
|
a8acfafebf
|
polluting fluid trait, more oil work
|
2024-02-07 16:44:07 +01:00 |
|
George Paton
|
2c6fa42bf0
|
Fucking murder the sound loop, this way it'll call .stop() every update until it is disposed
|
2024-02-07 13:48:18 +11:00 |
|
Vaern
|
86c738532d
|
Merge remote-tracking branch 'HbmMods/master' into structure-2
|
2024-02-06 16:07:01 -08:00 |
|
Bob
|
7a1a3de63f
|
some UV
|
2024-02-06 21:21:59 +01:00 |
|
Boblet
|
0de7b319bb
|
oil oil oil oil oil
|
2024-02-06 16:07:13 +01:00 |
|
HbmMods
|
443e154e57
|
Merge pull request #1326 from MellowArpeggiation/siphon
Add fluid siphon
|
2024-02-06 08:10:35 +01:00 |
|
George Paton
|
72a252194a
|
Add a new "unsiphonable" fluid trait instead of using a static list
|
2024-02-06 18:07:21 +11:00 |
|
George Paton
|
05a087bce4
|
you know what *unsiphons your water*
|
2024-02-06 17:40:51 +11:00 |
|
George Paton
|
bcb8a48620
|
you know what *siphons your gas*
|
2024-02-06 14:52:06 +11:00 |
|
Boblet
|
bc0c64e27f
|
desulfurized oils
|
2024-02-05 16:45:29 +01:00 |
|
HbmMods
|
08105fea5f
|
Merge pull request #1319 from Kal19801/master
Update zh_CN.lang
|
2024-02-05 09:34:11 +01:00 |
|
Bob
|
26db2c7076
|
ribbed for her pleasure
|
2024-02-04 01:36:26 +01:00 |
|
HbmMods
|
217ce07e6c
|
Merge pull request #1324 from MellowArpeggiation/master
SPAS-12 animations (and a few bugfixes)
|
2024-02-03 12:01:01 +01:00 |
|
HbmMods
|
77e0fe5338
|
Merge pull request #1325 from Doctor17-git/master
Updated ru_RU.lang
|
2024-02-03 11:59:17 +01:00 |
|
Doctor17-git
|
662c81b26f
|
h2
|
2024-02-03 11:10:47 +03:00 |
|
Doctor17-git
|
a1208f6ebd
|
h
|
2024-02-03 10:44:54 +03:00 |
|
Doctor17-git
|
1b21c87daf
|
Updated ru_RU.lang
updated russian localization
|
2024-02-03 10:11:50 +03:00 |
|
Boblet
|
dcad1001d2
|
missile stuff
|
2024-02-02 14:59:02 +01:00 |
|
George Paton
|
25e01b3742
|
Merge branch 'HbmMods:master' into master
|
2024-02-02 16:52:17 +11:00 |
|
George Paton
|
dc653d485e
|
Add alt-fire sound to SPAS-12, and adjust animation to fit
|
2024-02-02 16:30:06 +11:00 |
|
Bob
|
ae24f4cbef
|
this fucking sucks
|
2024-02-01 21:37:57 +01:00 |
|
Boblet
|
9965ada88f
|
ough
|
2024-02-01 16:54:12 +01:00 |
|
George Paton
|
b1d7dc1738
|
Why not fix up the audio while I'm eeeere
|
2024-02-01 22:07:54 +11:00 |
|
George Paton
|
1de796fec5
|
Add animations to SPAS-12
|
2024-02-01 21:56:51 +11:00 |
|
George Paton
|
3d6c2aa67e
|
Fix reload animation getting stuck if you run out of ammo before filling the weapon
Fix ALT_CYCLE support, will fall back to CYCLE if no ALT_CYCLE animation is defined
|
2024-02-01 21:56:04 +11:00 |
|
Kal19801
|
07a7a46269
|
Update zh_CN.lang
|
2024-02-01 16:45:44 +08:00 |
|
Kal19801
|
5adcecfb78
|
Update zh_CN.lang
|
2024-02-01 14:07:07 +08:00 |
|
George Paton
|
273018a5c7
|
Add correct shell colouring to KS23
|
2024-02-01 12:07:04 +11:00 |
|
Kal19801
|
11e1dd7e08
|
Update zh_CN.lang
|
2024-02-01 01:54:19 +08:00 |
|
Kal19801
|
fb1660b74d
|
Update zh_CN.lang
|
2024-02-01 01:19:48 +08:00 |
|
Boblet
|
1b1682a9d6
|
mind the GUI
|
2024-01-31 17:01:13 +01:00 |
|
Kal19801
|
24a60d6740
|
Update zh_CN.lang
|
2024-01-31 19:44:49 +08:00 |
|
HbmMods
|
85ba8dd587
|
Merge pull request #1288 from FOlkvangrField/more-custom-machine-options
More custom machine options
|
2024-01-31 09:25:03 +01:00 |
|
Kal19801
|
735a115bcd
|
Update zh_CN.lang
|
2024-01-31 16:20:27 +08:00 |
|
HbmMods
|
df5eef4182
|
Merge pull request #1318 from MellowArpeggiation/animation-rework
Weapon animation rework
|
2024-01-31 08:18:50 +01:00 |
|
George Paton
|
d979fd2e09
|
Add support for shotgun reloading animations
Add support for alternate reload animations when loading from completely empty
Add animations for Samuel The Big Fucking Shotgun
|
2024-01-31 17:11:03 +11:00 |
|
George Paton
|
67c4273ebf
|
Add offsets to file format, so sequential animations don't have fucky offsets
|
2024-01-31 12:08:50 +11:00 |
|
George Paton
|
a5ad9c8f5a
|
Scrap the reload animation on the novac
|
2024-01-31 09:51:51 +11:00 |
|
FOlkvangrField
|
3638ad475b
|
Compatibility with old configs
Add compatibility with old configs. If the newly added option is not read, it will be automatically written to the default value.
|
2024-01-30 21:59:01 +08:00 |
|
George Paton
|
2faf317e0d
|
silly duffer moment
|
2024-01-30 20:55:04 +11:00 |
|
George Paton
|
0a7f0a3b9c
|
Merge branch 'master' into animation-rework
|
2024-01-30 20:35:45 +11:00 |
|
George Paton
|
a2e487912c
|
Initial animation work for the Novac
|
2024-01-30 20:33:28 +11:00 |
|
George Paton
|
60de291033
|
Add animations to Cursed 357
|
2024-01-30 19:12:52 +11:00 |
|
George Paton
|
41759d096d
|
Add note to use YZX rotation mode in Blender
|
2024-01-30 18:42:55 +11:00 |
|