184 Commits

Author SHA1 Message Date
Boblet
801fdc146c scrungus 2025-10-07 16:30:21 +02:00
Boblet
2a7033bb76 lord of the lockerroom ft. big macintosh and his massive gun 2025-06-25 15:59:05 +02:00
Boblet
c2354adbc3 IFluidRegisterListener 2025-06-20 14:47:15 +02:00
Boblet
570ad03802 who's been drawing dyx 2025-06-18 16:27:14 +02:00
Boblet
5aee91636c i stuck my ballsack in the coolant line & it got obliterated by delta P 2025-06-17 16:30:00 +02:00
Bob
dbbe55a990 RTTY control 2025-05-03 17:54:31 +02:00
Bob
3cd9fc7b7c INDEX reader 2025-05-01 21:45:46 +02:00
Boblet
345d6e8710 this machine can suck all day long 2025-04-10 16:41:31 +02:00
Boblet
7146e20fb3 f u c k 2025-03-24 10:38:15 +01:00
George Paton
141e80bfcb batteries and fluid tanks now block propagation if not set to buffer mode (which the player can circumvent by cabling/piping around them, which gives them the choice of behaviour, and is more intuitive) 2025-03-24 16:09:56 +11:00
George Paton
62485c6854 fluid tank handling updated to match energy storage blocks, allowing for more consistent tank leveling behaviour 2025-03-24 15:05:56 +11:00
George Paton
f00f2c7ca3 fix compat shim incorrectly subscribing receiving tanks 2025-03-24 12:25:06 +11:00
Bob
d6c15c8ff2 the malicious gigglefish from the silly dimension 2025-03-23 21:46:56 +01:00
BallOfEnergy
0a59fa86a0 Merge remote-tracking branch 'upstream/master' into Optimization
# Conflicts:
#	src/main/java/api/hbm/fluid/IFluidConnector.java
#	src/main/java/api/hbm/fluid/IFluidUser.java
#	src/main/java/com/hbm/tileentity/machine/TileEntityWatz.java
#	src/main/java/com/hbm/tileentity/machine/storage/TileEntityMachineFluidTank.java
2025-03-19 13:28:38 -05:00
Boblet
7b80e9fb64 oh, in the distance i could see a pale light 2025-03-18 16:53:41 +01:00
Boblet
900f8e6959 flowing my creek so hard rn you wouldn't believe 2025-03-14 14:28:13 +01:00
Boblet
3c2ddf4d64 *vomits* 2025-03-13 16:58:15 +01:00
Boblet
565d5c1129 go go gadget: detonate nutsack 2025-03-10 16:57:02 +01:00
Bob
0ca1be3d6f goober 2025-03-09 22:03:34 +01:00
BallOfEnergy
52b781ea9f Merge remote-tracking branch 'upstream/master' into Optimization
# Conflicts:
#	src/main/java/api/hbm/energymk2/IEnergyReceiverMK2.java
#	src/main/java/com/hbm/items/weapon/ItemAmmoArty.java
#	src/main/java/com/hbm/items/weapon/sedna/factory/ConfettiUtil.java
#	src/main/java/com/hbm/tileentity/machine/TileEntityMachineRotaryFurnace.java
2025-03-07 22:06:13 -06:00
Boblet
5d24e76601 compat for (hopefully) robust external recipe registering 2025-03-06 14:25:30 +01:00
Bob
a78dae4a8e alright i'm tired 2025-03-05 21:58:20 +01:00
Boblet
fd500f8a98 and now for the boring part 2025-02-25 16:56:48 +01:00
Bob
06caf11654 yeah that's all the bugs that needed fixing 2025-02-24 21:43:44 +01:00
Boblet
bd3b52cd36 nodespace is dead, let's wear its skin 2025-02-24 14:45:23 +01:00
Boblet
c3e532ab33 good god - we gonna rock down to electric avenue 2025-02-21 15:18:45 +01:00
Boblet
18dfb21ca4 UNINOS 2025-02-17 16:59:17 +01:00
BallOfEnergy
aceb313fec Merge remote-tracking branch 'refs/remotes/upstream/master' into Optimization
# Conflicts:
#	src/main/java/com/hbm/handler/WeaponAbility.java
#	src/main/java/com/hbm/items/weapon/sedna/factory/Orchestras.java
#	src/main/java/com/hbm/tileentity/TileEntityLoadedBase.java
#	src/main/java/com/hbm/tileentity/machine/TileEntityMachineRotaryFurnace.java
2025-02-09 18:02:29 -06:00
Bob
fb1e20c11f 🅱️all 🅱️usting 2025-01-25 20:25:01 +01:00
Bob
6373c09081 PERFLUOROMETHYL WANTS TO KNOW YOUR LOCATION 2025-01-19 22:45:37 +01:00
BallOfEnergy
9fa148c218 just in case I disappear, here's particle threading and crate backpacks, along with spider crates, though opening a spider crate in the inventory will not spawn spiders yet. 2025-01-12 19:21:17 -06:00
Bob
ae431a3a9b can a special weapon have a b-side? 2025-01-06 18:19:56 +01:00
BallOfEnergy
e1bdae1241 Merge remote-tracking branch 'upstream/master' into Optimization
# Conflicts:
#	src/main/java/com/hbm/blocks/ModBlocks.java
#	src/main/java/com/hbm/lib/HbmCollection.java
#	src/main/java/com/hbm/main/ClientProxy.java
#	src/main/java/com/hbm/main/MainRegistry.java
#	src/main/java/com/hbm/main/ModEventHandler.java
#	src/main/java/com/hbm/main/NEIConfig.java
#	src/main/java/com/hbm/util/LootGenerator.java
2024-12-26 19:43:36 -06:00
Bob
d7776b52d5 roblox death sound 2024-12-23 23:56:43 +01:00
Bob
1bccba82bb god giveth, and god taketh away 2024-12-23 21:31:33 +01:00
BallOfEnergy
6443a4c391 Make ExtPropPacket ByteBuf based, along with some other performance improvements such as removing debug fluid net code and making RBMKDials more accepting of new gamerules. 2024-10-27 23:06:40 -05:00
Boblet
a1401b47e2 my ass is bleeding 2024-10-16 17:00:07 +02:00
Bob
13ffc6a66a refactor, new keybind system 2024-09-02 22:39:59 +02:00
Boblet
7e6ecdefb9 INDEX 2024-08-23 14:23:44 +02:00
Bob
29fb57053d anyway 2024-08-22 22:47:06 +02:00
Boblet
b8d24b5c2d battery packs 2024-08-20 16:30:15 +02:00
Bob
e7428fb5ab camera, lights, action 2024-07-14 13:35:28 +02:00
Boblet
01830fd877 as straightforward as the nordring 2024-07-12 14:56:47 +02:00
Boblet
b31cb80fa3 tweaks 2024-07-05 15:25:04 +02:00
George Paton
7cc50e8ce3 Deglobalize the NodeWorld nodes, dimensions were all sharing the same nodespace! 2024-06-15 13:54:16 +10:00
George Paton
3a5a35a92a Fix indentation, ensuring all tabs 2024-05-09 11:17:44 +10:00
George Paton
1734e45646 Explosive block rework:
* All blocks now spawn entities when destroyed by an explosion, rather than instantly exploding
* Explosive/Waste barrels now fly off as an entity, exploding when contacting a surface
* All other explosives instead spawn a zero tick entity to prevent a stack overflow while retaining existing behaviour
* onShot behaviour added to simplify blocks that should explode when shot at
2024-05-08 13:16:20 +10:00
Bob
5934a17d90 [frantic autism music starts playing] 2024-04-21 18:13:25 +02:00
Bob
9eaeddca32 that oughta do it 2024-04-20 17:30:33 +02:00
Boblet
d7664c79da power net: compromise edition 2024-04-19 15:21:43 +02:00