1252 Commits

Author SHA1 Message Date
Boblet
6b1d61166f rotten grussy 2025-07-07 16:56:23 +02:00
Bob
79c7faf55b scatman's world 2025-07-05 23:43:55 +02:00
abel1502
17b0dde444
Remove all but the steel trapdoor 2025-06-30 16:02:38 +03:00
abel1502
1da6140e2e
Merge branch 'master' of https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT into abel-trapdoors 2025-06-30 15:58:53 +03:00
HbmMods
cac082a6e2
Merge pull request #2246 from abel1502/abel-tangible-presses
Turn burner & electric press into proper pseudomultiblocks
2025-06-30 09:14:05 +02:00
abel1502
2e5882df60
Don't break the whole thing 2025-06-30 09:15:12 +03:00
abel1502
f792fdebe3
Make presses un-multiblockable with a hand drill
As per @MellowArpeggiation 's request. Meant for schenanigans with visually squishing things
2025-06-30 09:12:20 +03:00
abel1502
18a310ba3a
Prevent pseudomultiblocks disappearing on chunk boundaries
If this was indeed a problem, it must've been one before my PR... I suspect maybe some of my intermediate implementations allowed this to have an effect. Regardless, this is definitely a useful fix
2025-06-30 00:25:33 +03:00
abel1502
d1497abd1e
Simplify press click handling
Turns out there is already a function for doing just that
2025-06-29 23:41:47 +03:00
Bob
3583ad66cd ough 2025-06-29 22:30:04 +02:00
HbmMods
27c0c94897
Merge pull request #2241 from abel1502/abel-misc-tweaks-2
QoL tweaks 2
2025-06-29 10:31:48 +02:00
abel1502
0eb87524ab
Make new press implementation savegame-compatible 2025-06-29 01:05:39 +03:00
abel1502
4a869ae2ea
Add automatic migration API to BlockDummyable 2025-06-29 01:05:10 +03:00
abel1502
41d62c49db
Remove broken & redundant transformMeta 2025-06-29 00:24:47 +03:00
abel1502
1bb88b176a
More fixes
Turns out, pseudomultiblocks are pretty complicated
2025-06-29 00:10:49 +03:00
abel1502
1f073d570c
Fix createNewTileEntity and clean up a bit 2025-06-28 23:53:38 +03:00
abel1502
f6f1c1c380
Turn presses into pseudomultiblocks
Affects burner and electrical press. They seem to have been implemented largely based on copy-pasted furnace code, and seemingly predate BlockDummyable. That meant the top two blocks of a press were intangible. Now they're in line with the rest of the machines, including the conveyor press.
2025-06-28 23:53:35 +03:00
abel1502
9a7124c8ff
Allow stopping conveyor inserters with redstone
A stopped inserted will still take items to its own inventory, but won't insert them into the inventory it is facing. Useful for taking out stuff from overflowing outputs, if you want to maintain a particular slot distribution.
2025-06-28 22:52:13 +03:00
HbmMods
c6fce12a0b
Merge pull request #2232 from 70000hp/port-tooltip-rfurnace
Rotary Furnace Port Tooltip
2025-06-28 19:19:35 +02:00
HbmMods
096cd046c5
Merge pull request #2221 from DangerousMilk/exhaust-block
Paintable Coated Variant Of The Exhaust Pipe.
2025-06-28 19:15:59 +02:00
abel1502
a40d0b3513
Make doors click-through when open
Currently clicking on anything beyond an open door just makes it close, despite there being no indications for that and the colliders clearly already not being there.
2025-06-28 04:03:41 +03:00
abel1502
0b5731266e
Hide spotlights on maps 2025-06-28 04:03:28 +03:00
abel1502
dec8c9c43a
Wow mojang is stupid
Or at least the mapping author is. How could I not get that `getBlocksMovement` should return if the block DOESN'T block movement, that's so obvious, why would I ever think otherwise
2025-06-28 04:03:12 +03:00
abel1502
466f12e6e2
Fix pathfinding on spotlights 2025-06-28 04:02:57 +03:00
70000hp
7737ac7989 Rotary Furnace Port Tooltip
Says what it does on the tin, hovering over the rotary furnace steam, fluid, and fuel ports, tells you what each one is for

Also gets rid of a vanilla obfuscation ID variable on a NTM class for strange reasons
2025-06-24 17:46:18 -04:00
Bob
381ef334b2 yet more chemfac crap 2025-06-19 21:27:56 +02:00
Boblet
570ad03802 who's been drawing dyx 2025-06-18 16:27:14 +02:00
DangerousMilk
ad4b1733d5 Fixed NBT data not saving. 2025-06-17 20:30:54 +02:00
Boblet
5aee91636c i stuck my ballsack in the coolant line & it got obliterated by delta P 2025-06-17 16:30:00 +02:00
DangerousMilk
474148110d Added the TileEntity to the TileMappings. Removed unnecessary canConnectTo function and TileEntityPipePaintable import 2025-06-17 14:23:45 +02:00
DangerousMilk
155595772c Added recipe and changed function order to make more sense. 2025-06-16 17:48:05 +02:00
Boblet
5f08488268 d'oh 2025-06-16 16:17:31 +02:00
DangerousMilk
b328130edb Added paintable coated variant of the exhaust pipe. 2025-06-15 19:55:37 +02:00
abel1502
d4d552b9dd
Fix bounding box 2025-06-12 22:43:46 +03:00
abel1502
11fc058690
Fix trapdoor operation 2025-06-12 22:18:58 +03:00
abel1502
ae593a8188
Add metal trapdoors
By analogy with metal ladders. Felt weird to cap one off with a wooden hatch. Also, the mod's trapdoors are climbable if placed above a ladder.
2025-06-12 22:08:00 +03:00
Boblet
590da72fbb whatever, go my jerma 2025-06-12 16:11:02 +02:00
HbmMods
f4af494d2a
Merge pull request #2207 from abel1502/abel-hotfix-2025-06
Hotfix my big PR again
2025-06-11 22:32:04 +02:00
abel1502
9c3e6e2ce4
Me stupid 2025-06-11 19:55:08 +03:00
Boblet
6bfca4e1fe 🅱️alls 2025-06-10 15:32:47 +02:00
HbmMods
6f598278d6
Merge pull request #2196 from abel1502/abel-bobble
Add a bobblehead of myself
2025-06-09 15:34:49 +02:00
HbmMods
6b28649094
Merge pull request #2194 from abel1502/abel-misc-tweaks-2025-06
QoL changes in bulk
2025-06-09 15:34:13 +02:00
abel1502
51ad12d51a
Add a notification for fan mode toggle 2025-06-05 20:49:10 +03:00
abel1502
88713946dd
Allow cycling the fan force falloff with a handdrill 2025-06-05 20:46:18 +03:00
Boblet
60f05defe0 deltarune tomorrow 2025-06-05 15:38:29 +02:00
abel1502
df8d456a90
Allow suspending autosaw with a screwdriver
Localized, though I'm not sure if it really needs to be
2025-06-03 20:26:07 +03:00
abel1502
79d510aefb
Increase base fan force 2025-06-03 16:35:05 +03:00
abel1502
3733a8bee9
Fan force falloff
Previously, with two fans facing into each other, either one of them would completely overpower the other, or they'd cancel each other out. Now the force is inversely proportional to the distance, so the items end up in the middle
2025-06-03 15:54:46 +03:00
abel1502
20eb02e816
Fix posture and inscription 2025-06-03 12:56:36 +03:00
abel1502
61acb3db45
I turned myself into a bobblehead 2025-06-03 12:46:21 +03:00